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Ozpin vs All For One (AFO)

Ohhhhhhhhhhh I like this match

I'll wait for more input but for now I don't know if AFO can still aura or not.
 
Does it work on passive abilities? And I think Oz has a decent ap advantage here
 
The Ap advantage can be covered by damage absorption and Regenerationn.
 
We don't really know what Ozpin's power is but we can say the same here for All For One. At this point he has a bunch of Quirks that he stole but we don't know what Quirks they are. All For One could steal Ozpin's power but like I said we don't know what that is exactly so I won't use that as an argument. Not really sure how I feel about this match up since we don't know what All For One has on him at this point and the same goes for Ozpin.
 
All For One Succs his powers.
 
Yeah my vote is based on if AFO can steal or not.

If so he drains and calls it a day

If not Oz probably wins.
 
AfO has to get past Oz's passive aura forcefield and the other summoned forcefield in order to to drain his powers. Remeber, his power absorption works through his bone tentacles extending and touching a person

AfO's gonna have to wear down Oz's aura, while being bombarded with lightning and piercing hailstorms and numerous other elemental attacks that don't rely on blunt force trauma.

Also, I kinda doubt AfO can steal Oz's powers, as it is spiritual/magic based, and Quirks are genetics based. Its an apples to oranges situation.

I think Oz edges out a win via elemental attacks and forcefields
 
That's what his profile says, and Nomu's Quirk is certainly better than that.
 
Also, AFO should be able to absorb and release Oz's elemental attacks, thanks to the quirk of other Nomu.
 
@Therefir

He gave those Quirks away, so he shouldn't canonically have them now.
 
I doubt Hazel has Mid-Low regen. Hazel has never regenerated limbs and I'm pretty sure Weiss never pierced his heart.


All For One can wear down and get past his Aura but I'm not sure how he'll get around Ozpin's legitimate Force Field, Cinder was able to somehow but that part was off screenshot because "suspense." ( I use that term loosely. ) All For One all an unspecified amount of Quirks at his disposal at this point but as i said earlier we don't know which ones he has ( It'd be cool if he had OverHaul and Warp Gate.) Ozpin doesn't really start with ranged attacks they'll both engage CQC where they'll both have their advantages, Ozpin with his AP and skill and All For One with his versatile Quirks at his disposal ( Mostly Power Steal and Attack Reflection ) I'd say All For One would have the advantage in CQC solely based on those devastating Quirks but Ozpin isn't stupid. He'd probably give himself some distance and start spamming ranged attacks. All For One should be able to get around this to a certain extent via Transmission allowing him to warp the attacks away. Air Propulsion also gives him a good amount of range. Search would allow All For One to find any weak spots in Ozpin's strategy. Impact Recoil could catch Ozpin by surprise if he gets too close and the same goes for Musculoskeletal Coiling ( Which would help close the AP gap.) As for All For One not being able to steal Ozpin's power the part about the force fields countering this is correct. But i doubt All For One can't steal his powers with them out of the way. Verse equalization would likely take care of that but we don't know how Ozpin's powers really even function.


That being said I'll be voting Ozpin with extreme difficulty. He edges out here with Force Fields, higher AP and durability, better endurance and experience. He's likely also more intelligent but that's debatable. Ozpin can also exploit All For One's sadistic nature.
 
Reppuzan said:
@Therefir

He gave those Quirks away, so he shouldn't canonically have them now.


Prime All For One would still have them so at this point he'd have them.
 
Reppuzan said:
@Therefir

He gave those Quirks away, so he shouldn't canonically have them now.
Then he shouldn't have a Prime key, you know.
 
Apologies then, I didn't see that this was "Prime" All for One since it wasn't explicitly specified in the OP.
 
Reppuzan said:
Apologies then, I didn't see that this was "Prime" All for One since it wasn't explicitly specified in the OP.
It said 7A versions, that's all the OP needed to do, after all, AFO is explicitly stated to be 7A in his Prime on his page.
 
Wait a second, didn't All For One explicitly state that he didn't have a Regenerationn quirk till after he recieved the injury that left him weakened?
 
@Andy

Yes, otherwise he wouldn't have had the intense scarring he has over his face and the loss of his eyes.
 
Not going to vote since i don't know who Ozpin is, but how exactly does All for one (quirk) work because I don't recall it being capable of absorbing quirks in the middle of a fight.
 
@Andy

Quirk stealing and transfer requires continued contact, so it's not viable in combat unless he can restrain them first.
 
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