Farfetchedx
He/Him- 457
- 557
Current Profiles:
vsbattles.fandom.com
vsbattles.fandom.com
New Profiles:
Changes
Here are the new abilities:
The both get these:
Statistics Amplification, and Bodily Weaponry (Via monster form<a href="https://vsbattles.fandom.com/wiki/User:Farfetchedx/Hellfire_Flame#cite_note-Chapter_95-2"><span>[</span>2<span>]</span></a>)
effects of Monsterization<a href="https://vsbattles.fandom.com/wiki/User:Farfetchedx/Hellfire_Flame#cite_note-Chapter_78-4"><span>[</span>4<span>]</span></a>)
Superhuman Precision (Ninjas are trained to have incredible accuracy with their weapons<a href="https://vsbattles.fandom.com/wiki/User:Farfetchedx/Hellfire_Flame#cite_note-Chapter_78-4"><span>[</span>4<span>]</span></a><a href="https://vsbattles.fandom.com/wiki/User:Farfetchedx/Hellfire_Flame#cite_note-Chapter_14-5"><span>[</span>5<span>]</span></a><a href="https://vsbattles.fandom.com/wiki/User:Farfetchedx/Hellfire_Flame#cite_note-6"><span>[</span>6<span>]</span></a>)
Non-Physical Interaction (Elemental - Superior to characters capable of deflecting Homeless Emperor’s energy spheres<a href="https://vsbattles.fandom.com/wiki/User:Farfetchedx/Hellfire_Flame#cite_note-7"><span>[</span>7<span>]</span></a><a href="https://vsbattles.fandom.com/wiki/User:Farfetchedx/Hellfire_Flame#cite_note-Chapter_151-8"><span>[</span>8<span>]</span></a>)
Pressure Points (Does strong knee strikes to the solar plexus.<a href="https://vsbattles.fandom.com/wiki/User:Farfetchedx/Hellfire_Flame#cite_note-9"><span>[</span>9<span>]</span></a> Ninjas are trained to quickly eliminate their opponents by striking vital points<a href="https://vsbattles.fandom.com/wiki/User:Farfetchedx/Hellfire_Flame#cite_note-Chapter_13-10"><span>[</span>10<span>]</span></a><a href="https://vsbattles.fandom.com/wiki/User:Farfetchedx/Hellfire_Flame#cite_note-Chapter_14-5"><span>[</span>5<span>]</span></a><a href="https://vsbattles.fandom.com/wiki/User:Farfetchedx/Hellfire_Flame#cite_note-Chapter_95-2"><span>[</span>2<span>]</span></a><a href="https://vsbattles.fandom.com/wiki/User:Farfetchedx/Hellfire_Flame#cite_note-Chapter_196-3"><span>[</span>3<span>]</span></a><a href="https://vsbattles.fandom.com/wiki/User:Farfetchedx/Hellfire_Flame#cite_note-Chapter_115-11"><span>[</span>11<span>]</span></a>)
Analytical Prediction & Instinctive Action (Superior to fighters capable of reacting to thousands of attacks from all directions within an enclosed space, all while keeping their eyes closed and relying purely on instinct and analytical ability<a href="https://vsbattles.fandom.com/wiki/User:Farfetchedx/Hellfire_Flame#cite_note-12"><span>[</span>12<span>]</span></a><a href="https://vsbattles.fandom.com/wiki/User:Farfetchedx/Hellfire_Flame#cite_note-13"><span>[</span>13<span>]</span></a>)
Extrasensory Perception (Superior to characters who can sense others’ presence or killing intent<a href="https://vsbattles.fandom.com/wiki/User:Farfetchedx/Hellfire_Flame#cite_note-14"><span>[</span>14<span>]</span></a><a href="https://vsbattles.fandom.com/wiki/User:Farfetchedx/Hellfire_Flame#cite_note-15"><span>[</span>15<span>]</span></a>)
Preparation (Prepared and strategized with Gale Wind to defeat Flashy Flash)
Afterimage Creation, Speed Enhancement, and Stealth Mastery (He can avoid a fatal blow by substituting himself with a log<a href="https://vsbattles.fandom.com/wiki/User:Farfetchedx/Gale_Wind#cite_note-Chapter_194-15"><span>[</span>15<span>]</span></a>) -This was accepted in this thread but was never applied
Stealth Mastery (Is a highly skilled assassin who should've learned to erase his presence at the Ninja Village<a href="https://vsbattles.fandom.com/wiki/User:Farfetchedx/Gale_Wind#cite_note-Chapter_196-3"><span>[</span>3<span>]</span></a>)
