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Brawl stars: This game has come back from the dead.

When Max kill any Brawlers, she indicates that she are faster than lightning. Also since she are considered as "Very Fast", so technically all Brawlers who they consider as "Very Fast", should be comparable to Max. Others Brawlers would scales to them in Combat and Reaction speed, as shown here, here, here.
i agree with ziggy's attack being mhs+, but i dont see anyone reacting to it in the video ?

Non-physical Energy System​

We see in the game that an increase in a Brawler’s statistics or energy allows the Brawler to use stronger abilities and increases its damage output:
Conversely, a decrease in a Brawler’s statistics weakens the damage effects of their own abilities:
would brawlers unlocking gadgets, star powers and hypercharge (in this order) progressively as they level up also support this ?
 
i agree with ziggy's attack being mhs+, but i dont see anyone reacting to it in the video ?
You can see Melodie react to Ziggy’s lightning when he made her smaller in size. And Lola reacted to Ziggy when he used his lightning to escape from the Brawlers.
would brawlers unlocking gadgets, star powers and hypercharge (in this order) progressively as they level up also support this ?
Level up is just game mechanics, Brawlers are always on 11 Level, as they use hypercharge at any time.
 
Bruh, if he died and then come back to life, then it's respawn lol, is still immortality ability
You're getting lost in what we're actually arguing.
You suggested immortality/regen negation for Shelly for killing Dyna. I'm saying for that we need undeniable evidence he died, which we lack.

You need reliable evidence he died. You lack reliable evidence he died.
I explained why this is logical fallacy, so don't need to add more explain
Saying it's a false analogy doesn't explain why it's a false analogy.
Again, I never mentioned that Security Guard knows about respawn ability lol,
Yes you didn't, I DID. I mentioned it to show that he's an unreliable source of information as he clearly lacks basic knowledge on standard brawler abilities.

The entire point is that the guard had no way of knowing that Dynamike can regenerate, so him concluding Dyna is dead doesn't mean his regeneration was negated it's just the result of him not knowing about Dynas regeneration.
So Dynamike are actually died bruh
No????? The conclusion is "the guard has no way of knowing if Dyna died or not" how did you even get to the idea he actually died?
I'm saying that we have proof that Dynamike are died, and not saying anything about Security Guard knowns about respawn ability.
And I'm telling you we don't have RELIABLE evidence he died. We have someone who canonically lacks information on brawler physiology assuming he died because he took damage that would be fatal to normal humans.

Just because the guard thinks Dyna is dead because a normal person wouldn't be able to survive the attack doesn't mean he's actually dead because Dynamike is not a normal person.
His team literally in another area, and MP was on vacation at Water land, so he wasn't has team in that time.
So he has a team, simple as that.
Not everyone are gameplay related aspects from canon, there many things are actually on canonicity of game. And this is off of topic
It's not off topic. This entire thread is you alternating between whether we use the game or animations on contradictory aspects based on what yields higher results. Canonicity discussion is absolutely 100% on topic here.
This has nothing contradicting you unless you prove that there are things that are non-canon
Huh?
You're saying gameplay is not canon in this thread because it contradicts you in many things, such as brawlers blatantly not negating regeneration.

Then you're saying gameplay IS canon to get ability upgrades and additions.

That's self contradiction.
I explain

You're ignoring his argument by saying that "there are things that shouldn't be canon because it's just gameplay" even though this isn't about if respawn ability needs team or not, it's off of topic
I'm not ignoring anything I'm telling you that you can't just cherrypick what's canon based on what gives the highest upgrade.

I'm not doubting that there can be both in-game aspects that aren't canon and in-game aspects that are canon. I'm doubting your standards for what is canon as they are clearly based not in logic but on what yields the highest upgrade.
No I'm not lol. Same thing with you, but you still don't prove your point that things in OP are non-canon
I don’t need to prove your claims wrong, you need to prove them right first. This is basic burden shifting
No one talked about numbers.
You literally verbatim list stuff like the 5% damage boost granted by HCs in-game. Which btw is a value commonly changed between balancing updates.
Same with speed, the entire speed scaling we're using is based on in-game movement numbers despite this being commonly changed for balancing reasons.

