- 15,606
- 7,020
This is all related to inhabitants of the immaterium. This post will be light on quotes, because everything relevant is posted here, which you should go check out if you need more information.
The Chaos Gods' Tiers
In putting this blog together, I realized something about the Chaos Gods' current rating of "At least High 1-B, likely 1-A"; everything before 1-A really doesn't need to be there. The key is supposed to represent the fully unrestricted Chaos Gods in the Immaterium, which should just be 1-A. There are less High 1-B quotes than there are 1-A quotes, and the High 1-B quotes don't even contradict the 1-A quotes. They actually support them.
Hell, we actually have quotes that directly say the Warp is beyond higher-dimensional physics (Crusaders of Dorn) and a "dimensionless void" where "all spans of time stretch eternal" (The Voice of Mars).
High 1-B would be for...some sort of semi-physical manifestations of the gods, I guess? But I'm not sure if that requires its own key or not. Input on that would be appreciated.
Additions to Chaos Daemons
These powers and abilities should apply to pretty much every daemon. I will try to briefly explain why here, but relevant quotes can be found in the blog under the daemon section if more proof is needed.
The Chaos Gods' Tiers
In putting this blog together, I realized something about the Chaos Gods' current rating of "At least High 1-B, likely 1-A"; everything before 1-A really doesn't need to be there. The key is supposed to represent the fully unrestricted Chaos Gods in the Immaterium, which should just be 1-A. There are less High 1-B quotes than there are 1-A quotes, and the High 1-B quotes don't even contradict the 1-A quotes. They actually support them.
Hell, we actually have quotes that directly say the Warp is beyond higher-dimensional physics (Crusaders of Dorn) and a "dimensionless void" where "all spans of time stretch eternal" (The Voice of Mars).
High 1-B would be for...some sort of semi-physical manifestations of the gods, I guess? But I'm not sure if that requires its own key or not. Input on that would be appreciated.
Additions to Chaos Daemons
These powers and abilities should apply to pretty much every daemon. I will try to briefly explain why here, but relevant quotes can be found in the blog under the daemon section if more proof is needed.
- Type 9 Immortality: This should be extremely self-explanatory from looking anywhere in the daemon section.
- Immunity to Matter Manipulation: Daemons are specifically not made of matter. Not even their projections in the physical universe are made of matter. There is no matter to manipulate. This should be obvious.
- Immunity (maybe just Resistance) to Disease Manipulation and Poison Manipulation: This should also be incredibly obvious. Daemons are completely immune to all conventional diseases and poisons, as their bodies aren't even truly material. There are some diseases that affect daemons, but these were specifically created by Nurgle himself to do so.
- Resistance (possibly Immunity) to Possession: There is zero way to conventionally possess a daemon. They do not have actual bodies and every part of them is just an extension of their own essence, with said essence being tied to their respective god.
- Resistance to Mind Manipulation: Something that, to some degree, should be inherent to every daemon. They thrive in realms that could break the minds of most sentient beings, and their own minds don't operate on a the same level as those of beings bound by reality and causality.
- Resistance to Soul Manipulation: Similarly, daemons' "souls" are their entire essence (unlike almost every other being in the setting), which is again directly tied to and bound by their respective god.
- Resistance to Reality Warping: Daemons are beings whose very presence in realspace is Reality Warping, to a degree. Their nature is repeatedly described as "unreal" and not linked to the laws that govern reality.
- Resistance to Existence Erasure: Daemons are born from and live in a realm that is repeatedly described as "unreal". Daemons themselves are born from "the very stuff of unreality", and the realm of chaos is so anathema to the laws of physics that ships traversing it need a bubble of "reality" surrounding them so that they don't just cease to exist. Trying to erase a daemon is like trying to erase something that, by conventional standards, already does not exist.