• This forum is strictly intended to be used by members of the VS Battles wiki. Please only register if you have an autoconfirmed account there, as otherwise your registration will be rejected. If you have already registered once, do not do so again, and contact Antvasima if you encounter any problems.

    For instructions regarding the exact procedure to sign up to this forum, please click here.
  • We need Patreon donations for this forum to have all of its running costs financially secured.

    Community members who help us out will receive badges that give them several different benefits, including the removal of all advertisements in this forum, but donations from non-members are also extremely appreciated.

    Please click here for further information, or here to directly visit our Patreon donations page.
  • Please click here for information about a large petition to help children in need.

Freezing Feats

Status
Not open for further replies.
Messages
104
Reaction score
38
We have many pages for calculations, and I am very impressed by them, like the explosion yield calculations page, because the formula derived from the NewMark report is extremely impressive.

I have spent hours researching these pages and have come to many debunks and also many improvements. And I will discuss one here.

Please enjoy my report.

We must add a page called "Freezing Calculations"

This is a extremely common trope in fiction that deserves its own page. I will make one below that accounts for many different scenarios.


Freezing feats are a common trope in fiction, where characters may solidify a body of water, freeze other humans, or even freeze the surrounding air. At a surface level, these feats may appear straightforward and easy to quantify, but in practice, they present a wide range of complications that make scaling difficult. However, these feats are entirely calculable. This page will go into depth regarding how to calculate them, which method to use, and how to apply them.

The Formulas​

Specific Heat Capacity:

Q = M × C × ΔT

  • Q = Heat energy
  • M = Mass
  • C = Specific heat capacity
  • ΔT = Change in temperature
Latent Heat:

Q = M x Lf

  • Q = Heat energy
  • M= Mass
  • Lf = Latent heat of fusion
Lf changes between different phase changes.

  • Solid - Liquid (Lf)
  • Liquid - Solid (Lf)
  • Liquid - Gas (Lv)
  • Gas - Liquid (Lv)
  • Solid - Gas (Ls)

Applying These Formulas​

Step 1: Cooling to the freezing point

If an object begins above its freezing point (liquid or gas), you first have to calculate the energy required to cool it down to that point using:

Q = M × C × ΔT

This accounts for the heat loss or gain. It's the reduction or increase in temperature without a phase change.

A phase change is:
  • Solid - Liquid (melting)
  • Liquid - Solid (freezing)
  • Liquid - Gas (vaporisation)
  • Gas - Liquid (condensation)
  • Solid - Gas (sublimation)
Step 2: Phase change (freezing)

Once the target reaches its freezing point, or melting point, additional energy must take place for a phase change:

Q = M x Lf

This is the latent heat of fusion.

These are the formulas.

Different Scenarios​

There are many different scenarios of freezing feats. The most common being freezing water or air.

Freezing Liquids

This is the most straightforward and common type of freezing feat.
  • Cool the liquid to its freezing point:
    Q = M × C × ΔT
  • Apply the phase change (freezing):
    Q = M × Lf
The total energy is the sum of all required steps.

Freezing Gases

Freezing gases is more complex than freezing liquids, so multiple steps are definitely required.

Cooling the gas to its condensation point:
Q = M × C × ΔT

Condense the gas into a liquid:
Q = M × Lv

Cool the liquid to its freezing point:
Q = M × C × ΔT

Apply the phase change (freezing):
Q = M × Lf

The total energy is the sum of all steps.

Freezing gases requires far more energy than freezing liquids.

Freezing Solids

In some cases, a object may already be at or below its freezing point, but is further cooled. For example, turning a solid object brittle:

Cool the solid further:
Q = M × C × ΔT

No phase change is required unless shown in the feat.

Initial Temperature Assumptions​

The initial temperature of objects is often unknown, and so for most cases, we must assume it.
  • Water: 20°C
  • Air (room temperature): 20°C
These are the main initial temperature assumptions we go with, but may change based on weather, and other factors. The total energy required to freeze a substance is highly dependent on this value, as it determines the difference in ΔT.

Time (Instant vs Slow Freezing)​

Time is a big factor in interpreting freezing feats.
  • Gradual freezing:
    Energy is dependent on time, heat dissipates naturally into the environment and energy output by the character is lowered.
  • Instant freezing:
    The same total energy is removed in an extremely short time frame, implying a much higher power output.
While the total energy (Q) remains the same, the rate of energy transfer differs:

Power= Q / T
  • Q = Heat energy
  • T = Time
However, for instant feats, we do not use the timeframe in which they're done and instead assume 1 second. Due to extremely high numbers coming from them.



Please enjoy my report.

:cool:🤙
 
I believe you can find temp change stuff here
 
Since you did not obtain permission from any staff member before posting this in the staff only thread, I will be moving it to the CRT section. Next time, before posting any thread in the staff-only section, you must ask permission from a staff member.
 
Since you did not obtain permission from any staff member before posting this in the staff only thread, I will be moving it to the CRT section. Next time, before posting any thread in the staff-only section, you must ask permission from a staff member.
I did not know I needed permission to post in the staff-only section.
 
I did not know I needed permission to post in the staff-only section.
It's literally written there explicitly. If you had just looked at top.
Discussions regarding important wiki projects, policy or explanation page revisions and controversial revisions.

Board activity is allowed for VS Battles wiki staff and highly trusted members only, unless stated otherwise. Derailing is heavily discouraged.
 
All of this is in the Calculatoons page already. I don't love the idea of eviscerating one page to spread it out across many different pages. It's pretty bad already, I think this would make it worse.
 
All of this is in the Calculatoons page already. I don't love the idea of eviscerating one page to spread it out across many different pages. It's pretty bad already, I think this would make it worse.
No bro, the calculations page is very good, but it is not good for this bro. It is too basic.

You add mine to the calculations page, and it'll look better.

But bro, they already did this with "Storm feats" and "Projectile dodging feats" so I think it is good idea to spread it around.
 
No bro, the calculations page is very good, but it is not good for this bro. It is too basic.

You add mine to the calculations page, and it'll look better.

But bro, they already did this with "Storm feats" and "Projectile dodging feats" so I think it is good idea to spread it around.
I don't want the page to be longer, either. I don't mind it being basic. I even think basic would be better.

I mentioned that I think we're bad enough about "spreading it around". I think it is bad and that it is already a bad idea. I would prefer to have things listed concisely in a consolidated place. That's my opinion on it.
 
If you don't mind my asking, why are you talking like that, brother? You sound off.
Because bro, I don't want to sound like a robot so I stopped using Chat GPT for my sentences sometimes. Because they made fun of me for it.
 
OP got banned and this thread seems to be on ice, don't think we're gonna get anything out of this.

Should it be closed?
 
Status
Not open for further replies.
Back
Top