So yes you very much did mention ingame numbers and even argued against removing them for scaling.
Off of topic.
How tf is the MAIN part of our disagreement off topic???
The only thing about respawn that is inconsistent between the game and the animations is time and team,
We also don't see a respawn bubble in animations iirc (definitely not with Dynamike assuming he's respawning) so basically everything is different. .
Did i say this? No. It's off of topic. No one talked about respawn's time before, you're the only one I've talked about it now.
Yes YOU didn't talk about the contradictions between the game and the animations and that's the problem. You ignore contradictions just to get the highest results.
Genius, we're talking about Dynamike being dead and coming back to life, which is the respawn ability. You're just claiming that the security guard isn't a reliable source about this, but I never said the security guard knows Dynamike has the respawn ability. What I'm saying is that he should be considered a reliable source that Dynamike is dead.
I genuinely hope you're purposely trying to strawman me because this is so off from what I'm saying it's crazy.

I'm saying that his lack of knowledge on respawning proves his lack of knowledge on basic brawler abilities which includes regeneration. Meaning since he doesn't know about respawning he also shouldn't know about regeneration.

And if he doesn't know about regeneration then he can't be a reliable source on if a brawler is dead as what he may consider fatal might not be fatal to a brawler.
And this is why i add it to Immortality bruh, because Dynamike would respawn again

This is saying bruh, you literally support me. This is why i add Immortality Type 4 in first place, as Dynamike die. But you just ignore what I'm explaining.
Again you forgot what we're even talking about.
Bro you really need to calm down And to read it carefully and take your time because you are literally trying to reflect what I am saying to you. Lol
No you just don't understand what we're talking about.
I don't say that Shelly know about Brawler Physiology, but I'm saying that Shelly was shocked when Dynamike was died, and she was shocked again when he came back to life.
And I'm saying Shelly being shocked he didn't permanently die proves she doesn't have even the most basic knowledge on brawler physiology which again means she might think something is fatal despite it not being fatal to a brawler.
First of all, your argument off of topic at this point
You can call it off topic however many times you want but it won't change the fact it's 100% on topic.
If they are accepted as canon, then this won't affect the topic, you're just heading to another path of Topic.
If they're both accepted as canon but contradict each other then one has to be a superior canon while the other would only be at best secondary Canon.

Something being accepted as canon doesn't mean we can't question blatantly undeniable contradictions.
Do you have proof? Once again, the evidence that is used in gameplay is not canon unless there is evidence from canonicity.
I don’t need to prove you wrong if you don't prove yourself right first.
 
You're getting lost in what we're actually arguing.
You suggested immortality/regen negation for Shelly for killing Dyna. I'm saying for that we need undeniable evidence he died, which we lack.

