AppleMaker
Username Only- 3,831
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So, here's short awaited sequel to this thread. Premise is basically the same, but I'll combine some powers from previous list and add more new ones. Hope I haven't limited place for loopholes way too much.
Here are the rules:
Here are the rules:
- If I didn't established any form of limitations or low/high ends - you're allowed to use these powers in the most NLF'y ways possible (preferably describe them)
- Real world physics and science don't apply to these powers, unless stated otherwise
- Nobody in the world won't pay attention to/won't be interested in your new abilities and they'll just casually accept them as it is, without trying to figure out it's nature (unless people's reactions are specified or if it's stated otherwise in some scenarios)
- Now you're allowed to combine/stack these powers together, unless some of them heavily contradict each other (like power 4 and power 7, power 8 and power 10 and etc). If you try to do that - those powers would completely cancel out each other and you'll have only those that are left
- Instant regeneration (up to Mid) that activates by an active thought (not intrusive or subconscious), but you have to pay for it the same price you'll pay in the US hospital for similar trauma, without insurance. If you don't have money and you use it - you'll go into debt
- You have durability of a blue whale, but your Attack potency becomes 1 joule potent and stamina drops to Below Average (comparable to low end of Richard Watterson)
- Relativistic reaction and combat speed (99% speed of light) that can be used manually, but your relativistic perception lasts 2 times more than your active usage of it
- Become composite human in terms of skills and stats, but you'll also get every moral and mental flaw of every human (not applicable to mental ilnesses/disorders, only to general and personal traumas and woes)
- Pocket dimension, but it's the size of your closet
- Reality warping and Plot manipulation (applicable in real life of course), but you have to publicly embarrass yourself (complain, whine, throw tantrums, do anything YOU find embarrassing for yourself and etc) and suicide-bait every time before you use it (basically reality obeys your whims and tantrums, since it "feels sorry" for you)
- Resistance to madness, morality and empathic manipulation (in real life it's also removes your every trauma, mental illness and makes your mental health impeccable, that doesn't make your life boring/too easy, you'll just move on from any difficulty you could face without being traumatized), but your intelligence drops to Below Average by VSBW's standards and never gets higher than that
- Law manipulation, but you can manipulate only constitutional laws of any country and it's government would know who did it
- You get every skill humanity ever acquired, but you're mediocre af at every single one of them (basically you're realistic/worse version of Composite Human)
- BFR, but you have to make combination of 10 gestures, that can't be changed and you need to repeat them every time you try to BFR someone (you're sending anyone to any location you desire and you need to perform this combination of gestures in 10 second time limit)
- Complete invulnerabilty to piercing damage (anything remotely sharp would break/bounce off, despite any amounts of force behind it), but your blunt durability becomes 2.5 times lower
- Baseline Extraordinary Genius intelligence (with the highest end of skillslop in number of areas, that wasn't achieved by any human. You can choose any fields you want to be good at), but you lose your sanity after any smallest annoyance/inconvenience and uncontrollably try to kill yourself for 1 minute every time it happens
- Super speed (average car's at minimum and 490.48 km/h at most), but you have to obey traffic rules and run solely on roadways when you use it or else you'll get into legal troubles for that
- Flight without being affected by air resistance, temperature, pressure and etc (it also have speed of a commercial plane), but you have to register every single one of them beforehand (the same way plane flights are registered)
- Hammerspace, but everytime you use it - you also get a random hammer (including toy hammers, jackhammers and etc) out of it and you need to destroy it without any instruments/weapons (snapping in half or breaking jackhammer's base also would work). You won't be able to use this ability, untill you break that hammer
- Turn outcome of every battle, debate, conflict, confrontation and anything that involves any sort of competition/feud/disagreement into inconclusives. No matter who your opponent is - everything would always end in a tie (for example: in a fight with huge power gap - some weird accident would occur that defeats your opponent and you as well; in debates - nobody would change opinion you argued about, or you'll both accept half of the arguments, no matter how true, false, absurd or horrendous they are, also if it involves a lot of people - same would happen to both sides and those teams will get completely equalized. Also nobody would get permanent damage or die during those things)
- Self perception manipulation. Basically you can see everything in any style and way you want, but it have 1 day cooldown
- Technology and Electricity manipulation, but you become addicted to AI (that includes: genuinely chatting with any ai for 10 hours daily and treating them as real person; consume over 10 hours worth of ai slop; heavily rely on ai to form your thoughts/opinions). If you won't obey that addiction in any form - you'll have severe mental withdrawal, which would get worse every day you skip that "ritual"
- You'll get every single Sukuna's ability that involves cutting, you can control it's range and amounts of damage (however, it can't be higher than canon Sukuna. Also your physical stats won't change). But if you get cut - it will multiply by 10 and you'll have way more cuts in that area
- Resistance to pain, but you can't tell how much damage you received if it's not visible
- Resistance to heat, but your tolerance to cold gets 2 times weaker
- Super strength (up to immeasurable) that you can control manually, but your other stats won't change (including attack potency), you lose control over it when you're raging and you'll be held accountable for any crimes you commit with it and authorities would have prior knowledge of your LS
- Teleportation, but you have 1 hour delay every time you use it
- Time freeze, but it becomes cold af outside (comparable to Antarctica) during it and after you unfreeze time - temperature comes back to normal
- OP Attack potency and Striking strength (up to universal+) and you can control amount of damage/destruction you want to deal, but your durability drops to Authority's 10-C level (Newton's Third Law is not applied)