- 18,195
- 19,618
Zapper is an enemy from Deltarune.Also, in the last Undertale thread I remember participating in, I recalled the Zapper related feats being blatant. And I have since not sure what happened to feats related to them.
Follow along with the video below to see how to install our site as a web app on your home screen.
Note: This feature may not be available in some browsers.
Zapper is an enemy from Deltarune.Also, in the last Undertale thread I remember participating in, I recalled the Zapper related feats being blatant. And I have since not sure what happened to feats related to them.
Yes, and this is arguments for using 1 frame timeframe.Yeah actually, since it doesn’t weigh a lot it probably can’t. Also, there is no difference in HP damage regardless on whether Asgore does it faster or slower, which I remember was accepted as definitive evidence against KE usage in the 1/7th nuking of Undertale.
Mentioning Deltarune just because it's a parallel universe makes the thread impossible because, first, both games have blatantly different mechanics.I'm kind of divided, not sure about electricity being lightning as Agnaa pointed out some important details, but I think the sound waves examples Strym seems right. Also, in the last Undertale thread I remember participating in, I recalled the Zapper related feats being blatant. And I have since not sure what happened to feats related to them.
Agnaa already clarified that part, there is no need to discuss that further.Mentioning Deltarune just because it's a parallel universe makes the thread impossible because, first, both games have blatantly different mechanics.
And the magic from Deltarune comes from an imaginary dimension of darkness, not from the soul of living things, you can hardly call that comparable. It's a different magic altogether.
Also, this is unfair because it forces OP to debunk two verses at the same time. As, if he tries to debunk Undertale, Deltarune will be used as a counter. And if he tries to debunk Deltarune (this IS in their plans), one can use Undertale to counter. It forces both to be debunked at the same time.
Does that sway your opinion about the electricity in any way?Agnaa already clarified that part, there is no need to discuss that further.
I didn't know where else to bring the video up though...Stop derailing.
If you need to, do it here. That's the general discussion thread for UT/DR and it wouldn't be hijacking a CRT's discussion just to talk about a video. Sorry for being harsh, but this thread is filled with 80% unrelated messages.I didn't know where else to bring the video up though...
This just seems like the most wanky way interpretation I've ever seen. Somehow even assuming the attack uses KE is already absurd but the fact that the way of evading the KE rules being against it is assuming it takes 1 frame despite everything already showed to me is insane.Yes, and this is arguments for using 1 frame timeframe.
To reiterate: animation for "normal" Asgore attacks take 5 frames. A bit "faster" ones(appear later in the fight) take 3 frames. In both cases actual damage occurs in first frame, and damage is identical.
If we assume that actual timeframe for swinging is equal to animation timeframe(5 and 3 frames) we have situation, where faster attacks don't do more damage(which is contradiction).
But if we assume that actual movement took 1 frame in both cases, both of variations of the attack are equal in speed, thus there is no contradiction. Animation taking lesser time for "faster" attacks is just visual change, that allows for faster firing of the attack.
Nothing changed from me, still think this is insanely wrong via the reasons I already said here (minus the way of getting Asgore's height)Made my own Asgore calc, based on @Edutyn works, since they are busy for now:
I said I would wait for mods but (not tryna be rude) I genuinely am confused on what point you did here, can you clarify better please?so at the start at snowdin when you get electrocuted by the ball you actively shake and just cannot move foward with the papyrus puzzle but for the mettaton one not only does it seem to show more of a voltage (the fact that the pressure plate is actively like turning into spikes showing a strong electrical current) frisk shows zero to no reaction to this besides just stepping backwards off of it the fact that frisk needs to do that and it dosent stop electrocuting you until you do is important plus if the electricity that is shown from the mettatons quiz is real electricity why dosent mettaton use that more often? Especially in a more powerful frisk has shown to be barely affected by electricity in these moments and only takes damage by the magic ones plus the fact you only encounter these electric attacks after first meeting mettaton!! So frisk goes from snowdin being completely stopped -> to slow downed immensely by mettatons shock attack to quiz -> then vulkins lighting that you can actively dodge and not get slowed down by then the puzzle while yes frisk does stop frisk dosent look to be actually phased by this electricity and steps back while getting electrocuted seen by the images if frisk was immobilized or stopped frisk shouldn't be able to do this or if frisk was slowed down you'd see them slow down the statement that frisk is affected by this and im turn still gets blitzed by electricity at this time cant stand or this evidence intact to actually downscale frisk I feel like this is just a showing that frisk gets resistance or just stronger over time actively in game plus I feel like the magic having a higher ap then the real counterpart should support having more speed when actually directed to kill like in mettaton ex fight but that could just be me it just feels like even outside of battle from snowdin to Hotland it shows resistance to electrical shocks at the least plus the fact that they used the fact that mettaons first encounter they got affected by somehow "actual" electricity or a shock at this time also the fact it does more damage is also inconsistent because in the quiz it always does half your hp so if you had 100 it would do 50 and in the same video it does 10 and then it does 5 and vulkins does 8? I think from wiki and can go up to 10 if you hug it and of course if you get more armor over time the damage becomes less too
Some of these 2018 matches are...I agree with deleting all Sans victories
I think it's important to point out that those feats are being calculated and indexed as electricity, not lightning. The calcs are ~1200 times lower than they would be if lightning was used.I have read the OP, the summary post (and what it links to) provided by GodlyCharmander, as well as the responses of the individual staff members.
