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I feel like we could reasonably place Quicksilver at Hypersonic due to this calc. It isn’t too far above what WOG says, and they noted that he was getting faster progressively. Given that this was such a big moment in the movie, I’d find it weird that this feat wouldn’t apply narratively
 
Hulks jump.
A travel speed feat
Hela blocking the lightning, Spiderman dodging meteors
Two valid combat and reaction MHS feats but are outliers when all other feats and statements are taken into account
For example this doesn't exactly prove much. Yes it demonstrates something more than not, but if it comes a time when there's more higher end feats combat/movement (not flight) will the argument still be the characters take cover a lot and held at gun point scenes signify lower speed? If there's a point where some character's main goal is to move faster to protect another character in a short timeframe will this still hold? This doesn't feel sustainable is all I'm getting at, not that I disagree with the crt's perspective.
I mean you can say there comes a time where better feats could potentially pop up in the future and that's entirely possible we do get some decent feats but unless they eventually become so much more vastly consistent that they outweigh the more than in total if we included everything at least 50~75+ anti-feats and statements coupled just general subsonic feats then sure we could make changes and revise but otherwise realistically as long as there are grounded characters who continuously interact with faster the more top tier goons and are consistently as they have been for the last 18 years then I doubt that will change anytime soon. Hell half of the stuff we mentioned is post endgame stuff and as recent as thunderbolts and the new captain America movie 🤷‍♂️
I feel like we could reasonably place Quicksilver at Hypersonic due to this calc. It isn’t too far above what WOG says, and they noted that he was getting faster progressively. Given that this was such a big moment in the movie, I’d find it weird that this feat wouldn’t apply narratively
this would need a proper recalc but it could maybe work if its not something too crazy high
 
I remembered there's a VFX statement about giant Surtur brandishing his sword at Mach 40, though I don't know if it's usable
probably not because its not necessarily directly about the final theatrical product though its not unbelievable via sheer size but yeah the guy just straight up said "matching the speed desired by the filmmakers sometimes had Surtur brandishing his swords at crazy speeds of Mach 40." So yeah sometimes during the film making process it was that fast but as for if that made it to the final cut this doesn't explicitly say

Also tho he does get smacked by Hulk's supersonic jumping speed in that scene soo
 
That and nobody really scales to Surtur.
Odin and by extension Zeus, Thor, Prime Hela, Gorr, etc.
Also tbf he was kinda offguard by it? Especially with Hulk being so small in comparison.
yeah but if he was like at least 20x faster than Hulk's jumping speed seeing flying at him for even a second would allow him to blitz **** him unless its just strictly attack speed
 
There's a couple old Subsonic calculations that may or may not need to be updated, but aren't listed in the calculation list on the main MCU page.
This Subsonic+ calculation for Steve Rogers, if accurate, is probably too high to fit the new scaling, though this other instance of him avoiding gunfire in the same scene might be able to get more reasonable results, considering the greater distance involved.
I feel like we could reasonably place Quicksilver at Hypersonic due to this calc. It isn’t too far above what WOG says, and they noted that he was getting faster progressively. Given that this was such a big moment in the movie, I’d find it weird that this feat wouldn’t apply narratively
Found a couple old casual Superhuman speed calculations which, if accurate, might make decent support now.
I wonder if Star-Lord dodging Iron Man's missile would be worth calculating now, considering it's been listed as a feat on Star-Lord's profile for a while now.
okay adding all of these to list of things to calc, re-calc, or evaluate I'll be able to do these all sometime tomorrow when I'm off work, thanks for adding these
 
I notice Makkari is brought up and well the rest of the eternals don't scale to her so if they are also effected there are two moments I've noticed. One where Ikaris misses with his eye lasers on Makkari but is clearly aiming in her direction and fires before she gets to him. And its on page, but Phastos, Thena and Sersi can react to the volcanoes debris, just there's no calc so that should also get one for their combat speed since they shouldn't scale to Makkari and with this crt wouldn't be scalable to mhs.
 
