• This forum is strictly intended to be used by members of the VS Battles wiki. Please only register if you have an autoconfirmed account there, as otherwise your registration will be rejected. If you have already registered once, do not do so again, and contact Antvasima if you encounter any problems.

    For instructions regarding the exact procedure to sign up to this forum, please click here.
  • We need Patreon donations for this forum to have all of its running costs financially secured.

    Community members who help us out will receive badges that give them several different benefits, including the removal of all advertisements in this forum, but donations from non-members are also extremely appreciated.

    Please click here for further information, or here to directly visit our Patreon donations page.
  • Please click here for information about a large petition to help children in need.

One-Punch Man: New City Sizes

Status
Not open for further replies.
This is what is currently in the OP:

This also changes the yield of this calc

  • Old Hero Association: 7-B+ -> 6-C
What this changes:

  • Elder Centipede and those relative go from 7-A to 6-C (Majority of the Cadre, majority of the S-Class Heroes)
  • Gouketsu and those relative go from 6-B to 6-B+

If the proposal has changed and this is no longer the case, then it needs to be updated so a proper evaluation can be made. This is what I was referencing earlier.
 
I mentioned earlier in the thread why I don't agree with the scaling between the meteor that would've destroyed City Z and the ship.


But aside from that, I have a couple concerns. Firstly, the assumption seemingly that the ship destroyed City A with just 37 bullets. If we look at the panel where the ship launches the actual attack on City A, we can see at least 66 lights along one side of the ship that is mostly visible to us, and even if we double that to account for the other side of the sihp it still wouldn't cover the complete underside of the ship that would have even more locations for bullets to emerge from that isn't visible to us.

Secondly, I don't agree with the proposal to scale the Hero Association headquarters directly to one of these bullets. There is no indication that it was directly hit by one of them as far as I'm aware, and this isn't currently accepted scaling.
 
Firstly, the assumption seemingly that the ship destroyed City A with just 37 bullets. If we look at the panel where the ship launches the actual attack on City A, we can see at least 66 lights along one side of the ship that is mostly visible to us, and even if we double that to account for the other side of the sihp it still wouldn't cover the complete underside of the ship that would have even more locations for bullets to emerge from that isn't visible to us.
I'm pretty sure 37 bullets came from this scene.

Well then it would just be double 66. 132. That's 421.24 Gigatons.
Secondly, I don't agree with the proposal to scale the Hero Association headquarters directly to one of these bullets. There is no indication that it was directly hit by one of them as far as I'm aware, and this isn't currently accepted scaling.
It was one of Melzalgard's primary goals to go and destroy the headquarter buildings right as he landed and right as Saitama jumped off of it, Boros' ship fire several bullets at him. If they were capable of destroying the building it would have.
 
It was one of Melzalgard's primary goals to go and destroy the headquarter buildings right as he landed and right as Saitama jumped off of it, Boros' ship fire several bullets at him. If they were capable of destroying the building it would have.
Melzagard wanting to destroy the building doesn't mean the buiilding was targeted during the initial barrage. It seems likely that they just noticed it was the only building left standing. Iaian also survived the initial barrage and Melzagard personally went to kill him instead of just having the ship fire again; it doesn't mean that he could survive one of the spaceship's bullets either.

I've said what I want to for now on the proposals, to avoid dragging the thread out longer I'll just leave my disagree vote as is and let other staff make up their mind. I'll make my own thread tackling the Elder Centipede scaling at some point when I get around to it.
 
That should be enough votes to go ahead with the changes in the OP for now.
 
Last edited:
Status
Not open for further replies.
Back
Top