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[Toaru] Magic CRT

FantaRin_The_First

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Sup. This is the CRT meant to add a verse specific ability page for Toaru's Magic to Toaru's Magicians. A section for Phase Manipulation and those who use it will be added in a future CRT. Here's the page with the details for all the abilities for Toaru's Magic. Before anybody ask, I'll make Toaru's Magic its own verse specific abilities page and not keep it in a Blogpost only after this CRT is finished to iron out all of the details with Verse Supporters and make sure that everybody is on-board, and give me enough time to figure out how to pretty it up once everything is said and done.

And.. uh... everybody here 'sides a select few like Coronzon, MGs, "CRC" and so on aren't affected, if one's curious.


Agree: | [Mods] @FinePoint, @DarkDragonMedeus
Disagree:
Neutral:
 
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OT17 quote:
“Don’t be so scared. This test facility was too much so it isn’t being used anymore. For the periodic tests these days, they just throw you in an empty room for a week and make you magically create food, water, and anything else you need to survive.”
That is an ability for every Neccesarius Magician. Please check it and see if it should go there.
Also every magician know a flight spell right?
 
I already have that scan for Kanzaki and Stiyl's profile revamps... But ya' sure? The way the quote is worded just states explicitly states that only Neccesarius magicians can do that since they have to do it as a periodic test.
 
I already have that scan for Kanzaki and Stiyl's profile revamps... But ya' sure? The way the quote is worded just states explicitly states that only Neccesarius magicians can do that since they have to do it as a periodic test.
I already said thats only for Neccesarius in my comment above. This is only a list for every magician and not groups?
Edit: My bad then
 
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If you are talking about the anti-flight spell, it is stated to be known as a widespread spell prohibits the use of flight magic-and this is consistently stated even upto GT12 via Stiyl saying it verbatim before just flying in the skies with magic to screw over Touma, so it fits. If you are talking about just flight spell in general, that isn't clear.

Edit:
The NT2 quotes.
She could not recommend using a magical means of flight.

There were plenty of ways one could fly using magic, but the magical means of being shot down were too accurate, so one could be interfered with at any time. It was so major that an extremely famous legend involving Peter, one of the twelve Christian apostles, had been created.

Of course, there was someone behind that situation.

They did not know if they were from the science side or the magic side, but if their opponent was a magician, any magical flight Kanzaki took would be easily crushed. In a situation where failure meant the destruction of humanity, Kanzaki could not use such an unstable method while she held the trump card.

[-]

"Oh, demons carrying this magic user, promptly let go!!"

Flight was prohibited.

That barrier existed for all magicians living in modern times.

That means of interception had spread too far due to it being simple yet both powerful and effective, and due to it being based on a famous story. Thanks to that, humans were restricted by the fact that they would be brought down the instant they tried to fly without wings.

Stiyl's GT12 stuff regarding it.
Their head-on clash had started well before this.

Kamijou focused his mind on the trigger that resembled a fire extinguisher lever. The thumb-thick nuts tore through the air and raindrops on their way toward Stiyl’s nose.

Their course was accurate.

Yet they failed to hit.

Flames blew in from either side.

Like wings.

Stiyl moved rapidly to the left and right like he had boosters equipped. Those weren’t to attack. He had given himself extraordinary speed so that he could acquire the best attack position.

In other words…

“You can fly!?”

“Magic flight is easily accomplished, but just as easily brought down. That is a standard rule of our world, but that rule changes when your opponent can’t use an interception spell.”

... This is making me thing that I can add "Flight" here as well. I think Agnese's LN also said smth about this that could help add it to the page, but I haven't really checked it ye.
 
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To me it looks good. I don´t remember anything missing and all of those should be added.
 
"Magicians are shown to be unaffected by them" (Referring to Mind Manipulation).
You're missing a scan for this.

"Transformation with Risk 4 (Transcendents get stronger by releasing their seals and leaving human territory, described as being the true essence of a transcendent"
What is Risk 4?

Otherwise, everything looks properly supported, though I wouldn't know if context is missing.
It's a general thing. Magicians can just enter the thing mentioned without issue, not really sure what to put there, tbh.

Oh. My b. Risk 4 is just an artifact of an edit. Although to provide a simle explanation, Risk 4 is just a SSJ transformation/power up, i.e, it boost power and provides new abilities.
 
"Magicians are shown to be unaffected by them" (Referring to Mind Manipulation).
You're missing a scan for this.
Kanzaki is unaffected by Stiyl's people-clearing field.
There was no one there.

No one was entering or exiting the major department stores that lined the road like
drinks on a convenience store rack. The footpath that usually felt overly narrow now felt
horribly wide and not a single car was driving along that runway like road. All the cars
parked on the side of road were empty as if they had been abandoned.

It was like looking at a farm road way out in the country.

“This is because Stiyl carved the Opila rune for a people clearing field.”

A female voice suddenly entered his head like it was a Japanese sword stabbing through
the middle of his face.

He had not noticed at all.

The girl had not been hiding behind anything and she had not snuck up behind him
either. She was standing in the center of the wide runway-like road about ten meters
ahead of him, cutting off his path.

It went beyond the level of not seeing or noticing her due to the darkness. An instant
before, there had truly been no one there. However, in the time it took him to blink, the
girl had appeared there.
Activating a people-clearing field just lets the enemy magician know your location and doesn't cause them to leave. In fact it's the opposite, though you can use it to bait magicians to go to a specific area by setting a field there.
“I would like to set up a people clearing field before the battle starts, but then the
attacker...this Brunhild might realize we are lying in wait.”
“I wish I could just put up a people-clearing field, but they’d find us right away if I did.
We could use that to draw their attention away, but we halves should just end this with a
swift attack.”

Anyways it would be a really low level mind manip resistance. The closest comparison would be being unaffected by the basic versions of Type Moon's Bounded Fields that make people leave areas. The more useful instance Fanta provided in the blog is preventing magicians from reading each other's minds.
 
It's a general thing. Magicians can just enter the thing mentioned without issue, not really sure what to put there, tbh.
Just any example of it being in effect but a magician not being affected.
Oh. My b. Risk 4 is just an artifact of an edit. Although to provide a simle explanation, Risk 4 is just a SSJ transformation/power up, i.e, it boost power and provides new abilities.
Alright. It seems fine otherwise.
 
Shouldn't the mind defense that all magicians have, which knocks them out the moment someone tries to mind control them, be listed as part of the mind resistance as well?
I mean, that is already on the profiles of all magicians, would be kinda weird to not incorporate it here.
 
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