Could Hulk have High Hypersonic attack/throwing speed based on this feat?
He has no resson to lose throwing speed so yeah he'll keep that
I notice Makkari is brought up and well the rest of the eternals don't scale to her so if they are also effected there are two moments I've noticed. One where Ikaris misses with his eye lasers on Makkari but is clearly aiming in her direction and fires before she gets to him. And its on page, but Phastos, Thena and Sersi can react to the volcanoes debris, just there's no calc so that should also get one for their combat speed since they shouldn't scale to Makkari and with this crt wouldn't be scalable to mhs.
They actually get their scaling from Asguardians apparently due to Gilgamesh interacting with them but the volcanic debris thing was definitely a bit silly to justify MHS since the speed of that can wildly vary irl and we literally have the seen of the debris flying sl they can simply just calc it there

A few more instances of characters reacting to firearms from a distance:
Will add them to the list
 
They actually get their scaling from Asguardians apparently due to Gilgamesh interacting with them but the volcanic debris thing was definitely a bit silly to justify MHS since the speed of that can wildly vary irl and we literally have the seen of the debris flying sl they can simply just calc it there
Based off Marvel Zombies the Eternals (excluding Makkari) either scale to or above the average high tier via Ikaris keeping up with and sometimes blitzing Captain Marvel
 
Purposely didn't include what if here since they have different stuff like Sub-Rel Ultron drones and way different scaling than the main universe we follow, we already don't backscale from what if and haven't for years
I mean is ignoring What If feats credible? I'm pretty sure back scaling from them has been allowed before, granted iirc a feat would only ever be viable if the timeline didn't contradict the sacred timeline. I know it doesn't support what we're proposing with the CRT here but it's not like we have a verse rule in place to ignore it.
 
I mean is ignoring What If timelines credible? I'm pretty sure back scaling from them has been allowed before. I know it doesn't support what we're proposing with the CRT here but it's not like we have a verse rule in place to ignore it.
Unless the sentiments have changed ik we usually opted always to not back scale from what if even from long ago

Post in thread 'Mcu What if…. equalization reversion' https://vsbattles.com/threads/mcu-what-if-equalization-reversion.146302/post-5307130
 
Also that whole notion of scaling to the "high tiers" in speed is how we got in this mess to begin with where people ignored context on feats and invented a speed scale in their heads that was never presented in universe and actively ignored consistent statements, context surrounding feats, visual evidence, and anti-feats to create an artifical scale that didn't exist in universe outside of strength tiers

For all intensive purposes most all of these guys are relative in combat speed aside from the few those being Quicksilver, Sentry, and Makkari who obviously are presented as being far faster
 
Unless the sentiments have changed ik we usually opted always to not back scale from what if even from long ago

Post in thread 'Mcu What if…. equalization reversion' https://vsbattles.com/threads/mcu-what-if-equalization-reversion.146302/post-5307130
All I’m saying is I think we should enforce that rule/make it official with evidence justifying why we’re doing that in future to make CRTs like this go smoother because you just had to find a single comment from years ago to back up you ignoring it.
Also that whole notion of scaling to the "high tiers" in speed is how we got in this mess to begin with where people ignored context on feats and invented a speed scale in their heads that was never presented in universe and actively ignored consistent statements, context surrounding feats, visual evidence, and anti-feats to create an artifical scale that didn't exist in universe outside of strength tiers

For all intensive purposes most all of these guys are relative in combat speed aside from the few those being Quicksilver, Sentry, and Makkari who obviously are presented as being far faster
Soz I worded that badly. I didn’t mean high tiers to imply that there’s some sort of speed hierarchy, I just meant high tiers in terms of AP with Captain Marvel being the example.
 
All I’m saying is I think we should enforce that rule/make it official with evidence justifying why we’re doing that in future to make CRTs like this go smoother because you just had to find a single comment from years ago to back up you ignoring it.
I mean we have the entire what if threads from before where people are also saying people shouldn't backscale and the general sentiment of that thread was the same that I just linked too if ya actually go through it, I'm not saying that per se to just shoot you down or establish a rule. I'm genuinely asking if sentiments have changed to where we ARE doing that now since last I remember we actively weren't doing that so moreso just asking you to show cases where we are cross scaling it since I'm not aware of those

Soz I worded that badly. I didn’t mean high tiers to imply that there’s some sort of speed hierarchy, I just meant high tiers in terms of AP with Captain Marvel being the example.
All good all good
 
All I’m saying is I think we should enforce that rule/make it official with evidence justifying why we’re doing that in future to make CRTs like this go smoother because you just had to find a single comment from years ago to back up you ignoring it.
Yeah it is weird that it was never an official thing written anywhere.