You need reliable evidence he died. You lack reliable evidence he died.
He already died and respawn. Also i say above I remove Immortality Negation, so you that one who getting lost in what we're actually arguing
Saying it's a false analogy doesn't explain why it's a false analogy.
And i already say which is false analogy. You just have to read it
Yes you didn't, I DID. I mentioned it to show that he's an unreliable source of information as he clearly lacks basic knowledge on standard brawler abilities.
Standard brawler abilities has nothing to do with Dynamike was died, as simply Dynamike died and then respawn.
The entire point is that the guard had no way of knowing that Dynamike can regenerate, so him concluding Dyna is dead doesn't mean his regeneration was negated it's just the result of him not knowing about Dynas regeneration.
I already says this is has nothing with Immortality Type 4 🙄 lol. You really getting lost in what we're actually arguing.
No????? The conclusion is "the guard has no way of knowing if Dyna died or not" how did you even get to the idea he actually died?
Why doesn't he know Dyna was dead? He literally see Shelly killing Dyna, and then Dyna was respawn. Also this isn't conclusion. You just use example to make your own "conclusion"
And I'm telling you we don't have RELIABLE evidence he died.
We have
We have someone who canonically lacks information on brawler physiology assuming he died because he took damage that would be fatal to normal humans.
Again, this isn't for Immortality Negation. We use Dynamike was died and then respawn for Immortality Type 4 not Negation lol.
Just because the guard thinks Dyna is dead because a normal person wouldn't be able to survive the attack doesn't mean he's actually dead because Dynamike is not a normal person.
He'll never mention that he thinks Dyna are dead, he literally says he are dead.
So he has a team, simple as that.
According to gameplay, the Brawlers can't respawn in 1v1 gameplay lol, but it literally says that Mr P can respawn after his fight with Pierce. You still haven't proven that "respawn ability needs team" is canon, if it's canon then why they says purple gems is one who make brawlers don't die, and not their team lol.
It's not off topic. This entire thread is you alternating between whether we use the game or animations on contradictory aspects based on what yields higher results.
It is. Canonicity here are talking about "Removed (Standard) Abilities and Mechanics" like old gadgets and Super City Rampage are on canon not gameplay mechanics
Canonicity discussion is absolutely 100% on topic here.
Canonicity here are talk about "Removed (Standard) Abilities and Mechanics" and "Brawl Talk & Animation Shorts", not about BR mechanics lol.
Huh?
You're saying gameplay is not canon in this thread because it contradicts you in many things, such as brawlers blatantly not negating regeneration.
I'm saying not everything in gameplay aren't canon, like Super City Rampage are in canon.
Then you're saying gameplay IS canon to get ability upgrades and additions.
I'm literally saying not everything are canon.
That's self contradiction.
You one who says I'm saying gameplay is canon, but i say not everything are canon. There many things like respawn mechanics are part of BR mechanics
I'm not ignoring anything I'm telling you that you can't just cherrypick what's canon based on what gives the highest upgrade.
Bruh, you literally ignoring it. I literally proof that it's not canon, like when Pierce killed Mr P (in 1v1 fight), Mr P still can respawn, so they can still respawn even if there any team around him.
I'm not doubting that there can be both in-game aspects that aren't canon and in-game aspects that are canon. I'm doubting your standards for what is canon as they are clearly based not in logic but on what yields the highest upgrade.
It's just needs to prove that respawn mechanics is canon, when we literally see a lot of evidences that it's not canon.
  • Dynamike was able to respawn after killed by Shelly (1v1 fight)
  • Pierce stated that Mr P can respawn after killed in 1v1 fight
I don’t need to prove your claims wrong, you need to prove them right first. This is basic burden shifting
You need, as i already have evidence that it's not canon
You literally verbatim list stuff like the 5% damage boost granted by HCs in-game.
Brawlers has knowledge of Hypercharge changes as they know about BT (Brawl Talk), even
Which btw is a value commonly changed between balancing updates.
Same with speed, the entire speed scaling we're using is based on in-game movement numbers despite this being commonly changed for balancing reasons.
There no movement numbers in game, it's only a rating is rated at the speed of movement. It is part of Brawlers.
So yes you very much did mention ingame numbers and even argued against removing them for scaling.
Numbers and BR mechanics aren't same thing lol
How tf is the MAIN part of our disagreement off topic???
OP are talking about "Removed (Standard)" and "BT & AS" not about BR mechanics like respawn
We also don't see a respawn bubble in animations iirc (definitely not with Dynamike assuming he's respawning) so basically everything is different.
Because Dynamike was in grass which hides him from the Brawlers' eyes
Yes YOU didn't talk about the contradictions between the game and the animations and that's the problem. You ignore contradictions just to get the highest results.
I don't ignore it, you one which ignores by saying "Balance changes" and most of abilities in BP are from game and etc... 😭 Lol
I genuinely hope you're purposely trying to strawman me because this is so off from what I'm saying it's crazy.
Your wish is already done before you say it lol.
I'm saying that his lack of knowledge on respawning proves his lack of knowledge on basic brawler abilities which includes regeneration.
Regeneration has nothing to with Immortality Type 4 lol. I'm saying that Dynamike was died then respawn which is Immortality Type 4
Meaning since he doesn't know about respawning he also shouldn't know about regeneration.
What? And what you taking about?
And if he doesn't know about regeneration then he can't be a reliable source on if a brawler is dead as what he may consider fatal might not be fatal to a brawler.
Don't know about regeneration≠Brawler isn't dead.
Regeneration is for heal yourself from lost something from your body. But dead don't have any related to Regeneration.
Again you forgot what we're even talking about.
No you just don't understand what we're talking about.
You one who forgot what we're even talking about. You are talking about Immortality Negation, but I already says i remove it.
And I'm saying Shelly being shocked he didn't permanently die proves she doesn't have even the most basic knowledge on brawler physiology which again means she might think something is fatal despite it not being fatal to a brawler.
I don't use this for Immortality Type 4 😭 lol. I says she shocked when she killed him.
You can call it off topic however many times you want but it won't change the fact it's 100% on topic.
No it's not lol.
If they're both accepted as canon but contradict each other then one has to be a superior canon while the other would only be at best secondary Canon.
No, it's not. Unless you prove it's in canonicity, but you don't prove then it's not canon. This like proof that A game aren't canon to A show. Lol
Something being accepted as canon doesn't mean we can't question blatantly undeniable contradictions.
It is. This like "thread taking about make Alien X scales to 26-D Cosmology which is accepted, but someone doesn't agree with it, because he thinks 26-D aren't correct, so it should remove in same thread which is taking about Alien X scales to their cosmology".
I don’t need to prove you wrong if you don't prove yourself right first.
I literally prove it above lol. And you one who needs to prove it, as it's only in gameplay lol.
 
