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Could i put average Ranges and Attack Potency of realistic firearms in character profiles by scaling off real weapons?
Like, could i say that Mr.Burn's rifle has Hundreds Of Meters range, or that The Player (Counter-Strike) has Hundreds Of Meters with most intermediate-cartridge and rifle-cartridge weapons, and Kilometers with precision rifles like AWM?
And what should i scale them off, if exact model of weapon is unidentifiable? To average weapon of a class (e.g. "average World War 1 bolt-action rifle", "average 9mm SMG", etc)?
Like, could i say that Mr.Burn's rifle has Hundreds Of Meters range, or that The Player (Counter-Strike) has Hundreds Of Meters with most intermediate-cartridge and rifle-cartridge weapons, and Kilometers with precision rifles like AWM?
And what should i scale them off, if exact model of weapon is unidentifiable? To average weapon of a class (e.g. "average World War 1 bolt-action rifle", "average 9mm SMG", etc)?