Ok I am back, I lowkey realized I put the Yozakuras through a higher difficulty version of the infinity castle arc since Muzan has more moons than in canon + the Yozakura have less numbers than the corps (since weak slayers fought alot of the lower moon bums), so thats pretty funny.
This is gonna be long ig.
how does the GPS work? in real life, a GPS works by having a bunch of satellites broadcast radio signals with information about their time and orbital position to a receiver. but that wouldn't fly in the infinity castle, since its a pocket dimension with no satellites or radio towers of any kind to broadcast a signal. if it's tech-based, then it should just not work at all.
Its probably peer to peer based. Since the Yozakuras have used their rings gps as well as comms even when theyre fighting in locations where all external satellite + radio communications are blocked such as Makoto Kawashita's underground skeleton island base as well as Momo Yozakura's Battleship.
If his concealment erases his battle spirt or conceals it hella good like Tanjiro then Akaza would immediately just spam this until he's dead
If it doesn't then compass needle and fight functions like normal and makes it really hard for him to kill him
Akaza's compass doesn't just pick up bloodlust, it picks up your battle spirit, which is just your intent to fight or attack. The only way to counter it is to completely erase your will to fight and essentially fight Akaza in a state between consciousness and unconsciousness, where you attack without thinking, like you're not even in your own body. concealing your emotions while still feeling them wouldn't work. and battle spirit is also proportionate to both physical power and willpower. basically, the stronger you are in terms of physicals and/or mental strength, the easier it will be for Akaza to read your movements and target your weak points, like his punches and kicks are being pulled towards them like magnets.
if Akaza starts off serious, which he probably will if his opponent is powerful enough (like how he immediately locked in when Giyu unlocked the Mark and matched his speed, or how he resorted to using Afterglow and spamming Danmaku shockwave bullets when he started losing the fight and felt actually threatened), then he'll immediately resort to spamming Afterglow (which uses the shockwave bullets that can stretch up to hundreds of meters in the anime), and will continue to do so until his opponent is wounded or exhausted. And if Kyoichiro closes the distance without getting hit, then his Compass is gonna make it incredibly annoying to actually fight him, because he always targets weak points and vital spots, and the Compass gives him a form of precognition that pretty much tells him when he needs to do what to win.
if Akaza can't beat him, then I'm willing to bet he'd still exhaust Kyoichiro and force him to use his strongest techniques. demons can telepathically transfer information to one another, even knowing about and being able to nullify poisons they never felt just from the knowledge that it was used to kill other demons. Whether the demons themselves do this, or it's just Muzan sending other demons telepathic messages is unknown, but either way I think it's likely that Kyoichiro's next opponent will know all about his moveset.
Ok so Yozakuras (Hulang too in this case cause Kyo scales above her in this) are able to hide their presences / emotions in general from detection. The Extrasensory of Yozakuras have and resist lets them pick up
on intent too. But they aren't emotionless husks like STW Tanjiro when suppressing their ability to be sensed. So I think this at least weakens the potency of Akaza's battle spirit detection instead of shutting it down entirely. Like Akaza might look at Kyoichiro and initially think he's about to fight a fodder bum. Rather than Kyoichiro's hypothetical unsuppressed Battle Spirit
in this case (Where Kyo really wanted to spook Taiyo) which would send chills down Akaza's spine and make him take Kyo seriously. The problem is with boxing Kyoichiro is that Kyoichiro out ranges as he's got Kilometers of range. He can coat the ground in void (his blooming), which is endlessly duplicating Black metal which will deconstruct Akaza on contact which he can coat the ground with to make himself hard to approach, coat his attacks in it, danmaku and make it erupt on the ground. Compass Needle is a boon but Akaza can still be hit. Case in point Slayer Mark Infinity Castle Arc Tanjiro tagged Akaza a bunch of times (prob cause Akaza has regen and didn't have to stress about actually suffering consequences for damage). And Akaza's Kyoichiro's first opponent. He won't know that Kyoichiro's void is fatal to him. Kyoichiro's Arachne Goddess Web is also an omnidirectional barrier that Kyoichiro can boost its durability to 27 Megatons by coating it in Void. Akaza can only punch and shockwave. Kyoichiro can also send his
sub cellular precision paralysis attacks through his Goddess web shield without consequences. His threads can also be smaller than the eye can see to allow him to cut his opponent while they dont know whats happening to them + his shields are invisible if you read his profile.
