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Kiyotaka Ayanokōji vs The Joker
Rules:- Speed equalised.
- Joker has his Metal Bar, Knifves and Bladed Shoes, Guns, Tasers, Russian Dogs, Bazooka and Explosives.
- Ayanokōji ANHS key. Ayanokoji gets his optional equipment(Baton).
- Fight takes place in ANHS the same room where Ayanokoji fought Ryuuen.
- Starting Distance 7m.
- No prep time.
- Both are in character but willing to go all out.
- Ayanokōji AP: 12.2 Kilojoules
- Joker’s AP: Street Level physically, 215.19 Kilojoules with Metal Bar
Ayanokōji’s Advantages:
- Superior Martial Arts, Weapon Mastery and Pressure Points.
- Fear Inducement.
- Information Analysis and Analytical Prediction.
- Class 1 lifting strength.
- Supernatural willpower.
Joker’s Advantages:
- MASSIVE AP advantage with Metal Bar.
- Longer Range.
- Durability advantage. (215.19 Kilojoules)
- Better Pain Tolerance.
- Higher Stamina.
- Dogs.
Ayanokōji (0):
Joker (0):
Inconclusive (0):
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