- 5,020
- 1,320
Simply put, the Blue Wisp’s transmutation should be changed.
When it’s used on anything that’s not a blue ring or blue cube, the entity is not transformed into a cube, just encased in one, lowering their durability enough to be destroyed with a single touch. This is consistent with how it worked in Colors, where it just instantly killed all nearby enemies. Essentially, it’s the Crystal Hunter from Mega Man. So, transmutation should be changed to limited transmutation, due to only working on specific objects, while durability negation/petrification(?) should be added to the blue wisp. Pretty much every character who gets their transmutation resistance from blue cube also needs it taken away (AKA most of the characters in Team Sonic racing), and replaced with resistance to the appropriate effects.
When it’s used on anything that’s not a blue ring or blue cube, the entity is not transformed into a cube, just encased in one, lowering their durability enough to be destroyed with a single touch. This is consistent with how it worked in Colors, where it just instantly killed all nearby enemies. Essentially, it’s the Crystal Hunter from Mega Man. So, transmutation should be changed to limited transmutation, due to only working on specific objects, while durability negation/petrification(?) should be added to the blue wisp. Pretty much every character who gets their transmutation resistance from blue cube also needs it taken away (AKA most of the characters in Team Sonic racing), and replaced with resistance to the appropriate effects.
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