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Team Fortress 2 - (tier 8 7 6 and Sol weapons speed upgrade and some other minor stuff) - 1 vote needed

To end my rant started a while ago, i want to address the same problem that was addressed by this man
idk why it's not putting the reply here so ignore this messagge
when i tried scaling them to the FTL weapons on reaction speed.

Why would they even bother using other equipment that is Supersonic+ at best when you can react already to FTL weapons?

In this case this would be more or less addressed in this manner:

Why would they even bother using other equipment when you have a death beam cannon that can one shot anything?
 
You're just reiterating your position and justifying your position with HP mechanics, it's not actually addressing the facts of the matter.

The facts aside, what do you think occurs when you start to scale everything with each other? You then have to come to terms with the fact that a great majority of the weapons don't vaporize yet you want us to believe they are all equally as effective, which cannot be the case at all unless vaporization now is like how it is in gameplay - completely cosmetic. This means that it is entirely nothing so no scaling should exist at all.

Frankly it's ridiculous, you can't pick and choose here.
I've deleted the black box statement feat and the vaporization weapons will not scale to the mercs anymore.

I have added an additional revision to the Bread monster calc, please when you have a moment check these things.
 
I've deleted the black box statement feat and the vaporization weapons will not scale to the mercs anymore.

I have added an additional revision to the Bread monster calc, please when you have a moment check these things.
Technically speaking you could have kept the black box statement as soldier does outright state that they get turned to ash.
 
You're just reiterating your position and justifying your position with HP mechanics, it's not actually addressing the facts of the matter.

The facts aside, what do you think occurs when you start to scale everything with each other? You then have to come to terms with the fact that a great majority of the weapons don't vaporize yet you want us to believe they are all equally as effective, which cannot be the case at all unless vaporization now is like how it is in gameplay - completely cosmetic. This means that it is entirely nothing so no scaling should exist at all.

Frankly it's ridiculous, you can't pick and choose here.
The Humans in the TF2 Universe are pretty much different compare to all of us, Since TF2 humans and the mercs are very extra ordinary in their capabilities (such as tanking normally fatal wounds, weapons that would normally one shot or gravely injure normal humans and preforming things such as rocket jumping which is quite a stark contrast to Dr. Grordbort's humans, Which are more more fantastical Sci-fi elements but still somewhat grounded nature. (creating a consistency with supernatural durability)

From my thoughts, I think the TF2 Mercs and Hale should be treated different considering from the other universe, Dr. Grordbort's humans are treated to be more grounded considering it couldnt tank those capabilities such as rayguns in their own universe.

Point being: Dr. Grordbort's Weapons, Like the laser weapons that the mercs have (Pomson 6000, Manmelter, Cowmangler 5000), are shown to vaporize humans and aliens very easily from Dr. Grordbort's universe with no problem.
Although the laser equipment should obliterate the yeti considering its from a different dimension and the statement "nothing can harm the yeti in this world smth"
Making it clear that TF2 Australians > Aliens >< TF2 Mercs with Dr. Grodbort's Weapons > Yeti > TF2 Mercs with basic equipment > Dr. Grodbort's Humans.
pictureessay-IMG-PictureEssaysLIFECOACHINGLarge.jpg
pictureessay-IMG-PictureEssaysAPPLICATIONLarge.jpg
 
I've deleted the black box statement feat and the vaporization weapons will not scale to the mercs anymore.

I have added an additional revision to the Bread monster calc, please when you have a moment check these things.
I believe the mercs could scale to the aliens, who fought off the australians who can scale to the aliens smth.
considering they destroyed the pyramid
 
I believe the mercs could scale to the aliens, who fought off the australians who can scale to the aliens smth.
considering they destroyed the pyramid
yeah, but they don't have many feats that support them being that high, so maybe another time.

For now let's just make the mercs Multi city block level then we see for a later crt about dr.grogbort stuff.
 
The Humans in the TF2 Universe are pretty much different compare to all of us, Since TF2 humans and the mercs are very extra ordinary in their capabilities (such as tanking normally fatal wounds, weapons that would normally one shot or gravely injure normal humans and preforming things such as rocket jumping which is quite a stark contrast to Dr. Grordbort's humans, Which are more more fantastical Sci-fi elements but still somewhat grounded nature. (creating a consistency with supernatural durability)

From my thoughts, I think the TF2 Mercs and Hale should be treated different considering from the other universe, Dr. Grordbort's humans are treated to be more grounded considering it couldnt tank those capabilities such as rayguns in their own universe.

Point being: Dr. Grordbort's Weapons, Like the laser weapons that the mercs have (Pomson 6000, Manmelter, Cowmangler 5000), are shown to vaporize humans and aliens very easily from Dr. Grordbort's universe with no problem.
Although the laser equipment should obliterate the yeti considering its from a different dimension and the statement "nothing can harm the yeti in this world smth"
Making it clear that TF2 Australians > Aliens >< TF2 Mercs with Dr. Grodbort's Weapons > Yeti > TF2 Mercs with basic equipment > Dr. Grodbort's Humans.
pictureessay-IMG-PictureEssaysLIFECOACHINGLarge.jpg
pictureessay-IMG-PictureEssaysAPPLICATIONLarge.jpg
Btw isnt the soldier supposed to be required to tank the blast of his OWN weapons just to rocket jump?
meaning he can just tank his own mangler 5000 @LandonTheGuy
 
the problem stands that their target complitly vaporize when dying, and the mercs cannot normally vaporize a targer physically
I mean if your saying the mercs cannot properly "tank or die" from their own equipment,
People suggest The Blue Team durability is the same as the red team durability, even tho The Blu Team are ironically way weaker than the red team mercs themselves, that can easily die to projectiles like bullets in the face and head and rockets.
While we have red scout tanking 3 rockets while being injured at once and soldier tanking a rocket jump.
So likely the idea is "does the mercs canonically die or tank the vaporization weapons" and I think they can tank it after everything I said
 
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