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REmake: Leon Kennedy Profile Revamp

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To celebrate his official return in the next game, here is a revision of his profile (remake):

Changes made to this profile:
  • I removed Acid Manipulation for RE2R Leon because, as far as I remember, only Claire had it.
  • I replaced Damage Reduction with Statistics Amplification.
  • I upgraded RE4R Leon from a 9-B+ to a 9-A.
  • I split the intelligence into two keys and upgraded the one from RE4R Leon (same for powers, abilities, and equipment).
Agree: @Dalesean027, @LephyrTheRevanchist
Disagree:
Neutral:
 
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What 9-A feat does Remake 1 leon have for him? Because the calcs listed are 9-B for that specifc game
 
Also, please remove existing abilities for the next key

Just mention he has all previous abilities and only add new ones
Done

What 9-A feat does Remake 1 leon have for him? Because the calcs listed are 9-B for that specifc game
Do you mean RE2 Leon? I was thinking about Mr. X's blows that Leon can take without getting killed, but ultimately I don't think that's enough and 9-B is probably better yeah.
 
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Do you mean RE2 Leon? I was thinking about Mr. X's blows that Leon can take without getting killed, but ultimately I don't think that's enough and 9-B is probably better yeah.
Well yeah Mr. X doesn't have a single 9-A feat so there's no real reason for him to be 9-A in game 1
 
Looks pretty good, my only issues with it are that:
1. No justification for stamina. Not that big of an issue, but there are many a VS thread that has been decided by differing degrees of stamina, and no listed stamina feats are a bit of an issue.
2. No linked calc for the Class 1 feat in the RE4 key.
3. No calcs, scans, scaling, or justifications whatsoever for Leon’s speed in either key. Not a huge issue for the first one, but just giving him Subsonic without justification in the second one is a pretty big issue.

It seems like these are holdovers from the previous profile since it shares those issues, but they are still glaring.
 
1. No justification for stamina. Not that big of an issue, but there are many a VS thread that has been decided by differing degrees of stamina, and no listed stamina feats are a bit of an issue.
I'll try to fix that.

2. No linked calc for the Class 1 feat in the RE4 key.
There probably aren't any; they probably just took into account the weight of a cow.


3. No calcs, scans, scaling, or justifications whatsoever for Leon’s speed in either key. Not a huge issue for the first one, but just giving him Subsonic without justification in the second one is a pretty big issue.
I don't even know what the Subsonic feat is.
 
Subsonic feat is blocking the automatic crossbow shots from point blank but it needs a calc, probably just link a clip of it for justification until it has a proper calc
 
I'll have to check my playstation for my own footage to see if I got one without all the extra stuff but here's these





 
I've added stamina justifications for both keys and I've also added the speed feats for RE4R Leon.
 
P&A notes:
-Why does the flamethrower gets temperature manipulation, it seems to just shoot out fire?
-Shouldn't the Spark Shot give Leon Electricity Manipulation, or does he not have access to that? (Checked the video you linked for weapons)
-On the same note, EMF Visualizer counts for both Enhanced Senses and Technology Manipulation if Leon can get his hands on it. Meanwhile the GM 79 also gives Acid Manipulation for the option to have acid rounds in it.
-Why do the flash grenades get Status Effect Inducement, any "status" effect is already covered by the bright lights and sounds they create, generally that power is for when you need to index something not covered by other stuff, so it seems pointless here.
-I would not consider Leon using the herb mixes to treat poison as a resistance, instead it can be Purification, since removing poisons falls under type 1.

Stats notes:
-There's no range section
-For RE2 the speed for Leon's physicals should be explained
-LS does not appear as peak human, you say and show a scan where he barely pushes an undead from himself, we have no context or reason to assume it's impressive.
 
-Shouldn't the Spark Shot give Leon Electricity Manipulation, or does he not have access to that? (Checked the video you linked for weapons)
Meanwhile the GM 79 also gives Acid Manipulation for the option to have acid rounds in it.
These are weapons accessible only to Claire.

On the same note, EMF Visualizer counts for both Enhanced Senses and Technology Manipulation if Leon can get his hands on it.
Only Ada uses this gadget in the game. But you reminded me that RE4R Leon has a thermal scope to help him kill Regeneradors.

-I would not consider Leon using the herb mixes to treat poison as a resistance, instead it can be Purification, since removing poisons falls under type 1.
Good point

-Why do the flash grenades get Status Effect Inducement, any "status" effect is already covered by the bright lights and sounds they create, generally that power is for when you need to index something not covered by other stuff, so it seems pointless here.
-LS does not appear as peak human, you say and show a scan where he barely pushes an undead from himself, we have no context or reason to assume it's impressive.
I don't know, it was already in the current profile, I didn't add that.

-Why does the flamethrower gets temperature manipulation, it seems to just shoot out fire?
Probably because the flames themselves produce heat

-There's no range section
My bad, I forgot

-For RE2 the speed for Leon's physicals should be explained
Okay
 
Well I'd remove the Status Inducement and find an actual justification for Leon's LS.
Seems redundant, I'd remove that
Done, except for the LS because I have no other justification, same for the speed, I think it might be better to downgrade it.

I also added Danmaku for RE2R Leon via Infinite Minigun.
 
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