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A Hunters grasp| The Hunter (Bloodborne) vs The Player (Slap battles) | [10-2-0] (Concluded)

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Does it stop people from healing back up after death or does the regen neg work via "haha I hit you, you can't regen anymore"
Because mind you, if it's the latter, El Gato takes care of that by a mile.
The former, but he can null up to Low-Mid in combat with Numbing Mist
 
The game hardly has any combat esque cutscenes but don't ******* do that.
"If you can't show me combat outside of gameplay, it doesn't count!" You see how goofy that sounds?
Don't do that shit. If you're gonna do that, you won't go near surviving a debate with John EBG which has no cutscenes whatsoever. Don't ******* do that.
Sorry you dont like the standards this site has? I dont know what else to tell you.
 
Yeah we have AGAR io on the wiki dude.
Indexing without cutscenes was never an issue in any roblox thread. Don't do that.
The indexing isnt the problem, the problem is arguing what a character's starting move would be when they have no concrete fighting style or set ability that they lead with

And NGL i disagree hard with roblox being allowed on this site at all but thats for another thread
 
I mean... play the game? I don't know what else to tell you.
If the only way to gauge what a character can/will do in a vs thread is by playing the game, and it has no cutscenes or depictions of the character fighting on their own without player interaction, then you cannot viably argue that they would lead with any one specific thing in their arsenal
 
If the only way to gauge what a character can/will do in a vs thread is by playing the game, and it has no cutscenes or depictions of the character fighting on their own without player interaction, then you cannot viably argue that they would lead with any one specific thing in their arsenal
John Slap doesn't really have an "in-character" modus operandi for how players work in-combat. The game's main goal is for players to fight each-other and collect slaps. They obtain shards and gems by slapping/killing one another or via collecting them on slapple island (which, again, requires fighting other players). Because of this, it can be assumed that they'll just "kill" in-character because the game rewards them for it.
Them time stopping off the jump is a valid way to fight considering you can do it in game and is even more likely because they don't have multiple enemies to worry about. This is shared with many other oneshot gloves or incap gloves discussed in the thread such as MEGAROCK. Hell, there's even a "zombies" gamemode where random creeps & weirdos spawn in and you kill them for slappy brownie points (slaps and gloves and shit), so that just cements that they will just kill shit because it's what they do.
 
If the only way to gauge what a character can/will do in a vs thread is by playing the game, and it has no cutscenes or depictions of the character fighting on their own without player interaction, then you cannot viably argue that they would lead with any one specific thing in their arsenal







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John Slap doesn't really have an "in-character" modus operandi for how players work in-combat. The game's main goal is for players to fight each-other and collect slaps. They obtain shards and gems by slapping/killing one another or via collecting them on slapple island (which, again, requires fighting other players). Because of this, it can be assumed that they'll just "kill" in-character because the game rewards them for it.
Them time stopping off the jump is a valid way to fight considering you can do it in game and is even more likely because they don't have multiple enemies to worry about. This is shared with many other oneshot gloves or incap gloves discussed in the thread such as MEGAROCK. Hell, there's even a "zombies" gamemode where random creeps & weirdos spawn in and you kill them for slappy brownie points (slaps and gloves and shit), so that just cements that they will just kill shit because it's what they do.
Thats what I mean, since the only method of combat is player-influenced with no reference to how the player would fight on their own, it is basically impossible to say for certain what the player would lead with when fighting on there own without being controlled. It doesnt help either that they have literally hundreds of abilities to choose from.
 
Thats what I mean, since the only method of combat is player-influenced with no reference to how the player would fight on their own, it is basically impossible to say for certain what the player would lead with when fighting on there own without being controlled. It doesnt help either that they have literally hundreds of abilities to choose from.
Ok I can't believe I have to say this again. But common sense. The main point of this is we need to assume that he has common sense. For example, the main point of slap battles is to knock your opponent off, and slap and the people in his verse no sell most of their value. So if slap sees someone who he assumes to be equal to them, and there's no way to knock his opponent off. Do you really think he's going to use a glove for knocking his opponent off (which he can't do) that he thinks the hunter will no sell. Or will he use his strongest gloves with bypass durability. We can use the same logic for the hunter, it's impossible to see if heel start with his high level weapons first because no cutscenes, and you know that anti Regen mist you brought up? Can't be used.