Kyo could also do this then spawn void inside the ball to kill Akaza. If Akaza doesn't get to directly damage Kyoichiro much then Kyo won't be very tired cause of his self sustenance type 3. In energy exertion Kyoichiro's pretty set. If compass needle doesn't work then its a much shorter case of Kyo popping a shield then attacking Akaza through the shield for free as Akaza tries to danmaku.
Douma has 8 ice clones around the same strength as he himself is as well as a giant Bodhisattva. Can see take on being jumped and resist -196 cold temperatures?
Doma is an incredibly annoying opponent to deal with. I mean, he can spawn up to six or more ice clones that can use the exact same techniques with the exact same output, and can constantly produce cold air and AOE ice attacks that completely freeze their surroundings. Doma's main weakness is his playful nature and the fact he never goes all out, but he's not an idiot. he knows when he's in trouble and when to get serious. when he's pressed, he'll immediately spawn his giant Boddhisatva, accompanied by his clones, and himself spamming freezing AOE attacks from all directions. the Boddhisatva's cold air can instantly freeze someone solid even in an incredibly weak state, and inhaling the warmer air from the clones is still enough to freeze your insides. i'd give this one to Doma.
This wouldn’t work because Douma would just eventually teleport out of it with Nakime’s help if she just leaves him and he’s truly stuck.
(Also Demon Physiology page has size manipulation so he can just shrink himself to escape it)
Why would he be helpless though. He resists his own attacks and cold temperatures.
As I said, Futaba's not letting the -196 degree air ever touch her.
As she can repel it all by making an Aikido barrier around herself. Post TS instead of doing tons of hand movements constantly she can just do it once and have an air barrier all the time too. She also
has her Blooming to just absorb that cold air. Her blooming can absorb even physical substances like Nanao's slime or Shion's Steel Spider nets. So as goofy as it sounds she may just absorb Douma's clones and use them as fuel for her damage boost. Also Futaba LS diffs allow her to abuse
Jinpu in a way she couldn't in her own verse (cause there alot of people contend with her LS). Which is a technique revolving around exerting downwards force thats just a casual gesture of her pointing her fingers down. So Futaba could point her finger down and make Douma's
clones completely immobile and his gasses unable to spread throughout the room properly (could futaba crush Doma into liquid or powder this way the same way crushing a diamond is a matter of LS Since its over 1 trillion tons vs a few hundred? probably idk KNY fans can comment on this point. This reminds me of that Deku thread going on rn). Futaba's means of defense are omnidirectional too. If Douma opts to change his tactics and fight physically then Futaba will ragdoll him with wind alot, reflect him and bubble him. I mention attack reflection not cause Douma is getting damaged by his own ice if hes stuck in the bubble but actually that he lacks the means to get out of it, cause he cant just make an ice spike and stab out. With Nakime. Isn't her gimmick making portals via doors rather than directly teleporting someone? Futaba could just shrink the Aiki ball to where Douma gets squished like a soccer ball, so Nakime would be teleporting the whole ball and still cant get him out. Futaba does have Small Size type 3 precision with her Base Aikido. Being able to use it against individual pieces of bacteria and she states that viruses and bacteria have auras that can be sensed like humans. Futaba also has microvision to see Doma at that tiny size. The dumbest yet reasonable thing Futaba can do here is stuff him in a ball and take him with her to one of the Yozakuras that can actually kill him like Shinzo, Kyoichiro or Nanao. She can levitate and has mid air mobility + acrobatics so Nakime's not catching her off guard with a portal a second time.
Zohakuten has like a dozen wood dragons that can all spam the shit out of different Blood Demon Arts. Hell technically theres actually 2 more Demons that can fight alongside Zohakuten such as Urami and Hantengu. Although Hantengu is a coward so only Urami.
