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okay, that I totally get and agree with.Antvasima said:Again, destroying the entire spacetime continuum is likely taken as the entirety of this reality. I definitely don't think that we should do any unreliable upgrades based on subjective speculation.
Omega Flowey can ruin your game, forever. Chara only brought it back when you sell them your soul. The only reason Flowey allowed you to continue is because he enjoyed torturing you and thought you could never win. Remember, when you start up the game to fight Omega Flowey/restart after dying to Omega Flowey, you're not coming back through Determination. He's bringing you back so he can kill you, again.Undylan said:Chara could ruin your game forever unlike omega flowery. The Six Souls may have never stop Chara as well.
Yes. The fact that Chara is effectively the power of 1-2 human souls (Chara is just hijacking Frisk for most of the game), while Omega Flowey is the power of 6. There's also the fact that at the beginning of the genocide route (after killing Toriel), Flowey lays out his plans to Chara and says that he has a way to become even more powerful than them/make them more powerful than they are, now (stealing the six human souls). Flowey also trusts Chara at this point, so there's no reason he would lie.Undylan said:But is there anything that proves Omega Flowey is more powerful then Chara?
Well, to be fair, Chara was the person he cared for most in life, and he thought now that he was a murderous psychopath too, the two of them could finally be super happy, together.SaikouTouhou said:Yes, Flowey. Good idea to trust Chara of all people, it's not going to end in death again or anything.
It's not because of that. It's because Chara was supposed to destroy all timelines until nothing was left, and you'd have to be able to destroy more than one at a time to get rid of infinite possible timelines (i.e. Anti-Monitor).Antvasima said:Hmm. I am uncertain. I have not played the game, but easily destroying a single timeline should not remotely be conclusive proof for 2-A, much less Low 1-C.
Well, that and Chara destroys existence, leaving nothing left, and only offers to restore it if the player offers up their soul. Technically, Flowey does this too, but he brings you back in order to torture you.Squid peanut said:It basically seems to stop Frisk (the player) from going to any other timelines
It's sort of like a Genesis Frog case. There is sort of one "base" or set of blueprints for a universe, but there exists every possible outcome and possibility of said universe in different timelines. Every timeline has a Papyrus, a Sans, an Undyne, etc., but each timeline is different in some way, albeit slight.Antvasima said:That is true, if there are infinite timelines, but if said timelines simply represent the number of players/versions of the gameplay that is a very different story.
Is the reason for that the hypothesized number of universes in our multiverse?Antvasima said:All the possible outcomes of the fame still do not remotely amount to an infinite number. It stays firmly within the 2-B territory.
It's not limited to the "game". It's every variation of the universe. I used the characters as an example because the player meets them every time, but the world isn't limited to the Underground, as it's explicitly something that affects everything in the universe.Antvasima said:The point is that all of the possible variations of even an advanced game should probably number in the tens of thousands at best. 10^500 is an unfathomably large number.