Another thing I want to point out is slaps Regen and stamina far exceed the hunter. If you argue that hunter just needs to get slap in close combat to win, he'd literally have to skin slap alive and destroy his bones in less than 2-3 seconds before slap uses an evasive glove to escape. The hunter has no real efficient way to put down slap between his natural Regen and healing gloves like el gato and since one of the petrification gloves I brought up was one of strongest gloves (why wouldn't he use it), then it's only a matter of time...
 
Thats what I mean, since the only method of combat is player-influenced with no reference to how the player would fight on their own, it is basically impossible to say for certain what the player would lead with when fighting on there own without being controlled. It doesnt help either that they have literally hundreds of abilities to choose from.
We can use this logic for the hunter. No proof hed use his high level weapons so therefore he can't??? Obviously he'd use his high level weapons because he has common sense. As for the hundreds of weapons excuse do you really think slap is going to use the glove that makes him spin in a circle against a foe he believes to be equal to him, there's also a clip in the official slap battles ttailer of a player fighting similarly to how others would
 
Ok I can't believe I have to say this again. But common sense. The main point of this is we need to assume that he has common sense. For example, the main point of slap battles is to knock your opponent off, and slap and the people in his verse no sell most of their value. So if slap sees someone who he assumes to be equal to them, and there's no way to knock his opponent off. Do you really think he's going to use a glove for knocking his opponent off (which he can't do) that he thinks the hunter will no sell. Or will he use his strongest gloves with bypass durability. We can use the same logic for the hunter, it's impossible to see if heel start with his high level weapons first because no cutscenes, and you know that anti Regen mist you brought up? Can't be used.


Another thing I want to point out is slaps Regen and stamina far exceed the hunter. If you argue that hunter just needs to get slap in close combat to win, he'd literally have to skin slap alive and destroy his bones in less than 2-3 seconds before slap uses an evasive glove to escape. The hunter has no real efficient way to put down slap between his natural Regen and healing gloves like el gato and since one of the petrification gloves I brought up was one of strongest gloves (why wouldn't he use it), then it's only a matter of time...
Address me
 
I also want to point out that if we go with weekly’s logic thst slap would not be able to decide. We can narrow it down a bit. He’s obviously gonna use one shots first as they’re his strongest weapon, so why wouldn’t he. And I don’t see how the hunter can reliably put someone down who can survive being skinned with no organs and can heal to full hp instantly
 
I also want to point out that if we go with weekly’s logic thst slap would not be able to decide. We can narrow it down a bit. He’s obviously gonna use one shots first as they’re his strongest weapon, so why wouldn’t he. And I don’t see how the hunter can reliably put someone down who can survive being skinned with no organs and can heal to full hp instantly
Bro don’t spam. You just did 5? comments in a row?
 
ive already explained why slap would likley pick his strongest gloves first, in addition to how weeklys been backtracking his entire argument, and how the hunter has no efficent way to put down slap before slap sooner or late realizes he can petrify the hunter. Weekly has provided no rebutal. I dont wanna get all frustrated again like i did on the last thread so if you want to vote hunter then vote hunter, i wont argue
Hunter FRA
 
also want to point out how weekly saying slap has no cutscenes saying what weapon he uses is quite hypocritical since the hunter is almost the exact same way
 
I want you to boot up bloodborne and try not dodging.

If you make it past the 30 second mark in a boss fight I'll be VERY ******* impressed. In Bloodborne, they don't wear armour or really anything other than a signature style to differentiate them BECAUSE armour is useless against the beasts, so they went full dex build. This is the basics of Bloodborne lore. Weekly might occasionally wank this dodging skill, but not really here.

And with no specific equipment given to them, they have a weird ******' axe and a flintlock. They can pick up and use whatever if you kill them once because lol, so... yeah.
 
I want you to boot up bloodborne and try not dodging.

If you make it past the 30 second mark in a boss fight I'll be VERY ******* impressed. In Bloodborne, they don't wear armour or really anything other than a signature style to differentiate them BECAUSE armour is useless against the beasts, so they went full dex build. This is the basics of Bloodborne lore. Weekly might occasionally wank this dodging skill, but not really here.