Also you brought up a good point. ALL the demons there would have knowledge on what the Yozakuras are capable off and what their abilities do due to shared memories. Muzan himself would have a field day with prep time and prior knowledge from all that.
He does but I unironically see Shinzo brute forcing through all that from being 10x stronger than him and Destroy having its own weakpoint detection + Dura neg. Shinzo could see a cell sized weakpoint on your body and unironically exploit that and rip you apart. Plus every demon in the castle is at least moderately scary to normal person. I say this cause Shinzo's motivated by fear so his info analysis instinctive action and senses will be boosted fighting. Was gonna respond to Matchmetej's point but then you cleared up you talked with em off site. This prob does end in Zouhakuten dying but Hantengu runs. Shinzo and Kengo are likely the first to win and help out in other places. Also Shinzo could briefly use his True Spring Blooming to heal either of them if they take damage of any kind so they'll be practically at full power again. Thinking about it like that, TSB Kengo could get used here (if Shion figures out the solar radiation weakness of common demons hypothetically kengo could generate it with his subjective reality but lemme not get ahead of myself) then Shinzo just heals kengo after.
Edit: If Hantengu is even mildly close. like a couple hundred meters. Shinzo and Kengo would just sense its presence and chase him down to finish him off ideally.
Disarming Kokushibo wouldn't really matter because his sword his just his flesh and can just instantly create a new one
Although idk why they would clash in the first place because Kokushibo spams the hell out of his crescent moons and every single one of his breathing styles is a spammable giant long-range moon crescent danmaku. Transparent World also allows him to see Taiyo in slow motion alongside x ray to predict his attacks.
All his attacks are also slashing based attacks so they're all going to be deadly
Fair. Although since Kokushibo's going to be range spamming with Danmaku. Wouldn't be in Taiyo's best interest to opt for vaporization with his energy blasts or electric blasts since Taiyo's got kilometers of range in TSB? Just avoiding trying to compete in raw sword skill. Taiyo would realize fast the battle is unsustainable if he finds himself constantly parrying against someone who can infinitely attack. Kokushibo's attacks being slashing is bad but Taiyo's durability in TSB is a no sell above his 3.09 Megaton AP which upscales from the fact he achieved it while being tickled (not joking). So if Taiyo's crazy or thinks its the best bet maybe he can stepping on flowers + amaterasu charge at Kokushibo to
vaporize him once he lands his hit or clashes against his blade even if he must take damage to do so. I think if Taiyo squeezes a win its extreme diff no matter what tbh. In the event Taiyo wins if he can get to Kyoichiro or Shinzo then he can be healed up to full power though.
In a fight of pure swordsmanship, this has to go Kokushibo. he has 500 years of experience of constant fighting, along with incredibly annoying ranged AOE attacks that he can spam from dozens of meters (and probably more), with each of these attacks having the ability to get amped by the Longsword to the point they're an insta-cut and blitz over people on Kokushibo's level. his other speed amps should also be better, as the Transparent World sees everything in slow motion, and gives Kokushibo the ability to predict his opponent's moves by observing their muscle contractions and lungs expanding. so dodging a bullet and keeping his distance to avoid getting LS-diffed shouldn't be an issue. not to mention the insane information analysis going on, with Koko being able to read a person's entire genome in a single glance and deduce their bloodline to estimate their overall strength without even interacting with them. there's also the issue of his monster form, but i don't think Taiyo gets that far.
I agree on the skill and blitz points. But Kokushibo would lack prior knowledge on Momo's bullet. If Koko regenerates from a bunch of Taiyo's attacks. Would he have much reason to assume a bullet now is gonna be what does him in? A Taiyo victory is pretty predicated in Koko not going all out since he kinda slowly builds up to using his whole arsenal.
JackGOAT makes too good of an argument. From what I've heard about Yozakura, I think they'll eventually find and kill Nakime, and then it'll be Gabella.
