ArgentDragonPluto
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I'm not sure how to exactly answer that, but Ontological Manipulation as a power is meant to deal with manipulating the status of existence itself rather than the mechanisms behind it. I guess it could be interpreted as manipulating the idea of "How?" too?I looked it up and basically ontology is the philosophical study of being. Basically what you're suggesting here is the manipulation of the idea of "Why?" whereas Conceptual Manipulation is essentially the manipulation of the idea of "How?"
I wouldn't exactly place it as inherently 1-A and above, since I think it could also apply to "base" layer (tier 11 to low 1-A). For example, I'm pretty sure KH has an infinitely layered downward hierarchy from what I've been told, which is why it's characters are as examples under "Users". So, a 3-D or higher being could make someone else inferior same way a 1-A being would make someone else inferior.It is a bit similar Conceptual Manipulation, though I think this would be inherently 1-A, like Type 1 used to be, since the philosophy behind this is much more explicit. "Essence" as a concept is pretty geared towards being like that given its objective and more intrinsically fundamental nature of quality.
I'm fine with a name change if others will want to make it narrower, I just thought "Ontological Manipulation" sounded better than "Existence Manipulation".I guess this is basically the 1-A equivalent of statistics amplification/reduction. But seems fine enough.
One could debate whether to use that name, or try to find something narrower. As it stands, it basically sounds like manipulation of metaphysical aspects in any sense, which would be a unification of basically all abilities making it very catch-all, while the ability primarily focuses on elevating or lowering on a hierarchy of them.
I added your two alternative name proposals to the OP.I would suggest either "Essence Manipulation" or "Quality Manipulation," and add that it can manipulate pretty much all metaphysical aspects of being at a very intrinsic level. Since ontology/substance/essence would be more fundamental than those things.
Well, I don't see why a "base" layer (Tier 11 to Low 1-A) couldn't be seen as higher-order from an even lower perspective, after all, hierarchies or layers in fiction don't just go upwards, case-in-point: Kingdom Hearts. Personally I don't want to limit fictions creativity with cosmological levels and inherently disqualify them from this ability just because they aren't 1-A.Ontology dictates the order of existential layers and substance, so the ability kinda necessitates some higher-order nature to function, I think. I do see it as one of those 1-A exclusive abilities.
I would suggest either "Essence Manipulation" or "Quality Manipulation," and add that it can manipulate pretty much all metaphysical aspects of being at a very intrinsic level.
Existence Manipulation would be even more general.I'm fine with a name change if others will want to make it narrower, I just thought "Ontological Manipulation" sounded better than "Existence Manipulation".
I think they would be the things themselves, not (necessarily) more fundamental. Like, concepts (universals) are prime parts of what ontology deals with. (and are a generalization of what we call Qualities since the tiering revision).Since ontology/substance/essence would be more fundamental than those things.
Our definition of Statistics Reduction is already vague enough to include this.Statistics Reduction reduces the overall parameters of one's opponent, such as physical or magical strength, defense, or speed, to hamper their fighting capabilities.
Nothing on the page specifies it has to be purely numerical, nor that it has to be strength or speed within the same existential level.The difference between Ontological Manipulation and Statistics Reduction lies in what is being changed. Statistics Reduction weakens things like strength or speed within the same existential level, while Ontological Manipulation is a qualitative change that transcends numerical differences. It raises or lowers a being’s ontological status, reducing them to a lesser reality or rendering them nonexistent from a higher perspective, rather than just weakening their capabilities. That's why I also added how simplifying it to Statistics Reduction doesn't do it justice in the OP. It's also expanded more in the blog itself.
Being made stronger/weaker also makes them vulnerable/resilient to certain abilities, even within finite scales.It is a bit more than stats in so far that physically changing the scale also involves getting resistances (roughly following this logic)
Yeah, but I think it's fine to just have that be the 1-A equivalent of meaningful stat changes. Although that does come more from the perspective of imagining this happening between different numbers of layers in 1-A, and through escalations/de-escalations in those sorts of power systems.and that it involves changing of the character's nature. Like, in a R>F case they go from being a fictional character to being a real character.
If it is shown doing something like this, then you can index that aspect similarly to if that was done without changing the character's strength.Or they might go from being physical to being conceptual. And the reverse for downgrading.