It should probably go under AP with something like:

Note: As discussed here, due to scaling contradictions that occur in What If material, we currently consider What If as one way scaling canon. Unless shown that the characters are very similar history wise, do not scale mainline universe character's to their What If character's. The reverse however is not true, as What If character's can be scaled from the nearest mainline entry they have branched off from.
 
I mean we have the entire what if threads from before where people are also saying people shouldn't backscale and the general sentiment of that thread was the same that I just linked too if ya actually go through it, I'm not saying that per se to just shoot you down or establish a rule. I'm genuinely asking if sentiments have changed to where we ARE doing that now since last I remember we actively weren't doing that so moreso just asking you to show cases where we are cross scaling it since I'm not aware of those
Tbf I don’t think there’s been a time since season 1 when any cross scaling has occurred/been accepted. There is a couple of feats from some episodes and Marvel Zombies that could be argued to scale to the sacred timeline but I wouldn’t say the sentiments changed since back then.
Yeah it is weird that it was never an official thing written anywhere.

It should probably go under AP with something like:
That should work.
 
Yeah it is weird that it was never an official thing written anywhere.

It should probably go under AP with something like:
That sounds good
Tbf I don’t think there’s been a time since season 1 when any cross scaling has occurred/been accepted. There is a couple of feats from some episodes and Marvel Zombies that could be argued to scale to the sacred timeline but I wouldn’t say the sentiments changed since back then
I see then rip yeah, that said I mean I do still already believe that the Eternals are pretty up there are the strength tier list anyways they just haven't interacted with anyone on the main side aside from Gilgamesh having Asguardians scaling as far as speed goes so 🤷‍♂️
 
Surtur at max height is 4 kilometers and Mach 40 is 13.7 km/s. Due to his sheer size, any movement he makes that's noticeable will yield results in the supersonic to hypersonic range
I forget, is there anybody who currently scales to max height Surtur who has any direct anti-feats that’d make the statement invalid?
 
Striking someone of that level of size won't necessarily require comparable speed. They have to move a lot more to attack or defend. Though if there's people outside of the main scaling that would scale to him it might be fine to put them at that level, I do not know.
 
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Striking someone of that level of size won't necessarily require comparable speed. They have to move a lot more to attack or defend. Though if there's people outside of the main scaling that would scale to him it might be fine to put them at that level, I do not know.
Yeah, I agree that Thor and Hulk have no reason to scale at that point, I was just wondering if folks like Odin or Gorr or whatever have reason to scale, and if so, wether that’ll cause any problems due to anti-feats
 
I forget, is there anybody who currently scales to max height Surtur who has any direct anti-feats that’d make the statement invalid?
Yeah, I agree that Thor and Hulk have no reason to scale at that point, I was just wondering if folks like Odin or Gorr or whatever have reason to scale, and if so, wether that’ll cause any problems due to anti-feats
Gorr has no reason to scale to Surtur's attack speed and while Odin did defeat Surtur in the past we have 0 idea of how that fight actually went but regardless what Armor said is true that they wouldn't necessarily need to scale to his attack speed anyways to combat him or land blows simply due to his sheer size he's kinda a huge target already
 
Gorr has no reason to scale to Surtur's attack speed and while Odin did defeat Surtur in the past we have 0 idea of how that fight actually went but regardless what Armor said is true that they wouldn't necessarily need to scale to his attack speed anyways to combat him or land blows simply due to his sheer size he's kinda a huge target already
Fair, just wanted to make sure
 
Yeah, we know very little of how Odin went about fighting Surtur, not even exactly how long ago it actually was. Marvel Studios 100 Objects: Iconic Artifacts from the MCU book did imply that Odin and Hela worked together to defeat Surtur together though:
HVteKm3.png
 

Summary​

Before I begin shoutout to @M3X_2.0 and @Lonkitt for being a big help and contributing a lot to this
Edit: Also thanks @Fastestthingalive50 for helping to correct the grammar and writing here as well

This thread aims to address a recurring issue in discussions about MCU scaling: the disconnect between claimed character speeds and what is actually portrayed on screen. Because the MCU is a visual medium, power levels — especially speed — must be supported by consistent visual and narrative evidence. If a character is truly operating at massively hypersonic or relativistic speeds, that should be clearly reflected in how scenes are framed, how other characters react, and how combat is depicted.


