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More Len'en Stuffs. This time for Xeno'A ( 1 more Staff Vote needed )

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Longest CRT I've ever done

Before I start sub-events are basically random effects that happen when moving through the game which are confirmed to be caused by Xeno A as stated by JyNX here
All Sub Events are here



Xeno A -

. Passive probability manipulation - They can theoretically make any possibility "inevitable," no matter how slight a chance it has of occurring; can make even seemingly impossible things happen with 100% certainty, and passively reduces the chance of any negative outcome, such as injury, accidents, disease, and death, to 0%. Also, since these variables are manipulated unconsciously, Xeno a cannot die of their own will even if they wanted to. Every sub-event from BPoHC was caused as a result due to their powers.

. Creation - Is capable of creating cards and coins with their attacks.

- Immortality type 1 and 8. - the chance of their cells aging, the chance of them becoming sick, the chance of injury or accidents, etc. is reduced to 0%, so they're practically immortal.

- Supernatural Bad Luck - Was stated to steal luck from others making them unlucky.

- Body Control - Can set the probability of someone running away to zero.

- Power Nullification - Dimensional Breakdown (aka Barrier Breakdown) has the ability to destroy a certain amount of barriers . Barrier Interference can slowly drain one's barrier. Speed Restriction (High Gear) (aka Locked Into Focus) makes the character unable to use flash bombs . Speed Restriction (Low Gear) makes the character unable to use regular bombs. Bomb Seal also prevents you from using Bombs

- Poison Manipulation - Miasma (aka Poison) spreads poison which deteriorates health .

- Summoning - Cover Fire (Enemy) ( aka Enemy Backup) makes laser appear at random spots .

- Invulnerability - Immortal Enemies makes Enemies unkillable

- Durability Negation - Penetration (Barrier Pierce) makes all damage taken goes straight to your health . Miasma does the same, creating poison that bypasses barriers.

- Sense Manipulation - Poor Vision (aka Blindness) makes the field of vision get reduced . Groping in the Dark (aka Invisible Movement Gauge) makes the movement gauge to be black, making it impossible to tell its position . Haphazardness ( aka Random Movement Gauge ) makes the movement gauge becomes inverted and doesn't move. Which direction the player moves at the end of the cell is decided at random . Horizontal Flip, Vertical Flip and Complete Flip makes all movement controls to be flipped

- Statistics Amplification - Firing Power (aka Enemy Power Up) increases enemy bullet damage. Increased Armor (aka Enemy HP Up) makes enemy take less damage . Movement Speed Up Increases the movement of the player character .

- Statistics Reduction - Armor Degradation (aka Enemy HP Down) makes enemies take more damage . Fading Sense of Self makes it so that every hit makes the player weaker interms of strength/power. Movement Speed Down reduces the player's movement . Giant Killing Upset (aka Giant Sudden Upset) makes killing enemies drains your shot power

- Gravity Manipulation - Gravity makes the enemy pushed downward. Anti Gravity makes the enemy pushed upward.

- Regeneration - Pacifism regenerates health as long as you are not attacking .

- Time Manipulation - Delay Barrier (aka Time field) projects a barrier that slows down bullets and the enemy.





. Stamina - Infinite ( Implied by Tsubakura to be able to go on indefinitely . Was stated by JyNX to be able to them getting tired to zero )

. Range - Tens Of Meters With Danmaku. Island with Powers (All the sub-events that occur around Mugenri are a result of Xeno A's power. Tenkai implies that the war was probably caused by their power as well)


Agree: ActuallySpaceMan42, Vietthai96, Follow_Doctor_Freeman

Disagree:
 
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Oh, cool, we have Len'en pages? Man, Len'en 4 was crazy, like the Gradius 3 of vertical bullet-hell. So much going on with gameplay novelty & length, lot of curious writing as well.

Going by distant memory but also checking each of these points, looks all-good.
 
Oh, cool, we have Len'en pages? Man, Len'en 4 was crazy, like the Gradius 3 of vertical bullet-hell. So much going on with gameplay novelty & length, lot of curious writing as well.

Going by distant memory but also checking each of these points, looks all-good.
Yup, there have been pages for a long while. I just wanted to update them to modern standards since the old knowledgeable member isn't too active. Also thank you!
 
Thank you! But could it be possible infinite since it is still implied that with their powers they could theoretically reduce the chance of them getting tired?
No, we only index what characters can do or have been shown to do. If we listed down all the 'possible' ways a character could use their powers, profiles would be chaotic.
 
No, we only index what characters can do or have been shown to do. If we listed down all the 'possible' ways a character could use their powers, profiles would be chaotic.
Hello, sorry to disturb. But I've gotten new proof that Xeno A should have infinite stamina which was confirmed by JyNX (the sole developer). It's listed
 
Hello, sorry to disturb. But I've gotten new proof that Xeno A should have infinite stamina which was confirmed by JyNX (the sole developer). It's listed

It's not allowed to ask the Author questions in relation to powerscaling, please don't do it again.
 
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