This sounds like a false equivalence to me. Stat reduction makes someone weaker within a given ontological framework, while ontological manip change the framework itself, either the layer itself or beings within it to lower levels.Being made stronger/weaker also makes them vulnerable/resilient to certain abilities, even within finite scales.
Stats can be measured within a system, while ontological status defines where a being exists in relation to reality itself. Reducing someone from a "real" being to a fictional construct is not just a numerical change, it changes their very nature.Yeah, but I think it's fine to just have that be the 1-A equivalent of meaningful stat changes. Although that does come more from the perspective of imagining this happening between different numbers of layers in 1-A, and through escalations/de-escalations in those sorts of power systems.
Generalizing stat reduction to include ontological changes is kind of wrong. Stat reduction in lower tiers reduces strength, speed, or durability and etc, whereas ontological shifts alter a more real layer to lower reality. Likewise, comparing the draining of mana to losing ontological layers misunderstands what those layers stand for; if they signify hierarchical superiority, losing them is an existential downgrade, not just a reduction in strength.I think it's ultimately safer to generalise from these outwards to other cases, than it is to generalise from the other cases to those; I don't think someone draining half of an opponent's mana, making them scale to 10,000 fewer layers, should be treated as a particularly distinct ability. (Although that does make me wonder; do we actually allow verses to have power systems that stretch across multiple 1-A levels? Since that seems kinda weird, if the difference between each amount in them is meant to be qualitative)
I think this kind of disregards the point. A being turned from a more real to a conceptual one (or vice versa) is an existential transformation, not just a change in strength.If it is shown doing something like this, then you can index that aspect similarly to if that was done without changing the character's strength.
That's not a part of the definition.This sounds like a false equivalence to me. Stat reduction makes someone weaker within a given ontological framework, while ontological manip change the framework itself, either the layer itself or beings within it to lower levels.
That's also not a part of the definition.Stats can be measured within a system, while ontological status defines where a being exists in relation to reality itself.
Reducing someone from a "real" being to a fictional construct is not just a numerical change, it changes their very nature.
Why would you say a numerical change is not part of their nature?I think this kind of disregards the point. A being turned from a more real to a conceptual one (or vice versa) is an existential transformation, not just a change in strength.
Why treat those as different?Generalizing stat reduction to include ontological changes is kind of wrong. Stat reduction in lower tiers reduces strength, speed, or durability and etc, whereas ontological shifts alter a more real layer to lower reality.
That idea's less compelling when there's a system which stretches across multiple "existential downgrades"; there's a fundamental underpinning stretching across all of them in which they can gain or lose a numerical advantage.Likewise, comparing the draining of mana to losing ontological layers misunderstands what those layers stand for; if they signify hierarchical superiority, losing them is an existential downgrade, not just a reduction in strength.
Yeah. It shouldn't stretch to other applications not shown canonically regardless. And it's the main relevant form of statistics reduction/amplification within those tiers. So why not roll with it?I won’t lie, most arguments against Ontological Manipulation just seem like an attempt to keep the vagueness of statistics reduction while including the ability to fundamentally alter a being’s reality or fictionality.
The current definition is vague, which is exactly why the difference needs to be made, otherwise, it can imply all reductions are the same. Not to mention I haven't seen it (Stat Reduction) listed for ontological degradation.That's not a part of the definition.
Just because it’s not explicitly stated doesn’t mean the distinction shouldn't be made.That's also not a part of the definition.
A numerical change affects power within a system, but an ontological change alters what a being fundamentally is. Not to mention I think this distinction (between ontological and numerical change) should be made due to how we treat them in the tiering system:Why would you say a numerical change is not part of their nature?
Because they operate on different ideas, AFAIK: stat reduction would adjust parameters within a framework, while ontological manipulation would alter the framework itself.Why treat those as different?
If the system treats existential status as a mere numerical value, it misrepresents what "hierarchical superiority" actually means, qualitative shift.That idea's less compelling when there's a system which stretches across multiple "existential downgrades"; there's a fundamental underpinning stretching across all of them in which they can gain or lose a numerical advantage.
