Soupywolf5
Any/All- 6,126
- 884
So, we have a few Containment Breach profiles, that's pretty cool, though there are a few abilities/statistics that probably shouldn't be there. So, I'm using one of my yearly two contributions to the wiki to make this thread.
Lifting Strength: At least Average Human
No listed feats, no reason for this rating or the At least. 049 can lift his bag when performing his surgeries, which contains an array of medical equipment, so Average human is probably fine, but remove the At least section
Also since his main thing is reanimating corpses into zombies, should another key be added to the profile for SCP-049-2 instances? 049 creates them and they can technically be seen as a form of equipment (I guess?) IDK, I'll leave this up to whoever ends up reading all this
049's Biological/Death Manip is fine, though I'd add to his weaknesses section that it requires contact with 049's hands specifically and that, according to its description, seemingly only works on humans (Since 049's document says he can cease biological functions in humans and doesn't elaborate on if he can affect other forms of life)
A minor thing, but 106 doesn't passively create the mucus, but rather leaves patches of it on whatever he physically touches
Firstly
Currently, all SCP profiles have the following:- Enhanced Senses (Can possibly see in the dark)
SCP-173
Starting with the peanut himself
Inorganic Physiology (Type 1; Is a sentient statue constructed from concrete, rebar and Krylon brand spray paint)
Speed: Subsonic (Can seemingly "move" several meters in the blink of a eye)
The linked feat isn't even remotely Subsonic, the blackouts are several seconds long and the distance 173 moves in each one could be done by a normal human in the given timeframe. 173 can move decent distances in the span of a blink in-game, but the feat linked isn't it, and without a calc we can't say if it'd even be Subsonic
Intelligence: At least Above Average (Capable of ambushing humans and is seemingly an expert at stealth, can ulitilze its surrondings to ambush humans)
Like I already said, 173 is neither an expert on stealth, nor does it ambush people. 173 does have a showing of intelligence in using the vents to navigate the facility, but that'd only be Average intelligence
- Inorganic Physiology (Type 2; Is seemingly a sentient statue)
Inorganic Physiology (Type 1; Is a sentient statue constructed from concrete, rebar and Krylon brand spray paint)
- Stealth Mastery (Capable of sneaking towards humans and ambushing them when line of sight is broken)
- Telekinesis (Is seemingly able to open doors through telekinesis, including the fact that its a statue, possibly making it unable to open doors physically)
- Teleportation (Is seemingly using teleportation to move around when line of sight is broken with SCP-173, or when it gets dark enough)
- Perception Manipulation (The player's vision becomes blurry and distorted whenever SCP-173 is nearby)
Speed: Subsonic (Can seemingly "move" several meters in the blink of a eye)
The linked feat isn't even remotely Subsonic, the blackouts are several seconds long and the distance 173 moves in each one could be done by a normal human in the given timeframe. 173 can move decent distances in the span of a blink in-game, but the feat linked isn't it, and without a calc we can't say if it'd even be Subsonic
Intelligence: At least Above Average (Capable of ambushing humans and is seemingly an expert at stealth, can ulitilze its surrondings to ambush humans)
Like I already said, 173 is neither an expert on stealth, nor does it ambush people. 173 does have a showing of intelligence in using the vents to navigate the facility, but that'd only be Average intelligence
SCP-096
P&A looks fine here, only thing I'd note is that Clairvoyance/ESP should be limited, since 096 only knows the location of a person and only if they view his face
Though the stats are an issue
Attack Potency: Wall level (Capable of ripping off doors while in pursuit of whoever viewed its face, which should be this strong. Can reduce humans to nothing but a puddle of blood that leaves no traces of whoever viewed its face)
096 is capable of forcing the facility's sliding metal doors open, however the profile claims it can rip doors off, and then links completely destroying doors for the AP value, not only are none of these three things comparable, but the doors that 096 forces open can then be reused and they still work perfectly fine, so 096 isn't even doing any actual damage, Superhuman LS is probably fine from this, but this isn't a Wall level AP feat. Ripping apart humans and "no known material being able to impede it" is better, (And the latter should be added to 096's AP description) but at best that's probably only 9-C. Though Wall level dura via being bulletproof is fine
Speed: Superhuman, possibly higher (Can quickly travel across the facility while in pursuit of whoever viewed its face)
Admittedly I can't find many videos of this, but it seems you actually can kind of outrun 096 for a bit (You'll run out of stamina and die eventually, but still), though 096's speed seems... inconsistent across different videos, so idk
Striking Strength: Wall level
Already covered this, should only be Street level
