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Regarding durability from surviving the kinetic energy of a large object.

CRIMPSUMPSKI2

He/Him
213
162
When it comes to a character surviving a large object (say a falling moon) slamming into them at high speeds, how much does the surface area of the object compared to the character's body affect the yield for their durability? And if it's significant, what's the formula to derive the durability of the character?
 
At that point it wouldn't matter much (Assuming the character is being rammed straight into the ground), the main point of contention would be the surrounding destruction. The energy value difference between the KE and the surrounding destruction would be the yield tanked.

And again, this is for characters getting rammed into the ground. If they are hit mid air tho, linear momentum would take over.
 
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