Don't get too ahead of yourself since the convo just started. but honestly getting through the Moons is by far the hardest part. I think if most of the family (Particularly TSB Shion, Nanao, Kyoichiro and Shinzo) at least gets the fight Muzan in any capacity they have a bunch of wincons against that guy. If Nanao + Shion find nakime they can probably bio manip her into forcing them out of the castle like what Yashiro did in canon kinda. If the Yozakura lose it'll be cause they never got to fight Muzan strangely enough.
I swear skill was only discussed like once and it was Kokushibo skill cooking Taiyo's skill
There probably is a skill discussion to be had with how Shinzo, Kyoichiro and Futaba fair in their battles but their ability sets are just way more important tbh. Yozakuras have cracked teamwork but that’s why Muzan is splitting em up.
Gyokko has transmutation and can instantly turn people into a fish from a single touch. I wouldn’t really count him out if you factor in that some of the Yozakuras would be really fatigued or injured from their fight if they win against their Upper Moon alongside Gyokko having prior knowledge on what they do due to shared memories so he’d go for that instantly. He can also summon an entire fish army like he did in the SSV arc and jump them.
Honestly I wouldn’t even be surprised if he summoned dozens of fish armies to interrupt their fights and help attack the Yozakuras since there were dozens of them invading the SSV on their own.
Daki also has her own BFR incapacitation so there’s that.
How long would it take to disperse that entire army alongside stamina wasted on them. Do they resist illusion and sleep/dream hax? Also all the other Demons and Muzan can develop a resistance against her Poison/sleep gases due to shared memories if used on those fodders since Douma has shown to abuse shared memories from the Mount natagumo fight to develop his own resistance against Shinobu's above lethal dosages.
The thing here is the speed equal rules, where Muzan is getting his combat speed lowered to that of the MHS+ Yozakuras I think. While since the moons and other demons are Muzan's equipment and not a team profile. Muzan stays the one being equalized down. And his equipment thus get slowed down by a comparable multiplier + Enmu Gyokko and Daki would be slower than Nanao even in speed unequal. They may just pull up, try to pull off one of their gimmicks then get negged before they can do em or can pasted from the AP gap. Nanao also has two stacking blitz amps from blooming and true spring blooming. Someone might need to clarify on this further, cause it'd be awkward if Akaza and Doma are under that basis 10x slower than Muzan and Koko. Edit: Which would be a little lame but the focus is supposed to be Muzan.
Eh my rough guess would be 30 minutes through the sheer numbers. Every Yozakura resists sleep hax but not dreams and illusions (But they can resist mind manip if thats the mechanism the illusions are based on). (Irrelevant Joke comment I wanna add but Shion managed to stay up for a month straight playing video games) Illusions could possibly be negged by Nanao's purification type 3 or not relying on vision but rather just extrasensory against much weaker opponents.
Nanao can also make an army of his own clones (comparable to his own strength). As well
as slime monsters (Which are 8-A+ which is enough for the absolute bum demons). Which Nanao can switch consciousness with said clones at any time. Nanao could also biologically absorb demons if he wants to get rid of em that way too. And he teams with Shion to make illusions and camouflage of said clones so among the clones you don't know which ones are real. Shared memories for the demons against Nanao's poison hax is helpful. But it is just resistance and not outright immunity. Nanao can just raise his dosages over and over again while his AD makes his poison gas, perception gas and sleep gas more potent the longer he fights
If they also die as well then the remaining alive Yozakura members will fight Muzan and Nakime. I dont even know if it's worth it for them to fight Nakime rather than jumping Muzan.
Its also hard to decide who wins what because ALL the demons there will have knowledge on what every yozakura members can do or how strong they all due to shared memories so they'd have prior knowledge and prep time against it naturally.
I will say Shion + Nanao can also gain knowledge on everything the demons can do as the battle goes on as well while letting them know who's the strongest. Shion’s info analysis is something she always does. Taiyo has a telepathic link with Kyoichiro via Chizakura blood too.
Fighting Nakime is primarily feasible if it’s futaba + Nanao and Shion. Futaba can use her wind like a vaccum cleaner and drag her to them through all the infinity castle obsructions she tries to make then lets nanao get their mits on them. But fighting muzan is the easier way to win.