My end opinion is complicated, so I'll rephrase it at the end.
Of the two sources of speed, I think I'd be more comfortable with sound-based scaling being used. Lightning scaling is obviously really questionable no matter how you slice it. Even if some of what the OP says isn't entirely presented in a way I would agree with, I find it difficult to reach a point, mentally, where lightning speed would be acceptable. Sound is more nuanced and usable, but ultimately I think I agree more with the interpretation that this stylization is just how they use magic, than that the barks are literally sound being formed into an attack. I think it is easier to say "every attack seems to be some appropriate shaping of magic" rather than these attacks literally having the qualities attributed to the things they are shaped after.
I think many of the arguments are sort of irrelevant compared to this core issue. I haven't seen a good reason to consider magic a direct parallel to the things it looks like. That this is also just not the base assumption is further problematic.
So. I vote in favor of the OP, essentially.
Evidence you guys presented for it not being 1 frame thing are pretty weak. Like, I don't care what you guys find out in the code (prolly not even Toby understands how it works atp), what happens and shown ingame is always more important. And game clearly shows it as 1 frame thing.assuming it takes 1 frame despite everything already showed to me is insane.
Quoting you:Nothing changed from me, still think this is insanely wrong via the reasons I already said here (minus the way of getting Asgore's height
Oh yeah, other accepted calcs do also this (1, 2, 3 or 4)Case on point, Chariot speed (and subsequently any other JoJo) is measured by how fast his sword moved, not by how fast his hands moved. If we calced this feat you way, speed would be downgraded to FTL+. You can find plenty of other examples in any other verses where main speed feats are done with weapons.
Eh, you're welcome to make a CGM thread about it ig.Eh, I think these calcs should be changed (I planned to do the same with Nadakhan calc), since it's only hands that move, your weapon can be whatever big and it doesn't matter. Otherwise it'd imply that the length of the held object magically affects one's velocity.
A semantic issue, I think, but yeah. Doesn't affect my end opinion.I think it's important to point out that those feats are being calculated and indexed as electricity, not lightning. The calcs are ~1200 times lower than they would be if lightning was used.
Isn't @DarkDragonMedeus a "agree with electricity disagree with sound" as well?There's 3 agrees right now so it can maybe be concluded, not sure because there is one disagree.
YeahThere must be a gap of 3 for agreements for controversial verses, js.
No? Somebody disagreed with the CRT as a whole, so for electrity y'all need one more.Yeah
That's what I meant, for electricity specifically, there's a 3 vote gap. Just sound needs two more votes.
Unsure, will wait for him to clarify on his vote I guess, he was unsure about electricity because of Zapper, and despite me not pointing it out cause I wanted to wait, let me clarify that all the examples for sound are once again from Deltarune just like Zapper. (which is why I didn't reply to those examples, I'd talk about Deltarune when I actually address that verse)Isn't @DarkDragonMedeus a "agree with electricity disagree with sound" as well?
I said I would wait for mods but (not tryna be rude) I genuinely am confused on what point you did here, can you clarify better please?
This works as a mini bump as well ig
Huh? No. Somebody is the only one against removing electricity magic and there's 4 votes in favor (Armor, Agnaa, Bambu and Dale). Electricity is the one thats done.That's 3 votes in favor of removing electricity and sound magic.
1 vote neutral to sound magic
2 vote against removing electricity magic.
1 vote against removing sound magic.
I believe you need to have a 3 vote GAP between valid inputs to pass a controversial CRT.
ELECTRICITY: 3 vs 2
SOUND: 3 vs 1
So sound needs one more, electricity needs two more. It's unfortunate.
4 votes for removing electricity and sound magic.that's 3 votes, no?
I forgot about Mr. Bambu despite the fact I was the one who called him, I'm sleepy.Huh? No. Somebody is the only one against removing electricity magic and there's 4 votes in favor (Armor, Agnaa, Bambu and Dale). Electricity is the one thats done.
Sound is the one thats 4-2 right now as the same agreed but Somebody and DDM both disagreed.
Notice how you acknowledge that despite both being sound based magic doesn't mean they are comparable?
Sound does not move in a straight line. Sound propagates as an expanding shockwave in all directions from its source. A single straight projectile moving toward Frisk is not a more realistic depiction of sound, it is equally unrealistic, just in a different way. Shyren's attacks fail the realism standard by moving incorrectly. Greater Dog's attack fails the realism standard by being a discrete projectile that travels in one direction instead of expanding outward as a pressure wave.
On top of that, we can hear the bark before the text arrives as a separate projectile. If the text were the sound wave itself, hearing it and then dodging it as a distinct incoming object would be physically incoherent.
This is not to say unrealistic sound magic can't be sound speed btw, but we have a precedent of voice magic itself having different speeds while travelling in the same medium, which puts into it question, and stops the general assumption of realism.Yeah, this is correct. I had the same thought while reading the discussion. If we use fidelity to real-world phenomena as a standard of comparison, then practically no attack based on “sound” should necessarily possess all the properties of actual sound, given how caricatured they all are.
And well, that reading is entirely consistent with everything written by the OP, since the characters are far too slow to match or compare to the speed of the projectiles. The consistency is overwhelming.