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I don't know what the first link's verse is or what it was supposed to prove, but again, you keep recycling back to the "occur in the same thing requirement" that this thread is attempting to overturn.We're rather lenient actually. If something has a stated speed we use that. If multiple feats occur in the same thing we can use that. If a known distance is involved via dialogue we can again use that.
A character's speed will not randomly fluctuate, so there's no legitimate reason to limit it only to when the feat happens. That's the point im trying to make here.
Read above again. "Inflated" is not a counter argument. Nor is using specific verses. I've explained why multiple times now.It really shouldn't. Because it leads to a massive ouroboros for speed scaling. Because you get things like Basil reacting to a kick then upscaling people based on them blitzing Basil, which can then be stacked later on. It creates more layers of calc stacking rather than fixing anything and will lead to inflated stats.