However, the films consistently portray most top-tier characters moving and fighting at visually comparable speeds, regardless of their overall power level. There is no persistent on-screen depiction of extreme speed gaps between heavy-hitters like Thor and grounded characters like Hawkeye or Black Widow. In contrast, when the MCU wants to communicate that a character is exceptionally fast, it does so unmistakably. Speedsters such as Quicksilver and Makkari are visually and narratively distinguished from the rest of the cast. Their speed is emphasized through slowed environments, reaction disparities, and deliberate cinematic framing.


Addressing Calcs​


Captain Marvel scouts a planet - 0.70878c (Relativistic+)
  • This calc doesn't count as anything but perceptions and flight speed since she doesn't have to react to any oncoming obstacles or attacks while scouting the planet from space, which prevents this from scaling to her combat or reaction speeds as she only requires the perceptions needed to actually be able to register that there were absolutely no satellites, spaceships, armies or ground defenses.

Captain Marvel intercepts Kree Missiles - 0.02385475c (Sub-Relativistic)
  • This calc doesn't work for combat since she is just ramming into a large building sized object with travel speed, with this specific feat not requiring insane reactions to see a building sized bomb falling from tens of kilometers away. For all intents and purposes, this isn't a combat or reaction feat, or at least not one that scales directly to the speed of traveler.

Mighty Thor flies around the Earth twice - 0.023626c (Sub-Relativistic)
  • Again, the same problem as the Captain Marvel's feat, where it's just perception and flight speed. as she is "searching" the planet, but isn't evading obstacles in space for this to be relevant for justifying combat and reactions.

Stormbreaker crosses the North Atlantic Ocean - Mach 4312 (Massively Hypersonic+)
  • This is fine, but Thor doesn't have to react to either Stormbreaker or Mjonir's movement speed himself, since for one, we know their top speeds are reached via acceleration over time, but also the fact that it's always going to go for his hands when being called. He also isn't throwing the Hammer at these speeds, and it does still accelerate overtime.

Khonshu moves the moon - Mach 1552.48 (Massively Hypersonic+)
  • Doesn't scale to combat or reactions since it's just pushing a static object. It's at best flight speed for Konshu if we assume he is right on it physically pushing the moon.

Hela blocks Thor's lightning - Mach 1545.54 (Massively Hypersonic+)
  • The value is inflated with my recalc being here but is an outlier to the speeds the characters in this tier consistently operate at

TASM Spider-Man dodges Electro's lightning - Mach 1514.42 (Massively Hypersonic+)
  • This should not scale outright to MCU Spidey since he has some big anti-feats to this level of speed, the crossover scaling is fraudulent in that regard and should simply be considered an outlier.

Quicksilver punches Cap - Mach 1311.8695 (Massively Hypersonic+)

The Aero-Rigs fly from an exploding planet - Mach 1266.32653 (Massively Hypersonic+)
  • This should scale to the top flight speed of the Aero-Rig but since they don't have to directly react to anything in this scene it shouldn't be used for combat speed

Mjölnir flies into space and back - Mach 1133.51 (Massively Hypersonic+)
  • Same deal as the Stormbreaker shit from above, it doesn't work for direct scaling.

FOX Human Torch and Silver Surfer fly from Weehawken to Washington DC - Mach 192.57 (Massively Hypersonic)
  • Again, we shouldn't be using this form of crossover scaling as it's an outlier to where the MCU consistently scales, which takes precedence over feats from other series.