And with no specific equipment given to them, they have a weird ******' axe and a flintlock. They can pick up and use whatever if you kill them once because lol, so... yeah.
while this is fair, dosent change my points about slap. Even if you wanna realllly stretch it and say that slap would not use his strongest weapon for some reason (even though in story strong gloves like overkill "or overcringe in this case", are aknowledged as being strong). Then the hunter really dosent have any effective way to permakill slap other than maybe bloodletter. And the hunter would not know specificlly to use bloodletter (also want to point out how i asked several times for clips of the weapon instead of a random ass wiki page and got nothing). The hunters fighting style being concrete would not make their weapon choice concrete
 
while this is fair, dosent change my points about slap. Even if you wanna realllly stretch it and say that slap would not use his strongest weapon for some reason (even though in story strong gloves like overkill "or overcringe in this case", are aknowledged as being strong). Then the hunter really dosent have any effective way to permakill slap other than maybe bloodletter. And the hunter would not know specificlly to use bloodletter (also want to point out how i asked several times for clips of the weapon instead of a random ass wiki page and got nothing). The hunters fighting style being concrete would not make their weapon choice concrete
Thunder. The Hunter is immortal. Unless you just **** over the Moon Presence's shit or can instant gib him every time for eternity, he is GOING to pull this shit out eventually. It's not if, it's when. And Slap's power null has no proof of working on ******' time reversal

As for how it plays... it's every other weapon, just more versatile due to the ability to make weapons from blood and has a status effect on it.
 
The bloodletter pretty much gets slapped against the ground a few times then releases a wave of madness over a couple of meters. I think its range isn’t actually all that good but maybe I just got really lucky when I fight the guy with it. The Hunter is encouraged by the game to use enemy weaknesses such as elemental attacks and the anti healing mist. So if nothing else works they definitely would switch to magic and the bloodletter in pretty short order.
 
Thunder. The Hunter is immortal. Unless you just ** over the Moon Presence's shit or can instant gib him every time for eternity, he is GOING to pull this shit out eventually. It's not if, it's when. And Slap's power null has no proof of working on ****' time reversal

As for how it plays... it's every other weapon, just more versatile due to the ability to make weapons from blood and has a status effect on it.
I already explained how the flex and megarock transmutation would technically keep him alive to prevent death revival, and powernull him to prevent him from forcing a revive but ok man. From my understanding the moon presence only revives the hunter when hes dead so unless u wnna argue the moon presence will revive the hunter even when hes not dead (i asked weekly for a clip nearly 4 times, and when he finally replied he switched the subject to (ok maybe slap can incap the hunter but....))
 
I already explained how the flex and megarock transmutation would technically keep him alive to prevent death revival, and powernull him to prevent him from forcing a revive but ok man. From my understanding the moon presence only revives the hunter when hes dead so unless u wnna argue the moon presence will revive the hunter even when hes not dead (i asked weekly for a clip nearly 4 times, and when he finally replied he switched the subject to (ok maybe slap can incap the hunter but....))
So in other words, quite ******* LITERALLY nothing preventing the Moon Presence from reversing that shit due to nothing against time reversal, got it.

My vote stands.
 
So in other words, quite ******* LITERALLY nothing preventing the Moon Presence from reversing that shit due to nothing against time reversal, got it.

My vote stands.
just because he can dosent mean he would. Show scans of the moon presence interfering when the hunter is incapped instead of dead, or your argument is null,

My time reversal argument is tat when you use the time reversal abilites (recall glove).Near a recently transmutated body it dosent un transmutate
 
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just because he can dosent mean he would. Show scans of the moon presence interfering when the hunter is dead instead of incapped, or your argument is null,
...

Hey, here's an entire compilation of deaths

And another one.

This is a Fromsoftware game. People die. A lot. Bloodborne is one of those games with respawn mechanics in the lore. Like every other notable Fromsoftware game.

Do you even game bro?
My time reversal argument is tat when you use the time reversal abilites (recall glove).Near a recently transmutated body it dosent un transmutate
Damn, didn't know your shit had Causality Manipulation.

Oh right, it doesn't, and it doesn't apply Acausality 1 to people either. Reversing time on someone will also reverse Transmutation. Because the Transmutation never happened if time got reversed to before it happened.
 
...

Hey, here's an entire compilation of deaths

And another one.

This is a Fromsoftware game. People die. A lot. Bloodborne is one of those games with respawn mechanics in the lore. Like every other notable Fromsoftware game.

Do you even game bro?

Damn, didn't know your shit had Causality Manipulation.

Oh right, it doesn't, and it doesn't apply Acausality 1 to people either. Reversing time on someone will also reverse Transmutation. Because the Transmutation never happened if time got reversed to before it happened.

meant to say incapped instead of dead, my bad
 
meant to say incapped instead of dead, my bad
my argument was the flex could incap and powernull. You need to show proof of the moon presence interfering when the hunter is incapped instead of dead. My dislexic ass said dead instead of incapped
 
...

