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Shouldn't Shiro already be one shorting 37 teratons? Kenny takes 7 Gremmys to the face and keeps going but could barely scratch Hoffnung which Shiro oneshot.
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No, at the very most, there's only a 4x difference, and even that's too much because of what Naeblis saidAnonymousBlank said:Shouldn't Shiro already be one shorting 37 teratons? Kenny takes 7 Gremmys to the face and keeps going but could barely scratch Hoffnung which Shiro oneshot.
Type 2 stops Toshiro from outright killing him, and even if he has the lower AP, it's not even close to 7x, so Toshiro not only can't oneshot him, but even if he could, type 2 lolnopesXSOULOFCINDERX said:How is this fair again?
I thought he's was getting bumped to 37 teratons? That's only 4x OrnsteinAnonymousBlank said:??? Shiro one shots stuff that are barely scratched by hits nearly x4 Ornstein. He most certainly can one shot here when a simple swing bifurcates goldie's ass. Also Type 2 doesn't work like you say it does. You can still die if you have Type 2, it just takes more grievous wounds. If Shiro splits him in half or takes his head, he loses unless he has feats of surviving those wounds and still being able to keep fighting.
This saddens me deeply. You think it's too late to switch Ornstein to another character? I've got a more even fight in mind (AP is about the same, but the competition has some nasty hax and might have a way around Power Null)AnonymousBlank said:Shiro's scaling is one shotting Hoffnung that Kenny scratches. A weaker Kenny is already 10 or 37 teratons. Him being "upgraded" to 37 teratons just means the base number he scales to is going there, not that his AP is just that.
Oh no, I meant the Dark Souls character's AP is the same as Ornstein'sAnonymousBlank said:If AP is comparable, Shiro's only thing is power null which apparently gets countered from what you say so it seems pointless. Hax is a pain tbh.
Superhuman Physical Characteristics, Magic (with sorceries and some weapons), Fire Manipulation (with pyromancies and some weapons), Lightning Manipulation (with miracles and some weapons), Healing (Mid-Low via healing items and Miracles), Expert melee combatant, archer and mage, Sound Manipulation (can make his movement completely silent with Hush. Can create a sound at a target location to attract and distract enemies), Gravity Manipulation (can negate all non-lethal fall damage with Fall Control, can increase the weight of enemies until they can only move slowly with Tranquil Walk of Peace), Poison Manipulation (with pyromancies and some weapons), Light Manipulation (can create an orb of light with Cast Light), Holy Manipulation, Dimensional Travel and Summoning (Via the Red Eye Orb and Soapstones), Darkness Manipulation (with Abyss Sorceries), Homing Attack (most Sorceries will track their target to some degree), Immortality (Types 1, 2, 4, 7, and 8, reliant on the Undead Curse), Can amp his physical offense and defense via magic/Pyromancy, Power Nullification (via Vow of Silence), Mind Control on undead entities (via Undead Rapport), Invisibility (both for self and weapons via Sorceries and Ring of Fog), Shapeshifting (via Dragon Stones and the Chameleon Sorcery), Energy Blasts, Resurrection (will resurrect after being killed), Teleportation (Via Homeward Bone and Homeward miracle), Weapon Creation (can summon massive blades from the ground with Gravelord Sword Dance), Limited Time Manipulation, Soul Absorption (Can absorb the souls of defeated enemies, can absorb the Humanity (a special type of soul) of others via the Dark Hand), Resistance to Magic, Fire, Lightning, Mind, Soul, Toxi, Curse Manipulation, Petrification and Bleeding effects, Resistance to Statistics Reduction and Power Nullification via resisting Hollowing (Hollowing reduces even the mightiest warriors to dessicated corpses and the Darksign failed to completely suppress the Dark Soul)AnonymousBlank said:Aight then, what does CU do and is there any Hades to watch out for?
Right, I figured Res could help with Power Null lolnopingSpookyShadow said:And he will come back no matter what
Incap is a valid win condition due to SBA.Naeblis495 said:is death the only way of winning for this match ? because otherwise maybe hitsu can just leave him in nice ice case and hop out ( i don't know if there is any AP gap)
Usually he leads with buffs and debuffs, so stuff like making himself stronger, tougher, or even invisible, or things like power null, curses, poisons, or lowering enemy statsNaeblis495 said:what are CU opening move ? if he doesn't lead with a hax that end the fight then i'm pretty sure hitsu just freeze him in a big aoe or shikai hyokettsu him and leave him like that just like he did harribel ,as CU couldn't break out of it .
I'm not sure how strong is buffs and debuffs are, but I can contact someone on it. He can't cast multiple spells at onceNaeblis495 said:do his buffs or debuff would close the gap enough for him breaking out of hitsu's ice and can he cast multiple buff/debuff at once ?
Powernull would work and would make the fight a stomp given his immortalities .
Invisibility wouldn't work obviously.
Vow of Silence for the Ashen One might, but weapon arts didn't exist in DS 1, which is probably why they said only hado and kidoSpookyShadow said:@Baki
Really? Didn't Vow of Silence also null weapon arts?
CountedNaeblis495 said:i'm voting hitsu , he have far better chance of leading with a winning move
I'm not even sure if CU have a chance here as i don't know the strengh of his buff/debuff .