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(STOMP) Shark vs Dolphin, but there's a twist | Shok.wav vs Ecco the Dolphin (0 - 7 - 0)

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Ecco's Sukuna battle is a prime example of how shit this website can be sometimes

but that's a story for another day

how spammable is Ecco's shark stunner?
 
Ecco's Sukuna battle is a prime example of how shit this website can be sometimes

but that's a story for another day

how spammable is Ecco's shark stunner?
I haven't played Ecco, so take it with a grain of salt, but from what I've seen it does seem to be just an added effect to his regular sonar, which he spams pretty regularly
 
I haven't played Ecco, so take it with a grain of salt, but from what I've seen it does seem to be just an added effect to his regular sonar, which he spams pretty regularly
welp

if that's the case then Ecco just spams what he normally does and Shok.wav just can't move

but if the cooldown is long then Shok.wav basically 2 shots Ecco
 
welp

if that's the case then Ecco just spams what he normally does and Shok.wav just can't move

but if the cooldown is long then Shok.wav basically 2 shots Ecco
I haven't seen any mention of a significant cooldown
 
I think I'm going to retract my vote until a conclusion is reached, it's a valid concern and I want it to be properly addressed.
 
Before grace ends, I'd just like to ask if you believe this is a stomp or not. Shion raised that concern and I want to know what you think
If Ecco WOULD immediately resort to stun-locking in-character, then yes. If he has other starting moves in-character, then no. People seem to lean towards the former.
 
If Ecco WOULD immediately resort to stun-locking in-character, then yes. If he has other starting moves in-character, then no. People seem to lean towards the former.
Yeah seems like the stunner is just part of his sonar attacks

I'll wait until tomorrow and if people are still leaning stomp, I'll ask to close this thread
 
Shock.wav's wincon would be info analysis warning him of Ecco's capabilities -- I'm assuming the IA is that worthwhile -- and using his better movement speed to in-character burrow in order to avoid being pelted as he closes distance to attack. Though Ecco still wins more often than not due to dodging/skill against such approaches in even less advantageous situation against multiple fast opponents. Ecco's attack speed is faster than Shock's movement speed, but I'm assuming the latter can just immediately burrow before he gets hit, only for Ecco to dodge the emerging attacks and stun and reposition to further stun/chip-damage before a thrash can hit him. Seems to me to be decisive but not too much of a stomp.

EDIT: Hmm, as seen in what I just linked for the dodging feats, Ecco's sonar does phase through solids. Maybe there is a range that Shock can IA-infer & surprise speed-burrow to and from, though. With that not being enough to beat Ecco's sensible spacing (gonna get away from the ground after Shock burrows even supposing sonar doesn't let him know where the exact emerging point will be) in turn. Shock still has enough of a chance (if definitely not the majority) to qualify the match imo.
 
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Shock.wav's wincon would be info analysis warning him of Ecco's capabilities -- I'm assuming the IA is that worthwhile -- and using his better movement speed to in-character burrow in order to avoid being pelted as he closes distance to attack. Though Ecco still wins more often than not due to dodging/skill against such approaches in even less advantageous situation against multiple fast opponents. Ecco's attack speed is faster than Shock's movement speed, but I'm assuming the latter can just immediately burrow before he gets hit, only for Ecco to dodge the emerging attacks and stun and reposition to further stun/chip-damage before a thrash can hit him. Seems to me to be decisive but not too much of a stomp.

EDIT: Hmm, as seen in what I just linked for the dodging feats, Ecco's sonar does phase through solids. Maybe there is a range that Shock can IA-infer & surprise speed-burrow to and from, though. With that not being enough to beat Ecco's sensible spacing (gonna get away from the ground after Shock burrows even supposing sonar doesn't let him know where the exact emerging point will be) in turn. Shock still has enough of a chance (if definitely not the majority) to qualify the match imo.
Shok.wav's info analysis boils down to "this thing bad lemme kill it"

when it scanned Alastor it showed a bunch of question marks but immediately switched to kill mode since Vox was injured

it doesn't get any more detailed than that

so he wouldn't know exactly what Ecco is capable of at all
 
Ok, I'm gonna wait until grace ends and if stomp is still the consensus I'll get someone to close this
 
Alright grace is over and most people, including me, are leaning towards stomp, so if nobody objects I'll ask for this thread to be closed
 
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