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Not so long ago, I participated in a discussion where it was decided that character A does not scale to character B, since it uses a weapon to kill him. This makes sense to some extent, but for some reason it is used in isolated cases.
I will give you an example of several situations and characters. I MUST SAY RIGHT AWAY THAT THE EXAMPLES GIVEN ARE USED FOR A CLEAR EXAMPLE AND CAN BE EXPLAINED BY CONVENTIONS. JUST IGNORE THEM.
Sorry for the capslock, but this is done so that the supporters of the verse do not start explaining to me the subtleties of their universes.
And so we have:
Drax, scaling up to Kull Obsidian, impaling him with his knives.
Musashi Miyamoto, who uses katanas to harm Pickle, Yujiro and Hanayama.
An Atomic Samurai who also uses a katana to kill all his enemies.
And also the whole verse of "Demon Slayer", where all the pillars use weapons
It should also hurt every shooter whose shoot have no calculations, but scale to the durability of the creatures they killed/hurted.
For example, if we calculated the strength of a character through an explosion and the surface area of the body, then to find the strength of the weapon, we must divide the area of the body by the area of contact of the weapon.
This should have a big impact on the wiki.
I will give you an example of several situations and characters. I MUST SAY RIGHT AWAY THAT THE EXAMPLES GIVEN ARE USED FOR A CLEAR EXAMPLE AND CAN BE EXPLAINED BY CONVENTIONS. JUST IGNORE THEM.
Sorry for the capslock, but this is done so that the supporters of the verse do not start explaining to me the subtleties of their universes.
And so we have:
Drax, scaling up to Kull Obsidian, impaling him with his knives.
Musashi Miyamoto, who uses katanas to harm Pickle, Yujiro and Hanayama.
An Atomic Samurai who also uses a katana to kill all his enemies.
And also the whole verse of "Demon Slayer", where all the pillars use weapons
It should also hurt every shooter whose shoot have no calculations, but scale to the durability of the creatures they killed/hurted.
For example, if we calculated the strength of a character through an explosion and the surface area of the body, then to find the strength of the weapon, we must divide the area of the body by the area of contact of the weapon.
This should have a big impact on the wiki.
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