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So whenever i scale weak characters that range from human to building, mostly on the building side of things. I see people disagree with me and they start debunking my "high scale". like mf I saw what they did on screen, i don't need some real world measurement to scale a fictional character. another stupid thing is that wall level is such a big range of joules, its actually depressing. (What wall needs 20 million joules, bro). than there is the fact that joules measurement only works under the laws of physics and not in a fictional realm where someone's 5 kg arm moving at 30 km/h destroys a cabin. than there are light-speed weak characters. if a wall-level character moves at light speed, that will mean infinite joules so he goes from wall to high universal+ all because of KE. like, would that mean Mr. Incredible is universal because he reacts to light-speed laser eyes and might be able to throw a fist that fast? NO!! so in conclusion, let's keep the joules stuff when scaling real-world things like bears or bombs.
Posted by Fragrant-Gas3830 on Reddit. What do you think of him? These are his thoughts regarding powerscaling.
Posted by Fragrant-Gas3830 on Reddit. What do you think of him? These are his thoughts regarding powerscaling.
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