XitSign
He/Him- 3,192
- 1,870
Been wanting to do some clean-ups, revisions, and additions for Fire Emblem because I'm a huge heckin' weeb, and this was something I wanted to get other people's opinion on:
A bunch of Fire Emblem games have some sort of a tutorial to explain how the series works to new players, normally done with textboxs and icons on the screen to walk the player through what is going on.
Fire Emblem Awakening, to my knowlage, is the only game that handles this a bit differantly.
There's still a lot of the onscreen displays explaining how game mechanics work and walk the player through what they need to know, but while you're getting this information as the player, the Avatar character, Robin, is having a conversation with Chrom:
I don't know if this leans too heavily on game mechanics or not, but it seems the series is trying to give an in-universe explination for the player's influence in battles through Robin having this ability, and if so, it should be added to his Powers and Abilities.
EDIT: ...Oh, seems I'm two years late to the party on this one: https://vsbattles.com/vsbattles/997674
However, judging by the thread, it seems like Information Analysis wasn't a thing at the time, since everyone is guessing it could be a precog (which is what I thought too, I won't lie). So, I think this thread still has merit for an update should people agree.
A bunch of Fire Emblem games have some sort of a tutorial to explain how the series works to new players, normally done with textboxs and icons on the screen to walk the player through what is going on.
Fire Emblem Awakening, to my knowlage, is the only game that handles this a bit differantly.
There's still a lot of the onscreen displays explaining how game mechanics work and walk the player through what they need to know, but while you're getting this information as the player, the Avatar character, Robin, is having a conversation with Chrom:
- Chrom: Still with us, Robi?
- Robi: Hmm… It's strange. Here on the battlefield, I can… Well, I can "see" things.
- Chrom: See things? Like what?
- Robi: The enemy's strength, their weaponry, the flow of battle… I must have studied this somewhere.
- Chrom: So, you're saying you can size up the enemy at a glance?
- Robi: Yes, it would seem so. And perhaps more, if I apply myself…
- Chrom: Are you all right, Robi? Don't rush into danger.
- Robi: I'm fine, Chrom. Don't worry.
- Chrom: You've lent us your strength, and that makes you a friend. Having an ally by my side gives me courage.
- Robi: Thank you, but…I think there's more to it than that.
- Chrom: What do you mean?
- Robi: I believe there's a tactical advantage to fighting side by side… It's fuzzy… Wait, yes: working in pairs improves strength, defense, speed… Yes, yes, I'm sure of it!
I don't know if this leans too heavily on game mechanics or not, but it seems the series is trying to give an in-universe explination for the player's influence in battles through Robin having this ability, and if so, it should be added to his Powers and Abilities.
EDIT: ...Oh, seems I'm two years late to the party on this one: https://vsbattles.com/vsbattles/997674
However, judging by the thread, it seems like Information Analysis wasn't a thing at the time, since everyone is guessing it could be a precog (which is what I thought too, I won't lie). So, I think this thread still has merit for an update should people agree.