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Oftentimes in fiction, feats of outrunning or dodging "missiles" tend to grant many fictional characters vastly absurd speeds (Hypersonic). The reason is, as is a common mistake among users, most missile speeds are taken from ICBMs and the like. ICMBs in the Cold War here in real life travel at 5000 m/s or greater. Those are Hypersonic.
Side note: The reason why they moved at that speed was so they could not be intercepted by another country once fired, and accuracy was not too important, as the impact would most certainly get the job done. Not to mention a singular ICBM wouldn't be fired by itself. It would be a waste and of course, while harder to detect, if spotted, logically a force would try to make it even harder for their enemy and launch 30 of them all over the place instead of 1.
Most "missiles" in fiction (from the ones Tracer or Quote dodge, to countless others) are not ICBMs. They are fired by an enemy (mech), vehicle, or weapon (a launcher), not like the Hypersonic, silo-based ones in reality. Just like with real lightning vs magical eletricity.
Creators of a fictional verse, especially video games, often misuse the word "missile" in their vocabulary. An author or an entry level editor at a video game studio doesn't care for using the most technical terminology, especially as far as indexing a character is concerned.
Due to this mistake, whether by translation error (many anime and manga series, as well as Cave Story , where Quote is from, an indie game from Japansese creator Pixel) or a user's confusion, reaction/combat speeds and feats are often greatly taken out of context. So we are left to determine what the hell they are trying to tell us is being fired or launched. Is it an ICBM? Doubt it, unless it's some Cold War-Modern Day era verse. Or was it an RPG-7 rocket? Was it some form of fictional, heat-seeking missile, that turns in multiple directions on the fly, like those in Star Wars? However it was done, we've overlooked it by mistake.
In conclusion, not all rocket projected explosives travel anywhere near these speeds, and in most fictional verses, when a character dodges a "missile", the term that should be used for handheld weapons is "rocket propelled grenade" or RPG for short. An RPG-7 or other ballistic explosive (like the M72 LAW) should be the standard thing for handheld rockets, if we want to avoid calc stacking (calcing a rocket, then use that for calcing a reaction speed, etc) using real life examples such as those would be ideal, in my opinion. For vehicles we should use known similar types of projectiles. If it's more like a tank, maybe just use the Abrams, or other military use explosive.
Side note: The reason why they moved at that speed was so they could not be intercepted by another country once fired, and accuracy was not too important, as the impact would most certainly get the job done. Not to mention a singular ICBM wouldn't be fired by itself. It would be a waste and of course, while harder to detect, if spotted, logically a force would try to make it even harder for their enemy and launch 30 of them all over the place instead of 1.
Most "missiles" in fiction (from the ones Tracer or Quote dodge, to countless others) are not ICBMs. They are fired by an enemy (mech), vehicle, or weapon (a launcher), not like the Hypersonic, silo-based ones in reality. Just like with real lightning vs magical eletricity.
Creators of a fictional verse, especially video games, often misuse the word "missile" in their vocabulary. An author or an entry level editor at a video game studio doesn't care for using the most technical terminology, especially as far as indexing a character is concerned.
Due to this mistake, whether by translation error (many anime and manga series, as well as Cave Story , where Quote is from, an indie game from Japansese creator Pixel) or a user's confusion, reaction/combat speeds and feats are often greatly taken out of context. So we are left to determine what the hell they are trying to tell us is being fired or launched. Is it an ICBM? Doubt it, unless it's some Cold War-Modern Day era verse. Or was it an RPG-7 rocket? Was it some form of fictional, heat-seeking missile, that turns in multiple directions on the fly, like those in Star Wars? However it was done, we've overlooked it by mistake.
In conclusion, not all rocket projected explosives travel anywhere near these speeds, and in most fictional verses, when a character dodges a "missile", the term that should be used for handheld weapons is "rocket propelled grenade" or RPG for short. An RPG-7 or other ballistic explosive (like the M72 LAW) should be the standard thing for handheld rockets, if we want to avoid calc stacking (calcing a rocket, then use that for calcing a reaction speed, etc) using real life examples such as those would be ideal, in my opinion. For vehicles we should use known similar types of projectiles. If it's more like a tank, maybe just use the Abrams, or other military use explosive.