Yeah brochacho I'm not engaging with this shitty attempt at ragebaiting.

I refuse to believe you're so stupid that you read me explaining the same thing like 5 different times in this thread and still went "erm why would regeneration stop you from dying", this is 100% just ragebait trying to get a reaction out of me at this point.

Either that or you're just trying to tire me out and clutter the thread so nobody actually reads the horrendous attempts at glazing you're proposing.
 
Yeah brochacho I'm not engaging with this shitty attempt at ragebaiting.
I'm not provoking you, but you're discussing something that I removed it from the op
I refuse to believe you're so stupid that you read me explaining the same thing like 5 different times in this thread and still went "erm why would regeneration stop you from dying", this is 100% just ragebait trying to get a reaction out of me at this point.
Did i say this? What i say is i remove Immortality Negation, so don't need to discuss about it bro. And you still think that I'm discuss with it, but I'm actually discussing with you about Immortality Type 4 and it's don't needs to team
Either that or you're just trying to tire me out and clutter the thread so nobody actually reads the horrendous attempts at glazing you're proposing.
Huh? You are the one who says the same words, but i explain why it's you misunderstood discussion
 
I'm not provoking you, but you're discussing something that I removed it from the op
Because you keep arguing in favor of it and said you'll make another thread for it…???
Did i say this?
Yes like 50x. Our entire conversation was me constantly going
"the night guard doesn't know about regen so he might think Dyna is dead even if he can regenerate from the wounds"

And then you going, and I quote from your last message:
"Why doesn't he know Dyna was dead?"

This honestly feels like I'm either talking to someone who doesn't understand basic English, or someone who's purposely trying to waste my time by ragebaiting. There's no other a sane person could still not understand what I'm saying.
 
Because you keep arguing in favor of it and said you'll make another thread for it…???
You i told you many times that i try to explain that i don't use anymore in this CRT. "Make another thread for it" ≠let's keep discussing about it
Yes like 50x. Our entire conversation was me constantly going
"the night guard doesn't know about regen so he might think Dyna is dead even if he can regenerate from the wounds"
And i explain that Regeneration and Death don't nothing to do with each other, and it's because respawn ability that make him back to life
And then you going, and I quote from your last message:
"Why doesn't he know Dyna was dead?"
Bruh, i don't even me, say this. You just say that he aren't reliable source using example
This honestly feels like I'm either talking to someone who doesn't understand basic English, or someone who's purposely trying to waste my time by ragebaiting.
You’re honestly good at repeating the same argument without understanding the basic issue.
There's no other a sane person could still not understand what I'm saying.
🥀
 
You i told you many times that i try to explain that i don't use anymore in this CRT. "Make another thread for it" ≠let's keep discussing about it
And yet you kept arguing over it and somehow I'm the one to blame? 😭

Like, idk man, if you're dropping a topic then stop replying to it
And i explain that Regeneration and Death don't nothing to do with each other, and i
Yeah bro you're just ragebaiting. I'm sorry but I'm not falling for the idea someone doesn't understand regeneration affect whether you die from damage
Bruh, i don't even me, say this.
No you LITERALLY, VERBATIM said this. 👇
Why doesn't he know Dyna was dead?
You just say that he aren't reliable source using example
No, I said he's not a reliable source and gave a full on explanation on why. I gave you the exact piece of information he's missing and explained why that lack of knowledge affects his reliability.
 
And yet you kept arguing over it and somehow I'm the one to blame? 😭

Like, idk man, if you're dropping a topic then stop replying to it
Bro, i literally say to you to stop to discuss about something that already has been done since discussion
Yeah bro you're just ragebaiting.
If i consider ragebaiting for you, you should leave vsbw instead of who is around just a discussion on a point have nothing to do with each other
I'm sorry but I'm not falling for the idea someone doesn't understand regeneration affect whether you die from damage
This isn't even point, point it's respawn, which make him come back to life again, this is why i trying to say
No you LITERALLY, VERBATIM said this. 👇
I literally says why he isn't know Dyua was dead, because he literally see him dead
Why doesn't he know Dyna was dead? He literally see Shelly killing Dyna, and then Dyna was respawn. Also this isn't conclusion. You just use example to make your own "conclusion"
No, I said he's not a reliable source and gave a full on explanation on why. I gave you the exact piece of information he's missing and explained why that lack of knowledge affects his reliability.
Yes, you gave me a complete argument through an example lol

Also, you are not obligated to insult me if you think I am ragebaiting you, even though I am not doing that, and you are simply perceiving it that way.
 