MCU: Massively Hypersonic Captain Larson - Mach 189.91

Quicksilver casually perceives bullet in slow-motion - Mach 179 (Massively Hypersonic)
  • Like the previous Quicksilver calc, this specifically does not take into where WoG places Quicksilver with consistent statements but also fails to take into account that there are factors such as the bullet hitting a very resistant glass and making it lose speed, whilst also already having Hawkeye potentially using an already slower munition than usual.

Spider-Man dodges meteors - Mach 177.22 (Massively Hypersonic)
  • Good, but same as before, has many anti-feats and shouldn't be used as it comes out to being an outlier when all the other calcs are removed and the anti-feats etc. are taken into consideration.

Abomination catches missiles - 230 m/s (Subsonic+)
  • The calc doesn't use proper measurements or px scaling whilst making several assumptions regarding character movement, timeframe, the speed of the projectile, etc. all while somehow completely skipping out on px scaling or getting any accurate measurements instead of just baseless assumptions

Addressing Anti-Feats​


There are several anti-feats to the current ratings as well that prove the consistency of these characters don't sit as high as they currently are shown to be either.

  • Multiple characters in the MCU are held at gunpoint and are forced to retreat, surrender, or wait for backup. Firearms are not portrayed as obsolete or cosmetic, they are consistently treated as functional, credible threats within the setting.

What makes this important is that many of the characters who are often argued to be MHS+ still actively use conventional weapons as primary tools:

If these characters were consistently operating at Massively Hypersonic+ levels, conventional firearms would be mechanically irrelevant. Pistols and rifles would serve no practical purpose. Being held at gunpoint would carry no tension. Yet the narrative repeatedly frames firearms as dangerous and effective, not symbolic. This establishes an important baseline: ballistic weaponry remains viable in the MCU’s street-to-enhanced tier conflicts. Characters take cover, they avoid line of fire, they strategize around bullets. This indicates that the physical scaling of the verse is grounded enough for firearms to matter. When isolated feats suggest extreme reaction speeds, those moments must be weighed against the broader internal consistency of the setting. In powerscaling, consistent portrayal outweighs isolated high-end interpretations. If dozens of scenes reinforce the relevance of guns, while only a handful are used to argue MHS+ reactions, the more coherent conclusion is that those extreme feats are circumstantial or rely on anticipation rather than raw reaction speed.


In short: the continued mechanical relevance of firearms in the MCU directly challenges the idea that its street-level or enhanced-human characters operate on Massively Hypersonic+ tiers as a standard baseline.

Edit: Lonkitt also has a post here showing more anti-feats as well involving characters being stopped and heldup by guns

Visual Showings and Comparisons​


Since the MCU is a visual medium, what is claimed about a character must align with what is actually shown on screen. In film, perception is part of the storytelling. If a character supposedly moves at absurd speeds, that should be reflected visually through framing, editing, environmental interaction, and how other characters react. However, what we consistently see is that characters like Thor, Hulk, or other top-tier powerhouses move in combat at relatively normal cinematic speeds. They are not portrayed blitzing across environments in frozen-time sequences, nor are other characters rendered unable to perceive or react to them. Instead, they trade blows, react, and move at a pace visually comparable to human-level characters like Hawkeye or Black Widow. The visual language of the films never establishes a dramatic speed gap between them.


Examples:


This is how Sam Wilson flies at Supersonic speeds:
pRuf82G.gif


And this is how he fights:


The difference in speed is clear, in one scene we see a supersonic boom and when he fights he's moving like a regular human should, with fodder sometimes reacting and keeping up with them.


Also on the same vein, Iron Man hits supersonic to hypersonic speeds when flying:
HlWW8ni.gif



But he's much much slower when fighting:
iron-man-captain-america.gif



Here is Thor flying at Supersonic speeds and how it looks when his hammer goes supersonic speeds



This is how it looks when Thor is fighting and how it looks when he throws his hammer mid combat, neither are presented as being even supersonic speeds.

wVCnDIM.gif



In contrast, when the narrative wants to communicate that someone is extraordinarily fast, it makes that distinction unmistakable. Quicksilver is depicted moving while everything around him appears frozen in time. No one can react to him. The same applies to Makkari, whose speed is emphasized through camera work, environmental distortion, and reaction framing that clearly signal she operates on a completely different level. This is not accidental, it is deliberate narrative construction. Each archetype serves a specific role: the speedster is defined by speed, the powerhouse by strength, the strategist by intelligence, and so on. While characters may possess secondary attributes, their primary trait is consistently reinforced through visual storytelling. If every character were equally operating at extreme speeds, the speedster archetype would lose its narrative purpose entirely.


