- 16,932
- 7,380
You very much can't scale AP to damage numbers like that, nor can you assume any sort of correspondence between damage numbers and atoms in the universe. I can go into Destiny, abuse buffs and debuffs, and end up shooting Black Spindle for >1 million damage a shot, it doesn't mean that it instantly demolishes anything from a game using more reasonable HP sizes. I'd want to see these "calculations" that can equate random numbers in a video game to real life bullets anyways, especially when you can get a gun ingame and hit for low hundreds with it.