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Mario Bros | Return of speed amps

Kurokitomo

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A while ago. I removed speed amps for the mario cast since I found the reasoning a bit silly. But thanks to LuckyEmilie, who is the reason this thread even exists. Did convince me that amps should be staying. So essentially. Thank her for the return of speed amps for mario and co. I'll be basically copying and pasting her statement (with adjustments since some links do not work) Anything that is crossed you can skip. As Mario and Sonic at the olympic games are not canon.

"The idea that Mushrooms provide a speed boost is not limited to Mario Kart entries, an easy example being in Mario Power Tennis where a Mushroom item “increases your movement speed for a short while” as noted in the manual. Likewise, the Golden Dash Mushroom appears in Mario & Sonic, providing a speed boost for the user who runs into it. Whilst this may seem like a worse use than in Mario Kart, note that the driver keeps it in their inventory or holds it in their hand to give them multiple uses, whilst in this example, it was merely a one-time use and they didn’t hold onto it. It shouldn’t be a stretch to say they can still hold onto it to use it to their full potential (for instance, it’s been an item they can hold onto in their inventory in Mario Party titles, and we can visibly see it in the user’s hands, not the Kart, at times) for themselves. At the very least, it proves Dash Mushrooms and Golden Dash Mushrooms don’t exclusively work on Karts and have been seen giving their perks to users on-foot as well.

To elaborate on the idea of Mushrooms and speed being associated, Star Sprint from Mario Party 6 also introduces the Metal Mushroom, which very blatantly increases the speed of the user (on-foot!). Likewise, Dash Mushrooms have appeared as items in Mario Party titles, increasing the result of a dice block by +3 regularly and +5 as the Golden variant. Whilst not exactly a speed increase here, it builds on the narrative that Dash Mushrooms help to “make the distance” in general, rather than this being some property you’d only hear of in Karting games.

As for Bullet Bill, I’m not sure why this would be seen as something only affecting the Kart, when every entry they’ve appeared as an item in visibly transforms the driver as well. It wouldn’t make much sense to say it was “the car and not the character” here. This one’s rather simple, since it feels more like an uphill battle to say it’s solely the Kart than to say the affected character wasn’t affected.

Once again, sorry for being EXTREMELY last second, but I think this removal should be given another look at before it goes through, even if it needs some changes (I don’t mind helping to draft that) to how the P&A is described/justified, as the reasoning for the removal given just doesn’t reflect what the series has shown us when you take a deeper look at the items."
Incase the scans dont work





That being said, those who get the +3 and +5 amps would be
Mario
Luigi
Yoshi (rly needs a profile cleanup)
Peach
Donkey Kong
Bowser
Wario
Daisy
Bowser Jr
Goomba
Shy Guy
Diddy Kong
Rosalina
Boo
Hammer Bro
Pom Pom
Waluigi


As they appear in SMP and they can use the said mushrooms

Also, if this does not get accepted, then can the blue peppers be acceptable? Only applies to Mario and Luigi unfortunately

Agree: DDM Ayoguys SuperMarioGamers3
Disagree:
Neutral:
 
Last edited:
huh, they work on my end. What does it say for you?
JpyHlN9.png
 
For a microsecond I thought this was gonna be an immeasurable speed base cast upgrade...

anyway yea speed amping shrooms look fine
 
Oh, nice! This became an entire thread. I still agree with what I said, and the Blue Pepper stuff sounds good, so I support this!

As for the Mario & Sonic example, even if not canon, it does at least show how Golden Mushrooms are narratively portrayed to support this idea, I suppose.

Here's the scans on a Wikia format for SPM (probably the most helpful format since VSBW itself is hosted on Wikia too):

You could also use Mario Strikers and Mario Baseball as those games blatantly showcase mushrooms being used as speed amps,
Strikers Battle League


Mario Superstar baseball

These examples look really cool, visually! Nice additions!
 
I guess this is alright, the statement mixed with the showing in the OP and the two scans posted by Marionaruto1 in the comments above looks sound in my opinion. Blue pepper works since it's boosting the speed stat which would be an amp. I understand the logic you're trying to use with the +3 and +5 Dash Mushroom, I'm not 100% sold on that but even without that I think these are fine as speed amps.
 
For a microsecond I thought this was gonna be an immeasurable speed base cast upgrade...
Maybe one day lmao
I guess this is alright, the statement mixed with the showing in the OP and the two scans posted by Marionaruto1 in the comments above looks sound in my opinion. Blue pepper works since it's boosting the speed stat which would be an amp. I understand the logic you're trying to use with the +3 and +5 Dash Mushroom, I'm not 100% sold on that but even without that I think these are fine as speed amps.
Thank you! Also thats 2 mod votes? This can be closed and deemed as approved. Thank you! That being said, the mushroom amps will be applied for the following
That being said, those who get the +3 and +5 amps would be
Mario
Luigi
Yoshi (rly needs a profile cleanup)
Peach
Donkey Kong
Bowser
Wario
Daisy
Bowser Jr
Goomba
Shy Guy
Diddy Kong
Rosalina
Boo
Hammer Bro
Pom Pom
Waluigi


As they appear in SMP and they can use the said mushrooms
blue peppers will go to

Mario
Luigi

If anyone can please apply the changes that would be lovely. Thank you once more!
 
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