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OMORI Verse development thread

Omori and Real World Aubrey's boss fight animations are good images for their profiles, but I'm struggling to find good images to use for the main party.
 
Omori and Real World Aubrey's boss fight animations are good images for their profiles, but I'm struggling to find good images to use for the main party.
Let me try and find some official arts of OMOCAT or hidden game pictures(?) and be back for a minute...
 
Omori and Real World Aubrey's boss fight animations are good images for their profiles, but I'm struggling to find good images to use for the main party.
Dream World Aubrey : This

Dream World Kel : This(We could cut the part of Calliope(Vtuber) and use Kel) or this

Dream World Hero : Damn, I can't find even a standing position art for Hero.

If not

Maybe this will work : "Release Energy" Animation of the Dream Party, the timing of the gif: them standing on a lane will probably work although it's very small(this part). And let's tell someone who is good at editing the gif or I could just do it myself.
 
Aubrey destroy a cube of iron

Method 1
gg3Z6SN.png

Red Line = 76pxl | 1.9
Blue Line = 180pxl | 4.5
Volume = 91.125m^3 or 91125000cm^3
Violent Fragmentation of steel = 568.5 j/cc
Energy = 91125000*568.5
Energy = 51804562500 Joules (8-B)

Method 2
RLOpwd0.png

Red Line = 118pxl | 1.49
Blue Line = 180pxl | 2.27288135593
Volume = 11.7416815789m^3 or 11741681.5789cm^3
Violent Fragmentation of steel = 568.5 j/cc
Energy = 11741681.5789*568.5
Energy = 6675145977.6 Joules (8-C)
 
I think you should put it in a blog post and onto the calculation evaluations thread.
 
A member of the calc group has to approve it.

Having it in a blog also makes it easier to link on the profiles.
 
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I'll just ask you here for the sake of doing it faster, is that cube technology or something? From the looks of it and considering it explodes you should probably give it 30% hollowness or whatever. Second height is safer, RPG Maker games obviously have distorted perspectives so I'd prefer using something consistent like the player characters rather than a background object.
 
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Dream World Aubrey : This

Dream World Kel : This(We could cut the part of Calliope(Vtuber) and use Kel) or this

Dream World Hero : Damn, I can't find even a standing position art for Hero.

If not

Maybe this will work : "Release Energy" Animation of the Dream Party, the timing of the gif: them standing on a lane will probably work although it's very small(this part). And let's tell someone who is good at editing the gif or I could just do it myself.
Made a little gif of dream hero, kel, aubrey standing on the "Release Energy" attack. It could put in a profile or not.
release-energy-hero-standing.gif
release-energy-kel-standing.gif
release-energy-aubrey-standing.gif
 
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I'll just ask you here for the sake of doing it faster, is that cube technology or something? From the looks of it and considering it explodes you should probably give it 30% hollowness or whatever.
I see no reason to reduce volume. This cube is made by crushing cars into something cubical
 
I see. Still, it's likely not perfectly compacted judging at a glance so reducing by 15/10% would be a good idea
 
By the way, Armor, could you look at the climbing calc? Someone said the low end was good but said person also wasn't a calc group member.
 
RPG Maker verses often gotta stick with an Unknown, Hylics 1 does here and when I get off my lazy ass and make Space Funeral pages it's likely gonna be Unknown too. Maybe if they fight some sort of animal-like being you can scale them to that animal?
 
I know Space Ex-Boyfriend can use a laser gun, but there's no proof it's an actual laser and while it can miss, there's no miss animation.
 
Honestly I can agree with a "possibly FTL" slapped on there since it's very vague, I just can't agree with a full-on rating.
 
In that case, I think the profiles are just about ready to be shipped out. I just need to make a few small adjustments and add full descriptions to Sunny and Aubrey's profiles. I'll make profiles for Kel and Hero later.

Edit: Also, I need a good image for Sunny's profile if someone can find one.
 
I just realized that the Pocket Reality Manipulation stuff would just be Reality Warping in context.
 
The video that showcases the skills for this game has inexplicably caused my computer to freeze four separate times in a row at this point, all at Kel's section. Very annoying when trying to make profiles.
 
The video that showcases the skills for this game has inexplicably caused my computer to freeze four separate times in a row at this point, all at Kel's section. Very annoying when trying to make profiles.
KEL's Skills :
Annoy - Makes a friend or a foe ANGRY.

Rebound -Kel deals damage to all foes (Has the animation; Kel's ball bounces everywhere!)

Flex - Kel deals more damage next turn and increases HIT RATE for his next attack. (When he flexes, he feels his best the damage that he deals will be more unnerving after that. Only one turn.)

Run N' Gun - Kel does an attack based on his SPEED instead of his ATTACK. (Some kind of animation; shows the battle portrait of Kel has many very small lines going up, meaning that he is running and tries to shoot his enemy with his ball if it's my image.)

Curveball - Makes a foe feel a random EMOTION. Deals extra damage to foes with EMOTION. ("{Enemy's name} is thrown for a loop". Animation; his ball passed through the left of the battle screen and went down on enemy's top from the top screen. It can make the enemy feel happy, sad, or angry but it's random, can also deal more damage to an enemy who has any emotions)

Ricochet - Deals damage to a foe three times. (Has the animation; his ball bounces diagonally in the battle screen three times, stating "Kel does a fancy ball trick!")

Megaphone - Makes all friends angry. (States "Kel runs around and annoys everyone!". Don't know if he used this against the enemy in canon, if it's applicable)

Can't Catch Me - Attracts attention and reduces all foes' HIT RATE for the turn. (States "Kel starts taunting the foes! All foes' HIT RATE fell for the turn!". Enemies will likely miss due to him bringing attention and made their hit rate fell.)

Rally - Kel becomes HAPPY. Kel's friends recover some ENERGY and JUICE. (States "Kel gets everyone pumped up! Kel feels HAPPY! Everyone gains ENERGY!", will show the animation of Kel wearing a party hat blowing a party horn. He can't just become happy, but can also recover his friends' energy and juice that will be used for battle.)

Comeback - Makes Kel HAPPY. If SAD was removed, Kel gains FLEX. (States "KEL cheers on {friend's name}! {Friend's name} feels HAPPY! Has the animation where Kel pose his finger on his chin, showing a charming smile and letting his tongue out. if he makes himself happy while he is sad, he'll regain Flex and deals more damage than he did before.)

Tickle - All attacks on a foe will hit right in the HEART next turn. (When Kel tickles his enemy, it will let its guard down. With that, damage that does to his enemy by his enemies will always be critical only in the next turn. Don't know if Kel can attack the enemy while tickling them)

Juice Me - Heals a lot of JUICE to a friend, but also hurts the friend. (Kel passes the COCONUT to {Friend's name}! {Friend's name} recovers {number} JUICE. Don't know if used against the enemy, but was used when using an item bug where you can use Juice Me against the enemy)

Snowball - Makes a foe SAD. Also deals big damage to SAD foes. (By throwing snowball at the enemy will make them sad. Deal even more damage when the enemy has sad emotions)
 
Greetings fellow debaters relevant to Omori. I have made currently unfinished profiles for Basil and Something that have differences to what is already established here, as I made them before profiles of Omori characters were being publicly developed. Please analyze if errors are on the profiles, especially pay attention to the note near the bottom justifying the most notable power rank.
 
Yeah I think the current ratings are safer, if the Earth's size varies then I don't think it should be used at all, "tremendously bigger" doesn't mean planet sized. The same inconsistencies make the MFTL+ rating unsafe imo
 
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