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Tyranids Fleet vs Zerg Fleet

96
3
200 Tyrannids Spacecrafts (and all Tyranids that can be loaded in the ships for boarding purpose and not violate the rule)

vs

300 Leviathans (and all the Zergs that can be filled in the beasts for boarding purpose and not violate the rule)


Rule:

Allowed units production if those ships can do so. The Leviathan have spawning pool in it so it definitely can.

Using Leviathan 12km estimation.

Unit carried by the fleet can not be higher than High-7A in tiering system

Zergs and Tyrannids variants and units are allowed to be used in vessel boarding if they are carried by those vessels.


Fighting Space: Our universe.

Defeat condition: Annihilation / Surrender

Draw condition: when both sides can not force the Defeat condition on the other.


Commence!
 
Tyranids

1) Their ships have combat feats
Tyranid_Hive_Fleet_Bioships.png



2) Their ships are much bigger than imperial battleships which are about 8 km.

http://img07.deviantart.net/9a0f/i/2008/352/6/a/tyranid_hiveship_by_the_first_magelord.png

https://s-media-cache-ak0.pinimg.com/736x/ab/09/c7/ab09c7dec5c2a9487f3f2bed983924ad.jpg
 
I am meeting difficulty try to find the actual scale and verify the accuracy of the picture.
 
And at the fact that they outsmart the Zerg thanks to the Hive Mind.

Say if a Zerg Brood is lead by a Cerebrate, or a Broodmother, then they'll be totally ****** cause the Tyranids have much more better strains of underlings that can beat up the Zerg like they're yesterday's news. If to say, a Carnifex can beat an Ultralisk is simply common amongst you, than a Ripper Swarm is equally matched to Zerglings as the latter is to Hormagaunts.

Nids themselves are more biologically evolved to a better standstill than the Zerg that their addiction to biomass can eventually make them stronger, faster and smarter, which is limited, courtesy of synapse creatures of only bigger Tyranids, such as Warriors, Zoanthropes, Raveners, Genestealers and Lictors.

Gaunts themselves, though likely smaller but much numerous Tyranids, equals Zerglings and Hydralisks in speed and numbers. While the Leviathan, with lots of Mutalisks can't simply penetrate Tyranid spaceships, cause their ships are hard as mountains, it can result in them being totally clusterfucked because Tyranids are smart enough to have countermeasures of their own. Gargoyles are much more numerous than flying Zerg.

Even if Kerrigan, as the Queen of Blades, leads them, it can't really lead the Zerg to victory, as she's trained as a Ghost, not as a tactician. While she beats a Hive Tyrant via psionics, she might be the only hope the Zerg would have in beating the Tyranids.

Otherwise, I think the Tyranids themselves are so OP (not as OP as the Necrons), since they're the most numerous, at least more than the Orks, aliens in the 40k universe.
 
"Even if Kerrigan, as the Queen of Blades, leads them, it can't really lead the Zerg to victory, as she's trained as a Ghost, not as a tactician. While she beats a Hive Tyrant via psionics, she might be the only hope the Zerg would have in beating the Tyranids. " This is.... just sheer downplaying Kerrigan's ability as a tactician. Complete downplay; As the queen of blades, she's not merely just "Trained as a Ghost". Tricking two other races and forcing their hand while putting herself in the most favourable way possible AS WELL AS managing a galactic war on multiple fronts by her lonesome, I'm pretty sure, is more than "trained as a ghost, not as a tactician". Also, Ghosts are literally trained in tactics so I don't see your point anyways.


"Gaunts themselves, though likely smaller but much numerous Tyranids, equals Zerglings and Hydralisks in speed and numbers. While the Leviathan, with lots of Mutalisks can't simply penetrate Tyranid spaceships, cause their ships are hard as mountains, it can result in them being totally clusterfucked because Tyranids are smart enough to have countermeasures of their own. Gargoyles are much more numerous than flying Zerg." Actual numbers to back up this section would help your argument a lot...


"Nids themselves are more biologically evolved to a better standstill than the Zerg that their addiction to biomass can eventually make them stronger, faster and smarter, which is limited, courtesy of synapse creatures of only bigger Tyranids, such as Warriors, Zoanthropes, Raveners, Genestealers and Lictors." So like, completely ignoring local fauna on the battlefield or like any corpse done via battle?
 
Tyranids stop this one. Reasons are numerous, besides the ones described above. Tyranids evolve faster and on bigger scale, they have much more superior biomass reusage rate, and can utilize non-organic material. Furthermore,Tyranids have superiority in numbers, weaponry and tactics. Although synapse hierarchy is a big weaknesses, Zerg simply lack resources to exploit it. One the Hive Mind deploys a Dominatrix, Zerg are ******. Granted, Dominatrix deployment is a rare occurence, but even without it, synapse creatures are too numerous, powerful and well protected for Zerg to be able to specifically target them. And referring to Akreious asking for specific numbers of Tyranid forces, its impossible to give. Tyranid bioforms are being constantly killed, recycled and born anew. Each time a hive fleet approaches new planet, they birth completely new invasion force, suited perfectly to the local conditions, thanks to recon performed by genestealers and lictors. There is also Shadow in the Warp, which completely blocks out psychic activity in area of several light years around Tyranid hive fleet and drives even most powerful psykers insane if they try to break it, or just remain nearby for too long. And shoutout to Leandros, who said Necrons are more OP than Tyranids. NAAAH. Necrons were ****** over by Nids on multiple occasions.
 
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