makkari-eternals.gif


marvel-eternals.gif

8fbc4b96bfea0cf6b607ecddea595173.gif

IZJj2o.gif


A recent example is Sentry, a top-tier powerhouse, clearly demonstrating a speed gap over street-level characters by moving as a blur, something Thor, Captain Marvel, and Iron Man never consistently display in comparison to Hawkeye, Black Widow, and other grounded characters.


iTyPUD6.gif



Therefore, claiming that all these characters move at absurd, relativistic levels, despite the consistent visual evidence to the contrary, directly conflicts with the cinematic language the MCU itself uses to differentiate abilities.


Cross Scaling with TASM and FOX Verse​


Cross-scaling between the FOX verse and The Amazing Spider-Man verse should not be applied if the goal is to maintain internal consistency and avoid artificial inflation of power levels.


First, these are completely separate cinematic continuities. The FOX X-Men universe and The Amazing Spider-Man films were developed independently, with different creative directions, power portrayals, and internal scaling logic. There is no shared narrative framework and no canonical confirmation that both settings operate under the same physical standards. Treating them as interchangeable for scaling purposes ignores the fundamental principle that feats must be contextualized within their own continuity.


Second, cross-scaling creates contamination problems. If a high-end feat from one verse is allowed to scale to characters in another verse without direct interaction or explicit narrative linkage, that single feat can artificially elevate an entire cast. This leads to chain-scaling based on assumptions rather than demonstrated comparisons. One extreme showing in the FOX universe should not automatically redefine the limits of characters in The Amazing Spider-Man verse, especially when those characters have never interacted, fought, or been directly compared on screen.


Third, cinematic language matters. Each universe establishes its own power ceiling through how it visually portrays combat, reaction speed, durability, and environmental impact. If The Amazing Spider-Man films consistently depict combat at a certain intensity and scale, importing feats from the FOX universe risks contradicting that established portrayal. Scaling must respect the tone, choreography, and narrative framing of each continuity. Otherwise, the internal logic of both settings begins to break down.


Finally, cross-scaling without explicit support undermines methodological consistency. If the standard is that characters must share continuity, direct interaction, or clear canonical linkage to scale to one another, then that standard must be applied uniformly. Selectively merging verses for the sake of higher numbers creates inconsistency and weakens analytical credibility. For these reasons, cross-scaling between the FOX verse and The Amazing Spider-Man verse should not be accepted. Each verse should stand on its own feats, its own portrayals, and its own internally supported scaling chains, despite sharing the screen together.


Naturally, this also means that the Raimiverse cast will also be having their speed downgraded as a result. Like the MCU, the Sam Raimi Spider-Man Trilogy is very much a visual medium, which should not come off as a surprise if you are familiar with the director's style. In fact, much of how Raimiverse Spider-Man's abilities are understood and the potency of his superhuman attributes are conveyed primarily through visual evidence.


There are anti-feats within the Sam Raimi Spider-Man Trilogy that do not line up with the MHS+ speed that pages within the verse currently use for scaling:



Needless to say, the Raimi Trilogy should not receive speed scaling to TASM, as it would be seen as an outlier.


Proposal​


If we consolidate everything into a single coherent position, the most internally consistent conclusion is this: all standard combat-tier characters in the MCU should be classified as Subsonic, as Quicksilver himself is only Supersonic, and he explicitly perceives everyone else as essentially frozen.


In short, Quicksilver defines the upper threshold for this tier. And relative to him, everyone else is clearly below Supersonic, examples of what this new stats will look like are present here.

Read this
 
“Derailing” I said Spidey dodged lighting multiple times in NWH, and you are using Vulture tagging him in homecoming and two sonic cannons in FFH while ignoring his other feats. You still didn’t answer that, why get hostile over a little question?
You know Spider-Man is the only one getting downgraded right, are you willingly ignoring everything or just that dense?
 
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