Could someone summarize both sides of the debate so far, please?
 
Could someone summarize both sides of the debate so far, please?
David argues that Brawlers have Limited Immortality (Type 8) because they can only respawn in Star Park (SP) and require a team to do so, based on gameplay.

However, the counterargument is that while respawning may be tied to Star Park, it is not truly "limited", since it depends on the gems (the source of their power), whose range is simply small, not a strict limitation. Additionally, the idea that Brawlers need a team is just a gameplay mechanic and not supported by lore, as there are instances showing Brawlers can respawn independently.

Examples include Mr. P being stated to respawn after being killed (in addition, it was a 1v1 fight; there was no team involved), which is considered canon because it is part of Star Park events, as well as Dynamike seemingly dying and later respawning (there also no team involved, just Dynamike and Shelly). Furthermore, the WKBRL livestream also supports that Brawlers can fight and respawn.
 
David argues that Brawlers have Limited Immortality (Type 8) because they can only respawn in Star Park (SP) and require a team to do so, based on gameplay.

However, the counterargument is that while respawning may be tied to Star Park, it is not truly “limited,” since it depends on the gems (the source of their power), whose range is simply small, not a strict limitation. Additionally, the idea that Brawlers need a team is just a gameplay mechanic and not supported by lore, as there are instances showing Brawlers can respawn independently.

Examples include Mr. P being stated to respawn after being killed (in addition, it was a 1v1 fight; there was no team involved), which is considered canon because it is part of Star Park events, as well as Dynamike seemingly dying and later respawning (there also no team involved, just Dynamike and Shelly). Furthermore, the WKBRL livestream also supports that Brawlers can fight and respawn.
Alright, and could you summarize it from your perspective now, @DavidTPPM?
 
I don't have problem with add it limited, but it should be add note it's not limited when they in Star Park for vs threads
 
Alright, and could you summarize it from your perspective now, @DavidTPPM?
I think this thread struggles from a huge underlying issue and that's a lack of established canonicity which leads to the wiki cherry picking information for the largest upscales possible. Rex uses the argument that something is "just gameplay" but literally all of our calcs exclusively use gameplay and many of our abilities do so as well. This issue was also brought up before because we use the in-game version of an attack for calculation purposes but when the contradictory lack of DC was brought up it was dismissed as a gameplay mechanic - effectively ignoring all anti-feats under the rouse of "gameplay mechanics" while taking every upgrade possibility hyper literally.

Case in point, the respawn mechanics and regen. The game suggests that respawning is entirely depended on the game mode (which in in-universe terms would just mean the specific part of the park) and usually only takes few seconds and is limited to a certain point on the map. The animations here suggest they're not tied to the modes BUT take hours to actually work and happen wherever the brawler died. This is a massive contradiction meaning it's clear both can't be equally canon.
(also side note, the examples Rex gives of respawning without a team are entirely headcanon in that regard. There was no confirmation of the Brawlers lacking a team in those scenes)

Also to address the limited immortality rq. The argument that "the range is just small" is literally the limitation I'm talking about. The QnA specifically confirms the tie between the park and Brawlers abilities


All that is to say, making any changes before we establish a strong solid idea of what's truly canon is completely meaningless and simply creates more problems that will need fixing later. I am willing to make a CRT to address and propose solid canonicity rules given everyone else seems to be purely focused on upgrading the verse as high as possible.
 
Alright. I wouldn't mind if we put this on hold to establish what's canon in a different thread first.
I'll start writing the CRT and try to get it out by the end of the week.
Tbh I was planning on doing so a long time ago but I kept procrastinating.
 
