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ROBLOX Pressure Discussion thread

that would make scaling so weird, can you imagine a can bullet going comically slower then another gun just cause its ammo its said to go by "studs per hour"
Yeah... this isn't the first time measurements have been weird. The Trenchbleeder is stated to be 420 meters tall, even though in the scenes it appears, you can very much tell it's far larger than that unless you were to assume your character was REAAALLLY small.
 
roblox stud should just be classified as what fits more into what its scaling instead of using the calculator cause of this kind of stuff
 
roblox stud should just be classified as what fits more into what its scaling instead of using the calculator cause of this kind of stuff
You get like subsonic+ Abomination when you do that.

an issue with that is that we don't know if they meant km/h or mph
 
the following pages that will likely need a crt:

Angler (document rewritten. document for each variant was introduced, so that'll be new keys)

Eyefestation (document rewritten. lost some feats)

Squiddles (document rewritten)

Pandemonium (document rewritten. lost some feats)

Wall dweller (document rewritten)

Mask of Sadness (Good people document rewritten. main document stayed the same)

Sebastian Solace (profile sucks in the first place.)
 
the following pages that will likely need a crt:

Angler (document rewritten. document for each variant was introduced, so that'll be new keys)

Eyefestation (document rewritten. lost some feats)

Squiddles (document rewritten)

Pandemonium (document rewritten. lost some feats)

Wall dweller (document rewritten)

Mask of Sadness (Good people document rewritten. main document stayed the same)

Sebastian Solace (profile sucks in the first place.)
cool, i didnt see the new files yet, will read them later to help with the pages, my goat loope profile was updated with the new stuff https://vsbattles.fandom.com/wiki/User_blog:IamMadeOutOfStone/Sandbox
 
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"Note: Do not attempt to scale the player to Sebastian Solace or Z-264 due to being able to survive hits from them. Sebastian is able to completely one-shot Expendables when trying to and taking hits from Z-264 is considered an outlier, as the feats it scales to are documented in game to require special clothing made by Urbanshade to not cause long-term injury and the player is consistently capable of being injured and and nearly killed by or even one-shot by enemies who are far below Sebastian's of Z-264's level."

This is a note that's going to be on the player's profile now. The player is going to stay 9-C due to the reasoning above. sorry no 9-B player today. Too many 9-Cs can easily kill the player for me to in good faith scale them to 9-B.
 
Did Zeal the goat quit the game?
why are the documents getting rewritten?
also who would win, the blocktales main character (Chapter 4) or a trenchbleeder, Sebastian, Z-264 and Pandemonium?)
 
Did Zeal the goat quit the game?
why are the documents getting rewritten?
also who would win, the blocktales main character (Chapter 4) or a trenchbleeder, Sebastian, Z-264 and Pandemonium?)
The block takes character is like planet level bro 💀💀💀

I think the documents are being rewritten just as a quality update.
 
Planet where? 😭 😭 😭
Block Tales are like, 9-a to 8-C at best lol
 
also who would win, the blocktales main character (Chapter 4) or a trenchbleeder, Sebastian, Z-264 and Pandemonium?)
To answer your question, if you used earlier keys of block tales, they could beat the player. For for the most part eeeeeeeeh
 

Not related to the new update, but we now have a Rebarb profile. Possibly rating on the 9-B is due to the fact we have no known timeframe on how long it took to crush those humans, so just to be safe.

I'll likely work on more of the hunted profiles since we don't have any besides this one.
 
Also i just noticed i never added the sebastian profile to the verse page (and frankly i don't care enough to add it until i update it to be good)

I probably should update sebastian before making a bunch of others buuuuuuuuut......
 
I am not home, but it’s a start. They’re missing some stuff or have misconceptions on them.

Puddles of void mass are voids. The Valcula Void-mass document states they are nothingness, so that should be accounted for. It should have acid manipulation for obvious reasons. Why does it have a weakness to lights? That version specifically became resistant to it (you even pasted that into its summary)

The Redeemer revolver should just scale to other revolvers, but otherwise fine. it is not madness/mind manipulation, it specifies it tries to force the person to shoot themselves and it can be resisted with enough determination, so it should be body puppetry.
 
I am not home, but it’s a start. They’re missing some stuff or have misconceptions on them.

Puddles of void mass are voids. The Valcula Void-mass document states they are nothingness, so that should be accounted for. It should have acid manipulation for obvious reasons. Why does it have a weakness to lights? That version specifically became resistant to it (you even pasted that into its summary)

The Redeemer revolver should just scale to other revolvers, but otherwise fine. it is not madness/mind manipulation, it specifies it tries to force the person to shoot themselves and it can be resisted with enough determination, so it should be body puppetry.
I gave it weakness to light because even though they became resistant to the floodlights, they're still said in the document to be highly photosensitive, and they disintegrate under direct light for long periods of time, which is why they hide in dark places. I see what you mean for everything else though. Should it get the weakness removed since it would take a very long time for them to disintegrate in light?
 
I gave it weakness to light because even though they became resistant to the floodlights, they're still said in the document to be highly photosensitive, and they disintegrate under direct light for long periods of time, which is why they hide in dark places. I see what you mean for everything else though. Should it get the weakness removed since it would take a very long time for them to disintegrate in light?
It should be a resistance, but note it’ll still disintegrate ata point
 
speaking of redeemer, decaying winter profiles when?
apparently someone is making the profiles in the general roblox thread or smthng.
but if the profiles aren't being worked on... i probably will make them once im done with Blasphemous and Faith.
 
i am still really hicky about time travel and memory manipulation, specially BFR, since pressure still does not give us tons of info into the expandable multiple runs thing
It’d literally just be Time Manipulation and nothing else. Urbanshade obviously doesn’t remember each loop, and Lopee states that Sebastian and the others don’t remember. Memory Manipulation for reversing time is obviously very silly.

Anyone who does remember the loops would just get acausality.

Also can I get a list of profiles everyone’s working on? I’m currently working on madness combat, but still working on the hunt profiles mostly (and Sebastian)
 
It’d literally just be Time Manipulation and nothing else. Urbanshade obviously doesn’t remember each loop, and Lopee states that Sebastian and the others don’t remember. Memory Manipulation for reversing time is obviously very silly.

Anyone who does remember the loops would just get acausality.

Also can I get a list of profiles everyone’s working on? I’m currently working on madness combat, but still working on the hunt profiles mostly (and Sebastian)
https://vsbattles.fandom.com/wiki/User_blog:IamMadeOutOfStone/Sandbox mr loope is done, nothing to add on it, i dont know if anybody is doing angler new profile right now, i might do one for squiddles
 
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