Because rolling with a vague, catch-all definition lessens important distinctions: clearly separating stat reduction from ontological change allows for better accuracy. Don't know but seems like accuracy is important for an indexing site.Yeah. It shouldn't stretch to other applications not shown canonically regardless. And it's the main relevant form of statistics reduction/amplification within those tiers. So why not roll with it?
It could be made. Your idea isn't a logical contradiction, it's just not my preferred method.The current definition is vague, which is exactly why the difference needs to be made, otherwise, it can imply all reductions are the same. Not to mention I haven't seen it (Stat Reduction) listed for ontological degradation.
Just because it’s not explicitly stated doesn’t mean the distinction shouldn't be made.
That's not a good distinction; aspects of one's nature are relevant well before 1-A.A numerical change affects power within a system, but an ontological change alters what a being fundamentally is. Not to mention I think this distinction (between ontological and numerical change) should be made due to how we treat them in the tiering system:
"Characters or objects residing in higher states of existence surpassing material composition as a whole, and who are therefore completely unreachable and inaccessible to any and all extensions of the aforementioned structures. Their superiority over such realms, as such, is purely "qualitative"; based entirely on the ontological quality and nature of their existence, rather than any quantitative or numerical principle."
This doesn't seem to necessarily be true, in either case.Because they operate on different ideas, AFAIK: stat reduction would adjust parameters within a framework, while ontological manipulation would alter the framework itself.
I don't see why it's important or more accurate to do it your way.Because rolling with a vague, catch-all definition lessens important distinctions: clearly separating stat reduction from ontological change allows for better accuracy. Don't know but seems like accuracy is important for an indexing site.
The distinction isn't about whether aspects of one’s nature exist pre-1-A, but rather how those aspects function. In "base layer" (as I've called it before), power changes remain within a given ontological framework, whereas, for example, in higher layers, such as 1-A, ontological status itself is what determines superiority over lower layers.That's not a good distinction; aspects of one's nature are relevant well before 1-A.
Acknowledging that it works differently already justifies the distinction. If the mechanics behind these changes differ, then treating them under the same category misrepresents their nature.I, generally, don't think there's much point in distinguishing between "changing a character's power in tiers between 11-C and Low 1-A" and "changing a character's power in 11-C, 1-A, and High 1-A". It ends up operating differently, due to the basis of those tiers, but idc too much.
It kind of is true based on how we define frameworks. Stat reduction changes power within a system, whereas ontological manipulation alters the fundamental structure or existence of that system itself, or as mentioned before, characters and their status as well.This doesn't seem to necessarily be true, in either case.
Because accuracy means sorting abilities based on their function rather than lumping distinct powers together.I don't see why it's important or more accurate to do it your way.
It could, for example, imply that 1-A superiority is just a matter of finite differences rather than a qualitative transcendence, contradicting the established standard that 1-A is beyond "numerical composition" and "material composition".What misleading impression will we give to people if we include Stat Reduction/Amplification on a High 1-A profile?
I can agree with this, especially given stats are essentially finite numbers while qualitative stuff even on a 2-C level are basically different tiers of Infinity.It is a bit more than stats in so far that physically changing the scale also involves getting resistances (roughly following this logic) and that it involves changing of the character's nature. Like, in a R>F case they go from being a fictional character to being a real character. Or they might go from being physical to being conceptual. And the reverse for downgrading.
It works differently in the joule tiers and in the other tiers, yet that doesn't justify the need for a distinction.Acknowledging that it works differently already justifies the distinction. If the mechanics behind these changes differ, then treating them under the same category misrepresents their nature.
You wouldn't need to do that, you could just change a character's power within the system of ontological hierarchies.It kind of is true based on how we define frameworks. Stat reduction changes power within a system, whereas ontological manipulation alters the fundamental structure or existence of that system itself, or as mentioned before, characters and their status as well.
I could see similar arguments for things like 1-A Omnipresence, I just don't think it's a meaningful enough difference to merit a whole new page.It could, for example, imply that 1-A superiority is just a matter of finite differences rather than a qualitative transcendence, contradicting the established standard that 1-A is beyond "numerical composition" and "material composition".
We allow stat manip within those regions of the tiering system, and we couldn't consider that sort of thing ontological.I can agree with this, especially given stats are essentially finite numbers while qualitative stuff even on a 2-C level are basically different tiers of Infinity.
