"The "miltary base" that this explodes isn't much larger than a single, not very large building. This isn't 8-A, guys."
Its been discussed in almost all of these Prototype threads that the outside of the base is visually represented as small in-game. Even once you go inside of the building in-game the interior is vastly larger on the inside than is shown on the outside as also shown by the concept art (which is almost exactly the same as the in-game interior minus a few details). It has also been discussed several time that explosions of such magnitude in the game would be building busting outside of game mechanics, not the entire foundation of the building remaining undamaged, and only half the walls being blown up.
"I think 9-A works out. M1 Abrams is listed as up to there with it's main gun, and he can take hits from tanks. There's also a thermobaric tank. Thermobaric munitions set the air on fire and create a blast wave that lasts much longer than standard munitions, and as shown by this video they've got quite the blast radius. Alex can barely survive the thermobaric tank if he has adrenaline surge, so I think 9-A off the higher end for regular tanks along with barely surviving the much stronger one is fine.
The thermobaric tank also does 1 shot a regular tank with an indirect hit, so I don't think how it nearly kills Alex on a direct hit makes it unusable. At worst he's more durable than a tank. Yeah ik nobody claimed this yet just putting it here. Agree with the OP on the other stuff though."
The thermobaric tank also 1-shots any of the bases or hives and I'm sure the calcs have
been done for destroying those buildings. It couldn't bust a building that Greene's biomass covered, so Alex consuming her means he's at least multiple times stronger than that. If we agree to the building size then there is no reason why this shouldn't be used.
Prototype 2 thermobaric missiles are the same type as used in
Prototype 1, and James Heller's shields can completely negate the damage, and he can take multiple of these missiles before his health reaches 0. He's even consumed two goliaths who are capable of being blown up by
multiple thermobaric missiles and
are capable of breaking his shields, and consumed an alpha juggernaut with ease, and their in-game power-up literally lets you one-shot any enemy in the game (except for Alex because he's not there during that mission), which leads me to believe they're even stronger than goliaths.
With this, even though P1 shows him nearly dying to it, logically he should've been more durable after consuming Greene, but he's definitely comparable to Heller as far as withstanding them in P2.
"The heaviest tanks the United States produces doesn't get into Class K, I have no idea where this is sourced from."
Class K: 10^5 to 10^6 kg (Read: 100,000-1,000,000)
An M1A1 tank is 57,000kg. Despite the fact he lifts this quite easily (and at the start of the game), musclemass doubles this, making it 104,000kg. Musclemass boost > musclemass.
"This explosio reduces Mercer to bloody gore. For reference as to the size of this bomb, this is the fireball of the explosio and even with overpressure I doubt it's anything larger than the Hiroshima bomb. Now, keep in mind, Alex was hundreds if not thousands of meters away from this explosion, inside of a helicopter, so the surface area where he gets hit by this bomb is so many order of magnitude less than the yeild of the bomb that I'd be amazed if it's above 9-B. And he's reduced to a bloody pulp."
The math was done
here, 0.44 tons of tnt worth of durability at his distance from impact, or 1.84e9 joules. Since he was splattered, his durability would obviously be way less than that. A tank's main cannon is 1.6x stronger than TNT and he eats these. This is a durability difference of almost 4 times, so there's a discrepancy between the nuke killing him and feats he's had since the first mission of the game.
"If there was any statements in-verse about this being a multi-megaton bomb or whatever, I'm sad to explain that what's shown on-screen is more reliable than a potentially faulty character statement. And even if this was a multi-megaton thermonuclear bomb, I'll revise my statement to that I'd be amazed if it's above 9-B+."
In the calc used above, the nuke results come from the on-screen in-game military nuclear projections, the picture is provided.
"It should go without saying that the primary enemies Alex fights in the game are completely normal military goons. Tanks and high-level artiliery can easily hurt him. And sure, if Alex had more than a single incorrectly calculated feat to support his tier I might wave this off as PIS, but I guess this is where we're at."
They hurt him because of game mechanics. Fresh out of the morgue, Alex was hit by a
hellfire missile and only did a backflip because the force pushed him, and immediately proceeded to destroy said helicopter with a car.
In the final fight with the Supreme Hunter, he's also being attacked by helicopters and jets, which are largely distractions. Marines use F-35s mainly, which looks like the jets that are displayed in-game. The main heavy firepower of an
F-35 is the main heavy weaponry the aircraft carries. In the video you see several jets and helicopters, with several lines of bombs and missiles on carts, presumably waiting to be loaded in.
You might see this as a stretch, but the
bombs on the carts near the jet look remarkably close to the Mark 84 bombs, and if you choose to, you can cheese your way through the fight by
throwing these at the Supreme Hunter for chip damage, though I'm certain throwing all the explosives available on the ship still isn't enough to kill him.