Epyriel
He/Him- 1,497
- 1,646
Gyutaro’s destruction of the entertainment district currently has two accepted calculations. This calculation which uses destruction values to calculate the feat based on the observed destroyed buildings, and this calculation which calculates the kinetic energy of one of the largest rising blood blades.
The first calculation is thorough and does a good job of calculating the portion of the attack that actually levels the entertainment district, but does not account for the fact that the vast majority of the attack is launched into the air and does not make contact with the entertainment district at all.
The second calculation adequately calculates the kinetic energy of one of the largest blood blades, however this both fails to account for the rest of the attack launched in sync, but also demonstrates the reason for why kinetic energy is inappropriate for this case. If a single blood blade has Large Town level kinetic energy, why did the multitudes of blood blades launched horizontally radially outwards through the district only manage to make it about 260 meters before dying out, achieving mere Multi-City Block levels of destruction? If they truly had that level of power they should at least have reached tens of kilometres away.
In such cases, the kinetic energy rules make it clear that the destruction calculation takes priority:
In order to address both these issues, I have recalculated the feat using a spherical cap to model the equivalent destructive capacity of the airborne blood blades by using a ratio of the destruction of the horizontal component using the original destruction calculation.
Essentially I am assuming the blood blades are even enough in their distribution that I can take the horizontal portion of the attack as representative of its power proportional to the area it sweeps out on a hemisphere.
As an analogy, I am in essence using the logic that if a quarter of an explosion’s fireball enacts the equivalent of 10 tons of TNT of destruction, then the entire explosion should be equal to about 40 tons of TNT. Similar logic is already in use in accepted site methods such as the ground explosion formula.
So, which calculation should be used for this feat?
FelpeXDopZ’s Original Destruction Calculation [275 tons/305 tons]: (1:2) Dalesean027, Chariot190, Vzearr
My Spherical Cap Calculation [7.41 kilotons]: (1:0) Floxy178
Xaro’s Kinetic Energy Calculation [29 kilotons/161 kilotons]: (0:0)
The first calculation is thorough and does a good job of calculating the portion of the attack that actually levels the entertainment district, but does not account for the fact that the vast majority of the attack is launched into the air and does not make contact with the entertainment district at all.
The second calculation adequately calculates the kinetic energy of one of the largest blood blades, however this both fails to account for the rest of the attack launched in sync, but also demonstrates the reason for why kinetic energy is inappropriate for this case. If a single blood blade has Large Town level kinetic energy, why did the multitudes of blood blades launched horizontally radially outwards through the district only manage to make it about 260 meters before dying out, achieving mere Multi-City Block levels of destruction? If they truly had that level of power they should at least have reached tens of kilometres away.
In such cases, the kinetic energy rules make it clear that the destruction calculation takes priority:
There is a destruction/AP calculation contradicting a kinetic energy calculation. The destruction/AP calculation would take priority over the kinetic energy calculation in this case as the AP calculation would be a better proof in regards to how much damage he/she is capable of in an attack.
In order to address both these issues, I have recalculated the feat using a spherical cap to model the equivalent destructive capacity of the airborne blood blades by using a ratio of the destruction of the horizontal component using the original destruction calculation.
Essentially I am assuming the blood blades are even enough in their distribution that I can take the horizontal portion of the attack as representative of its power proportional to the area it sweeps out on a hemisphere.
As an analogy, I am in essence using the logic that if a quarter of an explosion’s fireball enacts the equivalent of 10 tons of TNT of destruction, then the entire explosion should be equal to about 40 tons of TNT. Similar logic is already in use in accepted site methods such as the ground explosion formula.
So, which calculation should be used for this feat?
FelpeXDopZ’s Original Destruction Calculation [275 tons/305 tons]: (1:2) Dalesean027, Chariot190, Vzearr
My Spherical Cap Calculation [7.41 kilotons]: (1:0) Floxy178
Xaro’s Kinetic Energy Calculation [29 kilotons/161 kilotons]: (0:0)
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