The difference is that the joule tiers still operate within the same physical framework, energy-based calculations. Ontological changes, however, fundamentally change the nature of existence itself, surpassing the measurable system. That’s why a clear distinction is needed.It works differently in the joule tiers and in the other tiers, yet that doesn't justify the need for a distinction.
Changing power within a qualitative hierarchy still assumes the framework remains intact. Ontological manip directly alters the framework itself, fundamentally changing what a being is rather than how powerful they are within that structure.You wouldn't need to do that, you could just change a character's power within the system of ontological hierarchies.
1-A Omnipresence relates to a being’s presence across higher qualitative space, whereas ontological manipulation affects their entire existential status. Putting them together would blur distinct concepts, undermining clarity needed for accuracy.I could see similar arguments for things like 1-A Omnipresence, I just don't think it's a meaningful enough difference to merit a whole new page.
As I said, infinite energy doesn't really operate within the same physical framework. Hell, we provide different rules for feats outside of it, such as considering erasure an AP feat only in the infinite tiers.The difference is that the joule tiers still operate within the same physical framework, energy-based calculations. Ontological changes, however, fundamentally change the nature of existence itself, surpassing the measurable system. That’s why a clear distinction is needed.
Ontological manipulation would need to be able to cover both. Unless you wanted another third ability.Changing power within a qualitative hierarchy still assumes the framework remains intact. Ontological manip directly alters the framework itself, fundamentally changing what a being is rather than how powerful they are within that structure.
Ehh, I figured there'd be 1-A omnipresence that involved the lower parts of reality as well, which does seem like a distinctive thing, and not just "omnipresence across a higher reality's version of space".1-A Omnipresence relates to a being’s presence across higher qualitative space, whereas ontological manipulation affects their entire existential status. Putting them together would blur distinct concepts, undermining clarity needed for accuracy.
Sleep well.Anyway, it's past 1:00 AM so I will answer any additional arguments tomorrow. Good night.
Thanks.Sleep well.
I don't remember you saying this, maybe I haven't woken up properly, but either way, it still adheres to the same physical principles. Ontological changes redefine what a being fundamentally is, as its changing it on completely different levels. So, let's not try to stray too far away please. (Unless you have a more concrete point I am missing.)As I said, infinite energy doesn't really operate within the same physical framework. Hell, we provide different rules for feats outside of it, such as considering erasure an AP feat only in the infinite tiers.
It doesn’t need to cover both because reducing stats within an ontological framework and reshaping the framework itself are fundamentally different actions. One changes position inside a layer, while the other redefines the hierarchy’s structure, or the characters status. Don't think there's a need for a third ability, no.Ontological manipulation would need to be able to cover both. Unless you wanted another third ability.
True, but even then, omnipresence would show presence across different layers, not an alteration of qualitative status, which Ontological Manipulation would.Ehh, I figured there'd be 1-A omnipresence that involved the lower parts of reality as well, which does seem like a distinctive thing, and not just "omnipresence across a higher reality's version of space".
Oh yeah sorry, that's what I meant by "joule tiers and the other tiers", mb for unclear wording.I don't remember you saying this, maybe I haven't woken up properly
Why do you think there's not a need for a third ability?It doesn’t need to cover both because reducing stats within an ontological framework and reshaping the framework itself are fundamentally different actions. One changes position inside a layer, while the other redefines the hierarchy’s structure, or the characters status. Don't think there's a need for a third ability, no.
Yeah, Omnipresence is not the same thing as Ontological Manipulation. But the comparison I was drawing is "This needs to be listed as a different ability, because it's beyond composition, because otherwise we're implying that it's a similar finite difference", where I think that same argument could be applied to many abilities on a 1-A scale, such as Omnipresence.True, but even then, omnipresence would show presence across different layers, not an alteration of qualitative status, which Ontological Manipulation would.
Yeah I'll stop responding to points that feel like that.Anyway, it's starting to feel like we keep discussing the same point I have already answered.
Because changing power within an ontological framework (i.e., stat reduction) is fundamentally different from changing the framework itself, or the characters status. (ontological manipulation).Why do you think there's not a need for a third ability?
