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Not sure if this was ever brought up, but I doubt it.
Basically, the move Detect allows the user to dodge most attacks for a turn. This includes moves like Solar Beam, Signal Beam or Mirror Shot, which move at the speed of light.
However, when it comes to either Max Moves or Z-Moves, Detect doesn't allow the user to fully dodge the move and takes a third of the damage instead, even with moves like Breakneck Blitz which they should be able to dodge just by moving to the side.
Does that make Max and Z-Moves FTL, or do we count it as a game mechanic because in game Detect is just Protect with another name?
Basically, the move Detect allows the user to dodge most attacks for a turn. This includes moves like Solar Beam, Signal Beam or Mirror Shot, which move at the speed of light.
However, when it comes to either Max Moves or Z-Moves, Detect doesn't allow the user to fully dodge the move and takes a third of the damage instead, even with moves like Breakneck Blitz which they should be able to dodge just by moving to the side.
Does that make Max and Z-Moves FTL, or do we count it as a game mechanic because in game Detect is just Protect with another name?