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TF2 Upgrade Thread... again

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Maybe start with the Mid-Low, and perhaps discuss these other options at a later stage in another CRT. A Questions thread about it might have benefits too. I'm starting to think some kind of mention of how bone breaking is treated in the regeneration page might be warranted too.
alright, if the rest of the thread is fine to you, i think that i finished here with this ctr for the moment
 
alright, if the rest of the thread is fine to you, i think that i finished here with this ctr for the moment
You have two approvals, so you should be good to go. Let me know when it's applied so I can lock this thread, okay? Again, the Regeneration should be Mid-Low for now, with discussions about a Regeneration upgrade to be had in the future.
 
You have two approvals, so you should be good to go. Let me know when it's applied so I can lock this thread, okay? Again, the Regeneration should be Mid-Low for now, with discussions about a Regeneration upgrade to be had in the future.
alright, might need a while to apply this stuff for both the sheer volume of stuff we got here and also the fact that i won't likely be able to do it today.

i will let you know
 
I can help, later. I'll focus on the TFC side of it all, since the 1930s TFC mercs upscale Robot War Medic, will they get the possible Saxton scaling?
 
I can help, later. I'll focus on the TFC side of it all, since the 1930s TFC mercs upscale Robot War Medic,
The australium chase mercs and 1930s tfc mercs are comparable to each other, not straight up upscale
will they get the possible Saxton scaling?
nah, the tf2 mercs are the exeption

I'm more incline to give the tfc mercs the most conservative scaling as we can possibly can
 
nah, the tf2 mercs are the exeption

I'm more incline to give the tfc mercs the most conservative scaling as we can possibly can
That's not really how that works. If the Robot War TF2 mercs get the possibly rating, anyone who scales to them (TFC, Scream Fortress bosses, etc) gets it too.
 
That's not really how that works. If the Robot War TF2 mercs get the possibly rating, anyone who scales to them (TFC, Scream Fortress bosses, etc) gets it too.
They're currently rated as "at least Robot War value", since Young TFC Heavy should be stronger than old TFC Heavy.
That's not really how that works. If the Robot War TF2 mercs get the possibly rating, anyone who scales to them (TFC, Scream Fortress bosses, etc) gets it too.
oh my bad, i thought you were talking about the old tfc mercs

the old tfc mercs will only have their equipment scaling to the mercs, guess they would physically scale to gravel war mercs due of having killed the other teams (exept tfc heavy)
 
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oh my bad, i thought you were talking about the old tfc mercs

the old tfc mercs will only have their equipment scaling to the mercs, guess they would physically scale to gravel war mercs due of having killed the other teams (exept tfc heavy)
Yep, except old TFC Heavy, of course.
 
Tonight, I'll handle the TFC, Scream Fortress, and Gray Mann Robot profiles. You can handle the TF2 Mercs, Saxton Hale, and the verse page. We'll check back in to see if we missed anything.
 
dude i'm not just aware that it's a thing that has to be done, i only work at this verse so i don't have much expirience
yeah and I am explaining to you. You will obviously remove the outdated matches after an upgrade, like I thought that would be obvious
 
he is.

Last thing, can i give saxton gifted in combat in iq? It's the last thing
 
Well, we'll fix that next time.
actually, i think we should do a separate speed rating for the tfc mercs if u don't mind.

Most of them get speedblized by the current mercs, so i suggest to give the 1970s mercs supersonic+ ratings as they were superior to the gravel war mercs
 
ATTACK POTENCY/DURABILITY

Another big boom - 3,6 tons of tnt (Large building level)

Heavy stops a train (conservative end) - 6.46 tons of tnt (Large building level)

Cow mangler inverse square law - 65.27 tons of tnt to 2,62 kilotons of tnt (city block level+ up to Small town level)

Scout moves the fake Ayer's Rock (conservative end) - 146,71 tons of tnt (Multi city block level)

Saxton causes an eruption as the new CEO of hell - 5.22034 Kilotons (Small Town level+)

This one scales because Hale as he says that he "beat the hell out of the devil", same devil who has shown to have enviormental manipulation over hell.
Hale gained other abilities like fire manipulation, possible immortality (as he calls the mercs mortals in the voiceline) and teleportation.
Hale is also known for his love for explosions or explosive entraces.

So on my opinion, Hale after willingly teleporting to the mercs (as the voicelines suggest) he decided to cause an explosion (after even making a count down for it as the vulcano starts to have instability only when Hale starts to count down) for a more epic entrace.

Subatomic disintegration (lesser volumes) - 162.6 Kilotons to 99.33 megatons (Large town level up to City Level+)

Subatomic disintegration (bigger volumes) - 178.43 Kilotons to 163.5128327 megatons (Large town level up to Mountain level)

SPEED

Cowmangler 5000 speed - mach 29.154 (High hypersonic)

LIFTING STRENGHT

Soldier jumps with a shit ton of ghear on him - 1.67 up to 3.35 Metric Tons (Class 5)

Scout ripping spy arm off - 11,726.73645 Kilograms, (Class 25)

Soldier steals someone spine - 101,971.621 Kilograms (Class K)

Heavy stops a train - 30,475,442.6843 Kilograms (Class M)

IF IT'S NOT TOO MUCH OF AN OUTLIER THIS TOO

Scout moves the fake Ayer's rock - 133,969,760,407 Kilograms (Class G)


if everything goes well we should get these
 
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