Changing a character’s realness within an ontological structure still reflects a qualitative raise/degradation in their nature, not just a numerical change, so it would remain within the scope of ontological manipulation. Maybe "Limited" could be attached to that, like pretty much every ability can have that attached.It seems like now you're talking about an ability exclusively for:
Which leaves out the, imo fairly similar and important, idea of setting characters to a different level of real-ness within the same ontological framework.
- Setting 11-B through Low 1-A characters to 11-C or 1-A/High 1-A, when this involves different ontological frameworks.
- Setting 11-C or 1-A/High 1-A characters to 11-B through Low 1-A, when this involves different ontological frameworks.
- Setting High 1-A characters to a level of High 1-A that represents a different ontological framework.
I do also think that "reshaping the ontological framework itself, independent on whether this makes any characters more or less real" is a thing that is kinda different and weird to lump together.
While omnipresence shows presence across layers and structures, it does not redefine a being’s inherent nature. Equating that with ontological manipulation blurs the distinction between spatial presence and the qualitative change in existence.Yeah, Omnipresence is not the same thing as Ontological Manipulation. But the comparison I was drawing is "This needs to be listed as a different ability, because it's beyond composition, because otherwise we're implying that it's a similar finite difference", where I think that same argument could be applied to many abilities on a 1-A scale, such as Omnipresence.
These two sentiments seem to contradict. Yeah, it changes their nature, not just a number, but it doesn't change the framework itself.Because changing power within an ontological framework (i.e., stat reduction) is fundamentally different from changing the framework itself, or the characters status. (ontological manipulation).
Changing a character’s realness within an ontological structure still reflects a qualitative raise/degradation in their nature, not just a numerical change, so it would remain within the scope of ontological manipulation. Maybe "Limited" could be attached to that, like pretty much every ability can have that attached.
I don't think they don’t contradict. Changing a character’s realness still reflects a qualitative change in their existence, which falls under ontological manipulation (limited here), even if the framework would remain intact. While full ontological manipulation would change them completely. (e.g. a 1-A character could have its existence entirely reduced to, for example, 3-D, even if it originally resided in a qualitatively higher layer, effectively rendering it nonexistent due to how R>F works now)These two sentiments seem to contradict. Yeah, it changes their nature, not just a number, but it doesn't change the framework itself.
Most users would probably have the full ability since, in most fictions I've come across, characters either fully change ontological status (like becoming fictional from a higher perspective and vice versa (vice versa, obviously, being a higher being raising them, rather than on their own, but I think I'm overthinking this)) or don’t experience any such change to begin with. Actually, I don't think I've come across any verse where they only slightly alter a character's realness.And I think it's generally a bad idea to create an ability where most users of it would only have a Limited form.
Oh, I'm not talking about a slight change of realness, I'm trying to draw a distinction between:I don't think they don’t contradict. Changing a character’s realness still reflects a qualitative change in their existence, which falls under ontological manipulation (limited here), even if the framework would remain intact. While full ontological manipulation would change them completely. (e.g. a 1-A character could have its existence entirely reduced to, for example, 3-D, even if it originally resided in a qualitatively higher layer, effectively rendering it nonexistent due to how R>F works now)
Most users would probably have the full ability since, in most fictions I've come across, characters either fully change ontological status (like becoming fictional from a higher perspective and vice versa (vice versa, obviously, being a higher being raising them, rather than on their own, but I think I'm overthinking this)) or don’t experience any such change to begin with. Actually, I don't think I've come across any verse where they only slightly alter a character's realness.
I can see the distinctions you’re drawing, but I think they can still fall under the broader ontological manipulation, with different forms or applications rather than entirely separate abilities.Snip
Now that you're saying it covers both, that's alright.Ontological manipulation would need to be able to cover both. Unless you wanted another third ability.
Just woke up so my vision is still a bit blurry, but can I take this as an agreement with the CRT, then?Now that you're saying it covers both, that's alright.
No.Just woke up so my vision is still a bit blurry, but can I take this as an agreement with the CRT, then?
While I still disagree, I am happy that I've pushed your suggestion into something more reasonable.My earlier point is that most of that just makes sense as stat reduction. I'd put the first two as stat amp/reduction, and the third as law manip.
Ah, I see. Then I'll respond in full a bit later when I'm properly woken up.