Hey, here's an entire compilation of deaths

And another one.

This is a Fromsoftware game. People die. A lot. Bloodborne is one of those games with respawn mechanics in the lore. Like every other notable Fromsoftware game.

Do you even game bro?

Damn, didn't know your shit had Causality Manipulation.

Oh right, it doesn't, and it doesn't apply Acausality 1 to people either. Reversing time on someone will also reverse Transmutation. Because the Transmutation never happened if time got reversed to before it happened.

did you not read my argument. when you use the reverse time on someone in slap battles, even when theyre transmutated it dosent untransmutate it. This is a clear resistance to the ability. And dont ignore the fact i meant to say incapped instead of dead
 

This isnt helping your point like you think it is. Thee fact that theyre effectively just spamming random gloves rather than using any semblance of strategy solidifies the idea that they would more than likely lead with something completely random rather than the best possible option. They might be inclined to switch to something more tactical as the fight goes on, but theyre basically going to be drawing out of a hat for what they start with from the 250+ pool of gloves.
 
This isnt helping your point like you think it is. Thee fact that theyre effectively just spamming random gloves rather than using any semblance of strategy solidifies the idea that they would more than likely lead with something completely random rather than the best possible option. They might be inclined to switch to something more tactical as the fight goes on, but theyre basically going to be drawing out of a hat for what they start with from the 250+ pool of gloves.
no theyre not. Im going to explain this again, the reason i doubt that they would use anything other than their dura neg gloves, is the other gloves are going to esentially going to be useless because theres no void to knock the player in to, so why would slap use a glove specifically meant to knock players into the void when there is no void? And yet again, the hunter has a lack of a consistent way to put down slaps superior regen and their ability to instantly heal with el gato and other gloves.
 
my argument was the flex could incap and powernull.
Circular argument on powernull. Prove it works on time reversal
You need to show proof of the moon presence interfering when the hunter is incapped instead of dead. My dislexic ass said dead instead of incapped
As for incapped, when you're kidnapped by I think the snatchers, you can just say **** it and go to the Hunter's Dream.

I don't feel like setting up my PlayStation **** you--
did you not read my argument. when you use the reverse time on someone in slap battles, even when theyre transmutated it dosent untransmutate it. This is a clear resistance to the ability. And dont ignore the fact i meant to say incapped instead of dead
And oh, how long does this last? Mmmm, right, not forever. Try again. Ketheric Thourm style.
 
Could you try to keep it in a single post or two please? It's filling up the thread with pages.
Yeah sure, thats my bad, i usually get new ideas after i post my stuff and then deicde to make a all new post because i dont want my points to be missed
This isnt helping your point like you think it is. Thee fact that theyre effectively just spamming random gloves rather than using any semblance of strategy solidifies the idea that they would more than likely lead with something completely random rather than the best possible option. They might be inclined to switch to something more tactical as the fight goes on, but theyre basically going to be drawing out of a hat for what they start with from the 250+ pool of gloves.
we can use your logic for the hunter too, bloodletter from what ive seen is the only thing that can consistently put down slap. Hunters gonna be pulling out of a hat too. And again, the 250 glove argument dosent hold up because hes not going to use something like default glove against someone he belives to equal to him. Regurgitating the same points over and over wont make you more correct
 
no theyre not. Im going to explain this again, the reason i doubt that they would use anything other than their dura neg gloves, is the other gloves are going to esentially going to be useless because theres no void to knock the player in to, so why would slap use a glove specifically meant to knock players into the void when there is no void?
Just because thats an optimal thing for a person playing the game to use does not mean its something that the character would be guaranteed to use on their own with zero player influence. Thats like arguing that the Hunter is going to be exclusively using the strongest meta builds right off the bat, like a minmaxed Lost Whirligig Saw with perfect scaling blood gems
And yet again, the hunter has a lack of a consistent way to put down slap
Literally any of his weapons can kill Slap. He doesnt need a specific ability or weapon to kill him, any of his weapons can.
 
Circular argument on powernull. Prove it works on time reversal

As for incapped, when you're kidnapped by I think the snatchers, you can just say **** it and go to the Hunter's Dream.

I don't feel like setting up my PlayStation **** you--

And oh, how long does this last? Mmmm, right, not forever. Try again. Ketheric Thourm style.
you cant just say i think you need solid evidence. And them powernulling the hunter dosent even matter, it prevents them from using hunters mark to auto revive sure. but slap dosent even need to power null time reversal as its not the hunter isint the one rewinding time, the hunters dream is
 
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