>Dimensional Storage
I had this down for the Skeleton, as they seemingly materialize their arrows from some sort of hammerspace. Judging by
Dimensional Storage's page, I think it would be counted as an example of it rather than game mechanics, but if there's another notable page or discussion on the wiki where a similar situation was counted as game mechanics, feel free to point me towards it, and I'll change it post-haste.
>Weapon Mastery
Skeletons aren't as accurate as players, but they're still good shots and one of the most intimidating enemies in the Overworld because of it. Remember that player skill varies wildly as well.
>Resistance to Heat
Steve probably should get it. In fact, I don't see why every mob (barring the
Snow Golem, iirc) wouldn't have heat resistance, since they can all be in the Nether for extended periods of time without ill effects.
>Ice Manipulation
Here's an official statement from the "Meet the Stray" page on the Minecraft website:
"Those arrowheads will do more than stick you - their icy tips will cast a freezing pall, slowing their hapless victim to a frosty shuffle." Although, I suppose it probably could be Statistics Reduction as well. The reason why I listed Ice Manipulation twice was because the Stray's ice manipulation (slowing you with iced up arrows), compared with 7-C Stray's ice manipulation (freezing water underneath it), is wildly different.
Link here.
>Gravity Manipulation
It might be a stretch, but since no extra damage is done, presumably meaning no extra force was applied, the only conclusion I could think of was that it somehow decreased gravity and made the target go further. If it's an issue, I'll delete it.
>Damage Boost
Fair enough, I'll get rid of this.
>Superhuman Speed
Looking back, this does fit into Superhuman Physical Characteristics. I'll get rid of this, and make a note there.
>Resistance to Fire and Explosions
It should apply to
every mob that ca wear enchanted armor.
>7-C rating + 9-A SS
If it stayed at a distance and kept firing, I don't see why it couldn't kill an iron golem. The 9-A's melee attack is typically used underwater, since skeletons can't fire arrows, so I'll replace the "barehanded" part with "underwater".
>Standard Equipment
Source on this? I didn't see anything about it on
this article, but it sounds plausible. I assumed it was theoretically possible for a naturally spawned skeleton to have all of it, but extremely rare. What's the cap? Also, I don't think they can either, so I'll dump that.
Thanks for the concrit, everyone! I really appreciate it.