Actually this is the first key right after the Satan stuff lol. Mori just gets his power sealed halfway through the story.
Key sealed or not, you DEF know what I mean, it ain't end game, he don't got access to the more wacky stuff, you get the point
That's true but like I said there's a lot of other feats for speed too. Although they're less captured by the profiles because I'm procrastinating on speed revisions HARD
Be that as that may, and I def know where you coming from, I can't really argue what isn't there.
And it's 72x for all physicals. GoH has a limit removal technique similar to kaioken or 8 gates which let's the user multiply physical stats and in return suffer a huge amount of crippling pain after the mode ends. And there's a decent amount of feats where characters outgrow these multipliers mid fight.
Yuh but you gotta prove he can do it the instant the match starts to a greater degree to matter here.
also define mid-fight, mid fight isn't the instant the fight begins and that's going to matter a lot.
I mean obviously not several thousand times. Well technically there's him outgrowing jeabongchim+MK combo which in total comes out at a 12 million times multiplier worth of reactive growth but that's a pretty extraordinary jump even for GoH standards so it'd probably need extraordinary triggers too.
Well. Ya know the rules about multipliers and all that. That AD would need to bridge from what he starts at, to Raiden's MFTL value, quicker than Raiden would be able to slime in a normal circumstance for it to be applicable in this match, otherwise yadda yadda speed equal rules you know the drill.
So the question is, can Mori survive long enough for him to AD when Raiden will effectively open the match with either just frying him from a distance, or burst amping and quantum AOE'ing or whatever.
But from what I'm reading isn't the difference between Raiden's combat speed and speed amps just 10x? 50c to 500c.
More or less
it's technically more that's just how fast the machete swing is, but then we fall into the speed equal rule of "the slower character cant use amps that would beat the faster character and etc." even in speed equal,
unless those amps normally would be enough.
Which is why I asked specifically on how fast and how big he can do it, for normal reference, because if Mori could bridge like a 1000x speed gap the instant a fight starts zero warning, that would mean in a normal situation he could mitigate RM in
this key, which would validate their use for this match.
And as such, would be aight to use.
But if he wouldn't normally be able to AD that fast and quickly to stop Raiden's blitz in a normal encounter, acting like he would here is just falling under the literal we have to stop that loophole exploitation.
I might be misreading it since I don't really know anything about him but that's how I understood it.
More or less. There's uncalced feats but, yeah, more or less.
Yep that's exactly the problem I have with tier based AD scaling in general.
Well ya should figure that out first before throwing around to many specifics.
Technically yes but GoH has MANY stated multipliers.
Canonically we've seen a 2x, 3x, 8x, 16x, 24x, 48x, 52x, 72x, 190,000x, and 250,000x multipliers for all stats + two techniques that multiply AP alone by 3x.
Ironically most of them were not actually super useful for upscaling like one might expect (or I just haven't found a way to use them lol)
Which one's relevant for his AD in this specific key tho...
Stop fighting over nothing
I would say my work and time isn't quite nothing ngl. But all the same.
Anyway I'm pretty sure everyone can agree this thread should be closed
Sunk cost hasn't hit yet so I'm fine with that.