- 944
- 103
So this page is kind of bad.
Addons
"Wall level (Comparable to other Turoks, who are able to fight against dinosaurs and dinosoid. Able the break partially a sleg's skull with an axe throw)"
>Other Turoks scale to this. He'd easily be 9-A.
"Varies with weapons from Wall level (Explosive arrows are able to one-shot a T-Rex)"
>T.Rexs in Turok unironically scale to that RPG calc. More reasons for 9-A.
"Large Building level (One-shot a merchant ship)"
>This needs a calc.
"some weapons ignore conventional durability like the Chronoscepter (It bends space and time, distorting matter. Capable of erasing beings from existence)"
>Just remove the latter part, all you need is "some weaponry ignores conventional durability."
"Speed: Subsonic combat and reaction speed via power scaling (Comparable to Joshua, that can catch dards, can outrun Triceraptops and Utahraptors), likely higher (Other Turoks are able to dodge laser beams and guns projectiles)"
>Supersonic is much better via power scaling. Seeing as he power scales to other Turoks, he'd easily be capable of reacting to Sniper Rifles in verse as most other dinos, bosses, and Turoks do. Also the laser and beam feats need calcing, no denying that. Those are consistent and the lower feats are REALLY casual.
Addons
- Space-Time Manipulation: Via this.
- Matter Manipulation: Via this.
- Existence Erasure: Via this.
- Anti-Matter Manipulation: Via this.
- Nuclear Manipulation: Via this.
- Fire Manipulation: Via this.
- Poison Manipulation: Via this.
- Atomic Destruction, Paralysis, and Deconstruction: Via this.
- Explosion Manipulation: Via this.
- Plasma Manipulation: Via this and this.
- Durability Negation: Via this.
- Stealth Mastery: Incredibly practiced in stealth and has weapons designed for stealth.
- Hammerspace: All the Turok are equipped with the Light Burden, a small leather satchel that allow the Turoks to retrieve and store any number of weapons and items, including food.
- Limited Black Hole Creation and Gravity Manipulation: Via this.
"Wall level (Comparable to other Turoks, who are able to fight against dinosaurs and dinosoid. Able the break partially a sleg's skull with an axe throw)"
>Other Turoks scale to this. He'd easily be 9-A.
"Varies with weapons from Wall level (Explosive arrows are able to one-shot a T-Rex)"
>T.Rexs in Turok unironically scale to that RPG calc. More reasons for 9-A.
"Large Building level (One-shot a merchant ship)"
>This needs a calc.
"some weapons ignore conventional durability like the Chronoscepter (It bends space and time, distorting matter. Capable of erasing beings from existence)"
>Just remove the latter part, all you need is "some weaponry ignores conventional durability."
"Speed: Subsonic combat and reaction speed via power scaling (Comparable to Joshua, that can catch dards, can outrun Triceraptops and Utahraptors), likely higher (Other Turoks are able to dodge laser beams and guns projectiles)"
>Supersonic is much better via power scaling. Seeing as he power scales to other Turoks, he'd easily be capable of reacting to Sniper Rifles in verse as most other dinos, bosses, and Turoks do. Also the laser and beam feats need calcing, no denying that. Those are consistent and the lower feats are REALLY casual.