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Time Crisis Discussion Thread

Tonygameman

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A self-explanatory thread for one of the greatest rail-shooter/light gun video game series since the arcade heydays 30 years ago (how convenient timing; next to The House of the Dead), all the courtesy of Bandai Namco Entertainment.

As usual, we'll be discussing about (but not limited to) new potential profiles, cleaning some up, calculating feats (really needed right now), just the series/verse overall and other stuff.
 
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And we've got the second wave. Given how unexpected a rocket explosion feat's results came to be, I could see the characters' tier most likely coming off as "At least 9-B+, at most High 8-C" (with + if high-end's accepted).

Hypersonic perception only applies to Luke O'Neil and Marc Godart, obviously. (otherwise, it's Supersonic with Relativistic combat/reaction speed)
 
Most of those calcs look pretty solid imo, Wild Dog fragging himself and keeps coming back helps and the fact that he can punch the protags without them blowing up all helps for scaling
 
 
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wow shit bro, I thought I was the only person on this wiki or even the powerscaling community who not only loves classic light gun arcade shooters but are at least slightly or somewhat more knowledgeable or more keen on finding and pointing out feats for a series like Time Crisis than anyone else.

first, retro boomer shooter fp's from the 90's era like doom, shadow warrior, blood, wolfenstein and now light gun arcade games.
 
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wow shit bro, I thought I was the only person on this wiki or even the powerscaling community who not only loves classic light gun arcade shooters but are at least slightly or somewhat more knowledgeable or more keen on finding and pointing out feats for a series like Time Crisis than anyone else.

first, retro boomer shooter fp's from the 90's era like doom, shadow warrior, blood, wolfenstein and now light gun arcade games.
Same guy who had an analysis blog for Wild Dog (linked in a calc request post) did share up one for Torel from SEGA's The Ocean Hunter.
 
If there is any light gun game that I would love to see Bandai Namco not only revive but make a sequel to, it'd be Dark Escape 4D:



Game is the GOAT.

And since Round 1 is opening up in New York City this summer, I sure as hell hope they give us Dark Escape 4D.

It's honestly better than not only any Time Crisis game, but no Bamco light gun arcade shooter comes close to this game to this day.

Except maybe Goldstorm Pirates, Lost Land Adventure, or this game:

 
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