• This forum is strictly intended to be used by members of the VS Battles wiki. Please only register if you have an autoconfirmed account there, as otherwise your registration will be rejected. If you have already registered once, do not do so again, and contact Antvasima if you encounter any problems.

    For instructions regarding the exact procedure to sign up to this forum, please click here.
  • We need Patreon donations for this forum to have all of its running costs financially secured.

    Community members who help us out will receive badges that give them several different benefits, including the removal of all advertisements in this forum, but donations from non-members are also extremely appreciated.

    Please click here for further information, or here to directly visit our Patreon donations page.
  • Please click here for information about a large petition to help children in need.

Minor Heartless Physiology page change CRT

Messages
127
Reaction score
19
I believe that parts of the Heartless Physiology article need changing.

Duplication, Transmutation & Corruption (By stealing the "heart" of others, Heartless can corrupt the "heart" in its own darkness (If available), after which it becomes another Heartless, Heartless made this way are always Pureblood and don't have any prior memories. Because of the nature of Heartless, the new Heartless will just seek to steal "hearts" to turn them into even more Heartless, just like the one that made it.)

While this is the general idea in the games, there is a contradicting and more complex example in the case of Clayton from the first game I think needs mentioning. He is someone with a lot of darkness in his heart, and he can control Heartless as a result after some appear in the Tarzan world. However, by the time of his boss fight, he becomes entirely possessed by Heartless, but without being one himself.

I believe an alternate Possession bullet point should be added and mention this as an alternate possibility for Heartless interacting with weak-minded people (as opposed to most villains, who are quite mentally strong) who have a lot of darkness in their hearts, instead of corrupting normal hearts, the most typical and normal process for Heartless interacting with typical people and corrupting them.

Also, there are some capitalization and flow issues that could benefit from change such as "If available." As well as a period being better between "after which it becomes another Heartless" and "Heartless made this way are always Pureblood and don't have any prior memories."

Unknown Regeneration (The Heartless can easily come back after having their bodies destroyed in a matter of seconds.)

I think the wording of this needs to be improved too. Why is Unknown here? Also, there should be a line explaining that Keyblades can counter this regeneration.
 
I believe that parts of the Heartless Physiology article need changing.

Duplication, Transmutation & Corruption (By stealing the "heart" of others, Heartless can corrupt the "heart" in its own darkness (If available), after which it becomes another Heartless, Heartless made this way are always Pureblood and don't have any prior memories. Because of the nature of Heartless, the new Heartless will just seek to steal "hearts" to turn them into even more Heartless, just like the one that made it.)

While this is the general idea in the games, there is a contradicting and more complex example in the case of Clayton from the first game I think needs mentioning. He is someone with a lot of darkness in his heart, and he can control Heartless as a result after some appear in the Tarzan world. However, by the time of his boss fight, he becomes entirely possessed by Heartless, but without being one himself.

I believe an alternate Possession bullet point should be added and mention this as an alternate possibility for Heartless interacting with weak-minded people (as opposed to most villains, who are quite mentally strong) who have a lot of darkness in their hearts, instead of corrupting normal hearts, the most typical and normal process for Heartless interacting with typical people and corrupting them.
This'd fall in KH Darkness Manipulation. I do think that the page could use a minor update to link there over the wiki-standard Darkness Manipulation page, however, so ultimately this is a valid point.

Unknown Regeneration (The Heartless can easily come back after having their bodies destroyed in a matter of seconds.)
Oh, thanks for pointing this up, it appears that someone did some wacky unapproved changes that weren't accepted in the first place and no one made a deal of it for months, and has been handled.

I think the wording of this needs to be improved too. Why is Unknown here? Also, there should be a line explaining that Keyblades can counter this regeneration.
As this is more so a capability of the Keyblade than an attribute specific to Heartless, listing their vulnerability to that is unecessary for indexing purposes, especially as Keyblades aren't something mundane.

Also, there are some capitalization and flow issues that could benefit from change such as "If available." As well as a period being better between "after which it becomes another Heartless" and "Heartless made this way are always Pureblood and don't have any prior memories."
These are fine.
 
This'd fall in KH Darkness Manipulation. I do think that the page could use a minor update to link there over the wiki-standard Darkness Manipulation page, however, so ultimately this is a valid point.


Oh, thanks for pointing this up, it appears that someone did some wacky unapproved changes that weren't accepted in the first place and no one made a deal of it for months, and has been handled.


As this is more so a capability of the Keyblade than an attribute specific to Heartless, listing their vulnerability to that is unecessary for indexing purposes, especially as Keyblades aren't something mundane.


These are fine.
Thanks for the response.

I do think the Clayton point is important to Heartless as a whole, as it shows how even relatively weak Heartless can carry out complex plans and have impressive Corruption power granting feats.
 
I suppose that could also be mentioned on the listing of KH Darkness Manip, now all that'd be left is for a Thread Mod or higher to approve what has been agreed on so that it can be applied
 
I suppose that could also be mentioned on the listing of KH Darkness Manip, now all that'd be left is for a Thread Mod or higher to approve what has been agreed on so that it can be applied
How do I make it happen?
 
You may want to politely ask a Thread Mod to check this thread and comment, the list is here, normally I'd recommend asking staff into the series, but there's barely any of that sort that have the authority to allow this kind of stuff.
 
You may want to politely ask a Thread Mod to check this thread and comment, the list is here, normally I'd recommend asking staff into the series, but there's barely any of that sort that have the authority to allow this kind of stuff.
All right. Do you know any into Deltarune I can discuss changes with next month and who have the requisite authority?

Thanks
 
Back
Top