Extreme Tolerance to Pain (Showed no signs of being in pain and could talk normally despite being severed in half.<a href="https://vsbattles.fandom.com/wiki/User:Farfetchedx/Gale_Wind#cite_note-Chapter_196-3"><span>[</span>3<span>]</span></a> Survived the Ninja Village’s brutal training, enduring immense pain<a href="https://vsbattles.fandom.com/wiki/User:Farfetchedx/Gale_Wind#cite_note-Chapter_96-1"><span>[</span>1<span>]</span></a>)
Gale Wind gets Shockwave Creation instead of Wind Manipulation (Wind Manipulation didn't have a justification and I assumed this was it. But it looks more like shockwave creation to me)
Their Monster Form keys changed from at least High 6-B to 6-A. Their current ratings come from knocking Flashy Flash back, blocking and parrying his suppressed strikes, dealing damage while working in tandem with with each other, and withstanding his suppressed flashy kicks. MA arc flashy flash is at least 6-A so idk why their AP was split to be half of his. They clearly show relativity to him and should just downscale from him like how every other character who 's obviously weaker but relative someone would. Flashy Flash also massively scales above his value, so them scaling to just 6-A while he scales to "at least 6-A" makes more sense.
Hellfire Flame's range get upgraded to tens of meters due to his flame-based slashes
Stamina justification got updated with ninja village training stuff
Agree: DarkDragonMedeus, Random-Helper323, Vietthai96
Disagree:
Neutral:
Hellfire Flame
Hellfire Flame (業火のフレイム, Gōka no fureimu) was a powerful ninja, who originated from the same village as Speed-o'-Sound Sonic and Flashy Flash. He was from the 37th graduating class, known as "Golden," along with his partner Gale Wind. Originally a human, he eventually decided to join the Monster...
Gale Wind
Gale Wind (疾風のウィンド, Hayate no uindo) was a powerful ninja, who originated from the same village as Speed-o'-Sound Sonic and Flashy Flash. He was from the 37th graduating class, known as "Golden," along with his partner Hellfire Flame. Originally a human, he eventually decided to join the Monster...
New Profiles:
Changes
Here are the new abilities:
The both get these:
Statistics Amplification, and Bodily Weaponry (Via monster form<a href="https://vsbattles.fandom.com/wiki/User:Farfetchedx/Hellfire_Flame#cite_note-Chapter_95-2"><span>[</span>2<span>]</span></a>)
effects of Monsterization<a href="https://vsbattles.fandom.com/wiki/User:Farfetchedx/Hellfire_Flame#cite_note-Chapter_78-4"><span>[</span>4<span>]</span></a>)
Superhuman Precision (Ninjas are trained to have incredible accuracy with their weapons<a href="https://vsbattles.fandom.com/wiki/User:Farfetchedx/Hellfire_Flame#cite_note-Chapter_78-4"><span>[</span>4<span>]</span></a><a href="https://vsbattles.fandom.com/wiki/User:Farfetchedx/Hellfire_Flame#cite_note-Chapter_14-5"><span>[</span>5<span>]</span></a><a href="https://vsbattles.fandom.com/wiki/User:Farfetchedx/Hellfire_Flame#cite_note-6"><span>[</span>6<span>]</span></a>)
Non-Physical Interaction (Elemental - Superior to characters capable of deflecting Homeless Emperor’s energy spheres<a href="https://vsbattles.fandom.com/wiki/User:Farfetchedx/Hellfire_Flame#cite_note-7"><span>[</span>7<span>]</span></a><a href="https://vsbattles.fandom.com/wiki/User:Farfetchedx/Hellfire_Flame#cite_note-Chapter_151-8"><span>[</span>8<span>]</span></a>)
