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Introduction
This isn't really anything huge, just some minor additions to the Ranger and Zord physiologies that were not added during the Lost Galaxy revision. I swear that we are getting Lightspeed Rescue after.
Ranger Physiology
- Additional Enhanced Senses (The suit sharpens the user's senses)
Self-Perception Manipulation (While Morphed, the user sees the world in slow motion)
- Adaptation (The Rangers are connected to space and time as they are connected to the Morphin Grid. Their suits adapt to the environment and era they are in, changing in appearance, shape and form. Although this ability is completely dependent on the Morphin Grid)
- Resistance to Madness Manipulation (Type 2; The Rangers are freely capable of using the powers of the Green Dragon Coin which intoxicates the user with its strength, driving even beings like Rita Repulsa mad with power)
- Resistance to Empathic Manipulation via Empowerment/Supernatural Willpower (By remembering and caring about the ones they love they broke out of Trakeena's beauty spell which was powerful enough to make every man submit to her regardless of activity)
Zord Physiology
- Regeneration (Low Mid - over time; The Zords can quickly heal within their Grid Pocket Space by regenerating even lost limbs, being ready for the next fight)
- Honestly it is debatable on the time-frame but for now leave it as is
- Low Multiversal Range (The Zords can be summoned and travel into different realities)
- Immortality (Type 1; Machines do not age, the Zords were made to last making them ignore the passage of time)
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