I think this thread struggles from a huge underlying issue and that's a lack of established canonicity which leads to the wiki cherry picking information for the largest upscales possible. Rex uses the argument that something is "just gameplay" but literally all of our calcs exclusively use gameplay and many of our abilities do so as well. This issue was also brought up before because we use the in-game version of an attack for calculation purposes but when the contradictory lack of DC was brought up it was dismissed as a gameplay mechanic - effectively ignoring all anti-feats under the rouse of "gameplay mechanics" while taking every upgrade possibility hyper literally.
We don't even have any anti-feats, since we literally see it in official statements that even when it's 1v1 fight that Brawlers still can respawn
Case in point, the respawn mechanics and regen. The game suggests that respawning is entirely depended on the game mode (which in in-universe terms would just mean the specific part of the park) and usually only takes few seconds and is limited to a certain point on the map. The animations here suggest they're not tied to the modes BUT take hours to actually work and happen wherever the brawler died. This is a massive contradiction meaning it's clear both can't be equally canon.
It should be just add as overtime, gameplay mechanic just needs to go...
(also side note, the examples Rex gives of respawning without a team are entirely headcanon in that regard. There was no confirmation of the Brawlers lacking a team in those scenes)
It’s not even mentioned that there’s a team for them, as we see that Jacky was elsewhere, far away from Dynamike. According to gameplay, Brawlers can only respawn when they are on limited maps, such as Starfruit Supernova, Gem Fort, and Out in the Open.
Also to address the limited immortality rq. The argument that "the range is just small" is literally the limitation I'm talking about. The QnA specifically confirms the tie between the park and Brawlers abilities
I don't have problem with add it limited, but it should be add note it's not limited when they in Star Park for vs threads
All that is to say, making any changes before we establish a strong solid idea of what's truly canon is completely meaningless and simply creates more problems that will need fixing later. I am willing to make a CRT to address and propose solid canonicity rules given everyone else seems to be purely focused on upgrading the verse as high as possible.
It literally doesn’t change anything. The point here is that official scans show that Brawlers can respawn in a 1v1, and that contradicts the gameplay. That’s a problem if we treat gameplay as the primary source, since the official story does not support it.
 
My argument is not based on gameplay mechanics. It shows that what we see in the official story contradicts what we see in gameplay. For example, in Mr. P vs. Pierce, Pierce states that Mr. P will respawn again, even though they are in a separate location outside the Velocirapids map. This contradicts gameplay, which suggests that you can only respawn if you have a teammate on the same map.

Note: every brawler in official story have their own map and trio like Snowtel trio (Mr P team) and Velocirapids (Pierce team)
 
That’s a problem if we treat gameplay as the primary source, since the official story does not support it.
I agree which is why I said we need a canonicity overhaul.

Because by NOT treating the gameplay as primary canon you're actively rejecting ALL of the speed and AP scaling this verse has.

Anyway I just finished a general draft for the canonicity CRT. I just need to get scans for it uploaded, polish it a bit, and it can go up.
 
Well, speed wouldn't affect since it's in Brawlers itself not from gameplay,
Speed is derived directly from comparing a Brawlers speed in-game to the speed of an in-game projectile
as well as Ap,
Literally all of our AP calcs are based on strictly in-game feats.
we literally add many feats for characters that use gameplay, like Fortnite, Brawlhalla, and PUBG
This is so tiring. In your last comment you advocated AGAINST the gameplay being considered primary canon.
I say that removes the gameplay-based calcs and suddenly you're arguing in favor of gameplay as primary source.

This is EXACTLY why we need the canonicity CRT. So just wait for it to drop
 
Speed is derived directly from comparing a Brawlers speed in-game to the speed of an in-game projectile
I don't think so..

https://vsbattles.fandom.com/wiki/User_blog:G-Toasty/Brawl_Stars_base_travel_speed
Literally all of our AP calcs are based on strictly in-game feats.

This is so tiring. In your last comment you advocated AGAINST the gameplay being considered primary canon.
I say that removes the gameplay-based calcs and suddenly you're arguing in favor of gameplay as primary source.

This is EXACTLY why we need the canonicity CRT. So just wait for it to drop
In this way, all feats of gameplay in all of games should be removed as well (although I think this should be done)
 
Did you actually read the calc?…
It literally takes the ingame projectile speed of an attack and compares it to the ingame movement speed of Brawlers.

It's 100% based in gameplay.
In this way, all feats of gameplay in all of games should be removed as well (although I think this should be done)
1. I don't care, 2 wrongs don't make something right. Frankly I would be 100% fine with something like Minecraft nuking most of the calcs.
2. No because all other games don't claim gameplay isn't primary canon.
 
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