Pressure Points (Does strong knee strikes to the solar plexus.<a href="https://vsbattles.fandom.com/wiki/User:Farfetchedx/Hellfire_Flame#cite_note-9"><span>[</span>9<span>]</span></a> Ninjas are trained to quickly eliminate their opponents by striking vital points<a href="https://vsbattles.fandom.com/wiki/User:Farfetchedx/Hellfire_Flame#cite_note-Chapter_13-10"><span>[</span>10<span>]</span></a><a href="https://vsbattles.fandom.com/wiki/User:Farfetchedx/Hellfire_Flame#cite_note-Chapter_14-5"><span>[</span>5<span>]</span></a><a href="https://vsbattles.fandom.com/wiki/User:Farfetchedx/Hellfire_Flame#cite_note-Chapter_95-2"><span>[</span>2<span>]</span></a><a href="https://vsbattles.fandom.com/wiki/User:Farfetchedx/Hellfire_Flame#cite_note-Chapter_196-3"><span>[</span>3<span>]</span></a><a href="https://vsbattles.fandom.com/wiki/User:Farfetchedx/Hellfire_Flame#cite_note-Chapter_115-11"><span>[</span>11<span>]</span></a>)
Analytical Prediction & Instinctive Action (Superior to fighters capable of reacting to thousands of attacks from all directions within an enclosed space, all while keeping their eyes closed and relying purely on instinct and analytical ability<a href="https://vsbattles.fandom.com/wiki/User:Farfetchedx/Hellfire_Flame#cite_note-12"><span>[</span>12<span>]</span></a><a href="https://vsbattles.fandom.com/wiki/User:Farfetchedx/Hellfire_Flame#cite_note-13"><span>[</span>13<span>]</span></a>)
Extrasensory Perception (Superior to characters who can sense others’ presence or killing intent<a href="https://vsbattles.fandom.com/wiki/User:Farfetchedx/Hellfire_Flame#cite_note-14"><span>[</span>14<span>]</span></a><a href="https://vsbattles.fandom.com/wiki/User:Farfetchedx/Hellfire_Flame#cite_note-15"><span>[</span>15<span>]</span></a>)
Preparation (Prepared and strategized with Gale Wind to defeat Flashy Flash)
Afterimage Creation, Speed Enhancement, and Stealth Mastery (He can avoid a fatal blow by substituting himself with a log<a href="https://vsbattles.fandom.com/wiki/User:Farfetchedx/Gale_Wind#cite_note-Chapter_194-15"><span>[</span>15<span>]</span></a>) -This was accepted in this thread but was never applied
Stealth Mastery (Is a highly skilled assassin who should've learned to erase his presence at the Ninja Village<a href="https://vsbattles.fandom.com/wiki/User:Farfetchedx/Gale_Wind#cite_note-Chapter_196-3"><span>[</span>3<span>]</span></a>)
Extreme Tolerance to Pain (Showed no signs of being in pain and could talk normally despite being severed in half.<a href="https://vsbattles.fandom.com/wiki/User:Farfetchedx/Gale_Wind#cite_note-Chapter_196-3"><span>[</span>3<span>]</span></a> Survived the Ninja Village’s brutal training, enduring immense pain<a href="https://vsbattles.fandom.com/wiki/User:Farfetchedx/Gale_Wind#cite_note-Chapter_96-1"><span>[</span>1<span>]</span></a>)
Gale Wind gets Shockwave Creation instead of Wind Manipulation (Wind Manipulation didn't have a justification and I assumed this was it. But it looks more like shockwave creation to me)
- Shockwave Creation (Shown here<a href="https://vsbattles.fandom.com/wiki/User:Farfetchedx/Gale_Wind#cite_note-Chapter_96-1"><span>[</span>1<span>]</span></a>)
- Aura (Explosive - Can engulf himself in a fiery aura<a href="https://vsbattles.fandom.com/wiki/User:Farfetchedx/Hellfire_Flame#cite_note-Chapter_96-1"><span>[</span>1<span>]</span></a>)
Their Monster Form keys changed from at least High 6-B to 6-A. Their current ratings come from knocking Flashy Flash back, blocking and parrying his suppressed strikes, dealing damage while working in tandem with with each other, and withstanding his suppressed flashy kicks. MA arc flashy flash is at least 6-A so idk why their AP was split to be half of his. They clearly show relativity to him and should just downscale from him like how every other character who 's obviously weaker but relative someone would. Flashy Flash also massively scales above his value, so them scaling to just 6-A while he scales to "at least 6-A" makes more sense.
Hellfire Flame's range get upgraded to tens of meters due to his flame-based slashes
Stamina justification got updated with ninja village training stuff
Agree: DarkDragonMedeus, Random-Helper323, Vietthai96
Disagree:
Neutral:
Last edited: