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Regarding Time Manipulation and Time Stop

Dragonmasterxyz

VS Battles
FC/OC VS Battles
Retired
33,405
8,416
Why do we have two separate files for these abilities? Stopping time should simply be under Time Manipulation and the profiles just specify what application of Time Manipulation they use. Overall the Time Stop file seems pretty redundant.
 
I suggested this, but since Time Stop is more common users preferred to having it as a separated ability. Other thing, one can "stop" time without the need of manipulating time, those are characters that are independent of time, freely choosing no longer interact with time, but I believe that is covered by Immeasurable speed.
 
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