3. what do you mean by compacted speech?
you have no spacing with your sentences and at most all you do is press enter to start a new sentence, so everything looks to grouped up and is horrendous to look at, much less read without getting lose.
If you want to make long paragraphs, fine, but at least add some spacing like in my reply here.
Yes I'm aware it does the same thing and grants a speed amp but she's still gonna have a tough time harming traveler since he has multiple means of protecting himself, either via intangibility or forcefields, which Ruby's speed amp doesn't help nearly enough to circumvent. They will both struggle with hurting each other
Traveler can amp his own AP indirectly by reducing Ruby's resistance to Anemo, allowing him to keep his AP advantage (which unlike Ruby's limited ammo, can be used whenever he wants and will never run out), and his range is still relevant unless Ruby decides to fly away and snipe him from afar, which isn't in character for Ruby to do in a 1v1
I disagree with everything you said here, both out of an understanding for each series and the factors with out each abilities work,
and have already made an earlier post explaining this, but you seemed to have decided to ignore it in ironically the same way you felt ignored, so **** you going to repost it again.
Going into hax and weaponry here, Ruby also takes this. While the traveler's Anemo powers grant a huge range of abilities, Ruby's own abilities can match and/or exceed the Travelers own in some way.
- Allogene's and Visions users can create forcefields to block attacks, but's Ruby's own Aura grants her a forcefield that is not only more readily available, but also doesn't require as much concentration to be active. Ruby's aura just requires her to subconciously activate and be always active, while Allogene forcefields require concentration and aren't always active.
- As mentioned before, Ruby's Semblance is superior to the elemental transformation provided by Vision users in terms of speed, and while Allogene trasnformations also provide intangibility, so does Ruby's semblance, so at best it just cancels out. On another note, while the Traveler can interact with non-physical beings such as spirits, Ruby's semblance works by dissassembling herself on the molecular level so that she can become intangible, so the Traveler can't even hit her while her Semblance is active. Add in the fact that Ruby herself is more used to actually using her semblance in combat and...well you get the idea. The only thing the Traveler has with the ability that Ruby doesn't is flight, which she doesn't have (for this key at least...)
- Speaking of elemental powers, Ruby also takes this suprisingly with all the different dust types she has such as Fire, Ice and Electricity Dust, though this ability can be used against her by the traveler due to how Anemo powers work with other elements in the world of Genshin. Still, having this varied dust arsenal does mean she could potentially shock the Traveler with Lightning or freeze them with Ice Dust if she can get a hit in.
Ruby simply takes this because nearly everything the Traveler has, such as forcefields, intagibility, speed amps and whatnot, Ruby has in some way or form and are much more reliable than the Travelers own abilities, except for stuff exclusive to the Anemo Powers such as the tornado and the like. All of the travelers abilities are activated, require thought, and have drawbacks that leave them more limited, while Ruby's abilities are more readily available and active and have less drawbacks due to how they are incorporated into her fighting style.
And yes, I still think that Ruby would use her sniper rifle, she has
used it many
different times exactly just for sniping, and there is such a thing as restrategizing, because if Ruby knows that the Traveler has less range, why would she not try to abuse it?
It should also be stated that ruby doesn't just simply swing around a scythe with a sniper rifle, she incorporates it into both her offense and mobility, using both her semblance and the recoil from her sniper rifle shots to be an extremely acrobatic and fast individual. Might not be weird in the world of Rwby, but against someone who's lacks the same acrobatic finesse...yeah the traveler is ******.
As for your tibit about the Traveler's abilities being unlimited, it really doesn't matter since Ruby bring so much to the table as is. Even the anemo res decrease isnt likely going to be a tipping factor here considering the sheer mobility and range ruby has at her disposal, and even the AP gap isnt too big to warrrant and immediate verdict off of it.
Not to mention, I forgot to add this part, but Traveler has a canonically massive inventory full of consumables and additional weapons, way more than Ruby's ammo supply considering Traveler can carry hundreds if not thousands of items in their inventory (before you say it's a game mechanic, it actually has been mentioned in special events a couple of times). Unless they're restricted, those can give him amps, restore stamina, and heal him, as well as grant him additional abilities.
I also do want to mention that depending on the surroundings and what Ruby attacks him with, Traveler can actually end up swirling nearby elements, making all of his attacks stronger and also reducing Ruby's resistances to the element he swirls, making it a tad bit harder for Ruby on top of his base abilities
You did make a good point about the Traveler being able to hold many food items and whatnot, but I think that those same items shouldn't be included in the matchups. I'm just saying to restrict it for this matchup only, but in all matchups, for a few reasons.
- The traveler may use any sword in the game, but in cutscenes they always have the same iron sword that they started out with at the beginning of the story/
- Every single fight in the game, outside of a very few specific story fights, always have the player fighting a boss with a made up team of 4 random characters taken from different regions, regardless of when and where the story is or if they should even be able to be there. Much like how the Player's 4 man team isn't considered canon, the inventory list should (for the most part), be considered Video Game Mechanics as it shouldn't make sense for the character to heal with food in the middle of a fight or for it to grant attack/defense buffs.
I'm considering this my last comment because at this point you are going to reply again saying im wrong while stating the exact same reasons I just debunked and we are going to go in circles. I've already cast my vote, but im going to make it clear:
Ruby wins this more often than due to a mix of having superior combat range and mobility, having more easily available options for forcefields and intangiblity on top of a more faster and easier to abuse speed amp, having a variety of elemental dusts types that will leave the travler on his toes, and overall just being a more acrobatic and fluid fighter than anything the traveler has ever done. Even the AP advantage the traveler has doesnt matter as aside from it being so close, Ruby can just amp herself more readily with gravity dust, while the Travelers "amp" (anemo resist decrease) requires him to actually hit Ruby first.
I'm gonna continue to follow this thread, but consider me silent unless someone comes in with a dumbass comment.