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VSBW Hax Tier List/Hax discussion

3,665
881
Reworking tiers atm
Based on this!
So with the vast amount of Hax that exist on this wiki, not all of them are equal, so lets make a tier list ey?
Rules
Here, we will be ranking the haxes on a tier list ranging from Low to Godly, with each tier having their own Low, Mid and High categories
Types and Aspects of Haxes will be ranked separately
Aspects will either be tiered by themselves or all together
All Hax will be ranked at the by baseline description on their pages (EE by default only erases ones body)
If they fall under specifics, such as Aspect 1 of Nonduality, one of the character examples of the Aspect will be used (Lucifer Morningstar's life and death Nonduality)
All Offensive and Non Passive Defensive Hax are assumed to be thought based
A Resistance/Negation will be counted along side the ability
All possible uses will be considered in a ranking
Varies will only be used if an ability varies far too much to decide on a tier
If there are any other unclear rules, I'll answer them and add them here

Tiers
Large Size Type 11
-Gives at least Low 1-A via sheer size
Acausality Type 5
-Grants uninterability and immunity to outside changes
Nonexistent Physiology Type 2 All Aspects
-Grants everything that NEP Type 1 All Aspects has to a higher degree
Transduality Type 3
-Grants everything that Transduality Type 2 has to a higher degree
Transduality Type 2
-Grants Immunity to Hax in a Duality System at governs Reality
Large Size Type 10
-
Gives atleast Low 1-C via sheer size
Nonexistent Physiology Type 1 All Aspects
-
Incorporeality + Uninteractablity for all aspects of their existence (Aspects included are Mind, Soul, Concept (Type 1), Information (Type 2), History, Narrative, etc)
Nonexistent Physiology Type 3 All Aspects
-Similar to NEP Type 1 All Aspects, but to a slightly lower degree due to still somewhat being in existence
Plot Manipulation
-Grants the ability to manipulate the Narrative
Conceptual Manipulation (Type 1)
-Grants the ability to Create, Alter, and Destroy Independent Universal Concepts
Nonduality Type 2 Aspect 1
-Grants Immunity to Hax in a Specific Duality System
High Godly Regeneration (Concept Type 1)
- Can regenerate without Mind, Soul, Body, and an Independent Universal Concept
High Godly Regeneration (Information Type 2)
-Can regenerate without Mind, Soul, Body, and Information
(Must be above High Godly Regeneration (History) to be considered High Godly Tier)
High Godly Regeneration (History)
-Can regenerate without Mind, Soul, Body, and History

Causality Manipulation
-Grants the ability to manipulate cause and effect
Information Manipulation (Type 2)
-Grants the ability to manipulate fundamental building blocks of reality
Conceptual Manipulation (Type 2)
-
Grants the ability to Create, Alter, and Destroy Dependent Universal Concept
Subjective Reality
-Grants the ability to manipulate Reality and Unreality
Nonexistent Physiology Type 1/3 Aspect 5 (Plot/Narrative)
-
Grants Incorporeality + Uninteractablity for their Narrative
Nonexistent Physiology Type 1/3 Aspect 2 (CM1)
-
Grants Incorporeality + Uninteractablity for their Concept (Type 1)
Nonexistent Physiology Type 1/3 Aspect 4
-
Grants Incorporeality + Uninteractablity for their Information (Type 2)
Nonexistent Physiology Type 1/3 Aspect 2 (CM2)
-
Grants Incorporeality + Uninteractablity for their Concept (Type 2)
Nonexistent Physiology Type 1/3 Aspect 1
-
Grants Incorporeality + Uninteractablity for their Mind
Nonexistent Physiology Type 1/3 Aspect 3
-
Grants Incorporeality + Uninteractablity for their Soul
Nonexistent Physiology Type 1/3 Aspect 5 (History)
-
Grants Incorporeality + Uninteractablity for their History
Acausality Type 3
-Able to survive the destruction of one in another Universe or Time Period and act in place
Acausality Type 4
-Grants immunity to normal Causality Manipulation, Fate Manipulation, Precognition that looks into the future, etc
Mid-Godly Regeneration
-Can regenerate without the Mind, Soul, and Body

Probability Manipulation
-Grants the ability to alter the probability
Incorperability
-Grants a Uninteractable Physical Form
Low Godly Regeneration
-Can regenerate without any physical parts of ones existence
Void Manipulation
-
Can Manipulate Nonexistence
(Must be above Existence Erasure to be considered Low Godly)
Existence Erasure

-Can Erase Existence

Transmutation, Antimatter Manipulation, Attack Reflection, High Regeneration

Mid-High Regeneration

Chi Manipulation, Low-High Regeneration

Acausality Type 1, Electritcy Manipulation, Earth Manipulation, Metal Manipulation, Ice Manipulation, Magma Manipulation, Water Manipulation, Magnetism manipulation, Sand Manipulation, Plant Manipulation, Fungus Manipulation, Air Manipulation, High-Mid Regeneration

Mid Regeneration

Low-Mid Regeneration, Attacking Internal Structure Durability Negation

High-Low Regeneration

Mid-Low Regeneration

Adaption, Low Regeneration


Reactive Evolution (Low, Up to High Godly)
-Able to develop New Powers, Abilities, Resistances, and Statistics
Accelerated Development (Low, Up to High Godly)
-Accelerates the growth rate of abilities and statistics
Non-Physical Interaction (Low, Up to High Godly)
-Can interact with Non-Physical Aspects
Power Nullification (Low, Up to High Godly)
-Can Nullify Powers and Abilities
 
Last edited:
I think all elemental manipulation powers could be in Mid or High mid tier, because they usually can Duraneg.

If i made a list would be...

Air<Fungus<Plant<Sand<Magnestism<Water<Magna<Ice=Fire<Metal<Earth<Electricity
 
1 and 2 should be mid to low-mid, since is not that particullary usefull in most cases.
3 is more powerfull, and you need specifics abilities to deal It, so It should be High Godly, yeah.
4 is probally Low Godly or Mid Godly.
5 is Mid tier.
 
Large size
Type 0 : low tier
Type 1 : mid low
Type 2 : high low
Type 3 : low mid
Type 4 : mid
Type 8 : high mid
Type 9 : low high
Type 10 : mid godly
Type 11 : high godly
 
Acrobatics : low tier
Adaption : low godly
Additional limbs : low tier
Alternate future display : high tier
Anti matter Manipulation : high
Astral projection : low mid
Attack reflection : low godly
 
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