I thought of that while setting this up but my main gripe with that idea was if we upscale Naoya to a blitz level above Mach 0.73 then it would make Maki using that speed to hit him somewhat inconsistent cause it would be a blitz level above if that makes sense.
Btw, wasn't it agreed that Naoya need to stack PS for a while, before he can reach transonic speeds (which is Mach 0.9 on site, but usually Mach 0.8 elsewhere)? (Poor) Performance of Yuji against (not even transonic) Naoya strongly suggest subsonic, rather than subsonic+ speed.
They're based on anime scaling which iirc someone was going to work on removing and changing to fit the rest of the stats. Was going to leave that stuff for whoever made that crt. However given the current state of JJK on the wiki I have no clue when that's happening.
It's better to tackle everything here. That Someone still would have work of dealing with anime AP calcs.
Are these anime
feats still usable? I assume that answer is no for now.
So, let's outline how speed scaling would look like:
Hypersonic: Present Gojo, 20F Sukuna, Shinjuku Mahoraga
Supersonic: PS users
Blitz above Subsonic+, maybe Transonic: 15f Sukuna, Post-awakening Gojo, JJK0 Gojo, Miguel, Yorozu, MBA, Shibuya Mahoraga
Subsonic+: Maki, Post chapter 213 Yuji, Yuta, Jackpot Hakari, Sendai, Base Kashimo, Kenjaku, Yuki, 3F Sukuna
Subsonic: Yuji, Choso, Base Hakari, Bernard, Uraume(?)
So, questions are:
1. Does Yuta reaches Maki level speed on base or with domain amp? He is leader of the group, but he is strongest of the group not due to the physicals, but his mastery of Jujutsu and CT.
2. Is CG Yuji Subsonic+, or Subsonic? I don't think so, just look at the fight against not even transonic Naoya.
3. How much Yuta was sandbagging when trying to catch Yuji?
4. Is Uraume speed on the level of Base or Jackpot. I think it's on level of base, cus:
A) Uraume can survive against Jackpot Hakari, if he is much faster than her
B) Base Hakari won't survive against Uraume, if she is much faster than him.