Stamina: Infinite (SCP-096 seemingly never tires out while in pursuit of whoever viewed its face)
096 not growing tired in-game isn't grounds for infinite stamina, we'd need actual statements of 096 being unable to tire for such a rating, which we don't have. The player isn't meant to last long after looking at 096's face anyway, so he never really chases you for long. There's no showings or statements within Containment Breach itself that would warrant anything higher than average stamina
Though the stats are an issue
Attack Potency: Wall level (Capable of ripping off doors while in pursuit of whoever viewed its face, which should be this strong. Can reduce humans to nothing but a puddle of blood that leaves no traces of whoever viewed its face)
096 is capable of forcing the facility's sliding metal doors open, however the profile claims it can rip doors off, and then links completely destroying doors for the AP value, not only are none of these three things comparable, but the doors that 096 forces open can then be reused and they still work perfectly fine, so 096 isn't even doing any actual damage, Superhuman LS is probably fine from this, but this isn't a Wall level AP feat. Ripping apart humans and "no known material being able to impede it" is better, (And the latter should be added to 096's AP description) but at best that's probably only 9-C. Though Wall level dura via being bulletproof is fine
Speed: Superhuman, possibly higher (Can quickly travel across the facility while in pursuit of whoever viewed its face)
Admittedly I can't find many videos of this, but it seems you actually can kind of outrun 096 for a bit (You'll run out of stamina and die eventually, but still), though 096's speed seems... inconsistent across different videos, so idk
Striking Strength: Wall level
Already covered this, should only be Street level
Stamina: Infinite (SCP-096 seemingly never tires out while in pursuit of whoever viewed its face)
096 not growing tired in-game isn't grounds for infinite stamina, we'd need actual statements of 096 being unable to tire for such a rating, which we don't have. The player isn't meant to last long after looking at 096's face anyway, so he never really chases you for long. There's no showings or statements within Containment Breach itself that would warrant anything higher than average stamina
SCP-049
- Corruption (Type 2; SCP-049 performs "surgery" on a person that he has killed, afterwards, the corpse reanimates into a zombie)
Lifting Strength: At least Average Human
No listed feats, no reason for this rating or the At least. 049 can lift his bag when performing his surgeries, which contains an array of medical equipment, so Average human is probably fine, but remove the At least section
Also since his main thing is reanimating corpses into zombies, should another key be added to the profile for SCP-049-2 instances? 049 creates them and they can technically be seen as a form of equipment (I guess?) IDK, I'll leave this up to whoever ends up reading all this
049's Biological/Death Manip is fine, though I'd add to his weaknesses section that it requires contact with 049's hands specifically and that, according to its description, seemingly only works on humans (Since 049's document says he can cease biological functions in humans and doesn't elaborate on if he can affect other forms of life)
SCP-939
The only profile besides 173 which can probably keep its enhanced senses, not for being able to see in the dark; The basement where you encounter 939 instances is pretty well lit, but via its document noting that 939 instances have "heat-sensitive pit organs" encircling their teeth. Like with 096 the P&A section is otherwise fine
Speed: Athletic Human
939 seems to be about as fast as D-9341 (A normal human) running, so its speed should probably only be Normal Human
Intelligence: Above Average (SCP-939 is a skilled predator that uses the imitation of human speech to lure prey)
Like with 173 the listed feats probably don't actually qualify for Above Average intelligence, and it's honestly doubly so for 939, since their document implies it's debatable if they even understand the meaning of the vocalizations they copy
Speed: Athletic Human
939 seems to be about as fast as D-9341 (A normal human) running, so its speed should probably only be Normal Human
Intelligence: Above Average (SCP-939 is a skilled predator that uses the imitation of human speech to lure prey)
Like with 173 the listed feats probably don't actually qualify for Above Average intelligence, and it's honestly doubly so for 939, since their document implies it's debatable if they even understand the meaning of the vocalizations they copy
SCP-106
- Portal Creation (Large areas of its corrosion act as portals to its pocket dimension)
- Dimensional Travel (Can travel in and out of its pocket dimension)
- Biological Manipulation (Can damage major organs, muscle groups, and tendons upon physical contact with its prey)
- Pocket Reality Manipulation (Seemingly controls its own pocket dimension)
A minor thing, but 106 doesn't passively create the mucus, but rather leaves patches of it on whatever he physically touches
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