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Removal of Infinite Attack Speed in Bleach

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This CRT is about whether the X-axis should have a certain speed rating and what it should be replaced with.

Whether or not it's spatial manipulation, durability negation, or causality manipulation, doesn't have any effect on that?
... because of what the ability is. It shouldn't have a speed, because the ability doesn't involve speed. Then what does it involve? It's completely warranted to discuss that here.
 
I propose this.


Omnipresence is the property of being present everywhere, whenever and nowhere at the same time, referring to an unbounded presence. The ability lets you to be everywhere at once that is, at every point in space during a given instant. Some characters are Omnipresent within a single universe, while others are Omnipresent on a Multiversal or even higher scale.

Nigh-Omnipresence is when somebody is almost everywhere at once. An example of this includes being Omnipresent within a city or a planet.

Occasionally, the term is used in a limited way, such as "omnipresent in a city" or "omnipresent across the earth". While this is technically incorrect, the meaning is obvious.

As i stated before, the closest thing we have would be "Night omnipresent effect" within that limited range.
It behaves exactly the same, as it's everywhere between coordinates A and B.

"X-axis is a nigh omnipresent attack between the muzzle and it's target, it uniformly penetrates anything between these coordinates simultaneously"



It matches up exactly, to what the ability is described to do.
 
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... because of what the ability is. It shouldn't have a speed, because the ability doesn't involve speed. Then what does it involve? It's completely warranted to discuss that here.
Is it a range feat?

If my Existence Erasure has Galactic Range, then I can erase a galaxy. Doesn't mean my Existence Erasure has Infinite Speed; it just means I can apply Existence Erasure over a galactic scale simultaneously.

It's already listed as Spatial Manipulation, which explains why it can ignore distance and penetrate things uniformly. Which is why it's listed on the profile.

So just list it as Range: Varies via Spatial Manipulation.
 
Is it a range feat?

If my Existence Erasure has Galactic Range, then I can erase a galaxy. Doesn't mean my Existence Erasure has Infinite Speed; it just means I can apply Existence Erasure over a galactic scale simultaneously.

It's already listed as Spatial Manipulation, which explains why it can ignore distance and penetrate things uniformly. Which is why it's listed on the profile.

So just list it as Varies via Spatial Manipulation.
And that's being argued as wrong. And I agree it is wrong, because that's explicitly not what Lille is doing. He isn't manipulating space, his shots just penetrate everything and that's that.
 
I think the justifications in his profile are already more than sufficient.
 
Not really, no. Lille isn't doing anything special with causality directly. The act of the attack "instantly spawning" is just the natural consequence of what the X-Axis is doing, penetrating everything between the muzzle and the target.
Then maybe CM3? It has direct statements about beyond the "concept" of dodging.
 
Is it a range feat?

If my Existence Erasure has Galactic Range, then I can erase a galaxy. Doesn't mean my Existence Erasure has Infinite Speed; it just means I can apply Existence Erasure over a galactic scale simultaneously.

It's already listed as Spatial Manipulation, which explains why it can ignore distance and penetrate things uniformly. Which is why it's listed on the profile.

So just list it as Varies via Spatial Manipulation.


I literally explained exactly how the ability works, there is no spatial manipulation taking place, even if it is listed as such.
The profile is a dozen years old, things can be wrong, especially over a course of years.

It's explained as a force that penetrates everything between the muzzle and it's target, at any point between the two simultaneously.
Which means it hits A --- Aleph1 amount coordinates between --- B, all of these get affected instantaneously at the same time.

This means the effect is nigh omnipresent, within a straight line, and erases everything at every coordinate simultaneously.

There is no spatial manipulation taking place, it isn't manipulating space at all.
It's simply a penetrating force, that exists at every point between two coordinates.
Literally the most simple explanation you could give for it.
 
Then maybe CM3? It has direct statements about beyond the "concept" of dodging.
That's a flowery way of saying "it can't be dodged" directly.

And well, "logically" it can't without some serious shenanigans. What Shunsui did was pure aim-dodge to avoid being targeted by the muzzle in the first place.
 
This ability does seem have two unique properties such as capable of penetrating everything and have nobody capable of dodging it. Sounds like rules being imposed directly similar to Takaba's law manipulation where nobody cant die, so law manipulation seems good
 
That's a flowery way of saying "it can't be dodged" directly.

And well, "logically" it can't without some serious shenanigans. What Shunsui did was pure aim-dodge to avoid being targeted by the muzzle in the first place.
With speed, it can't really be dodged, outside of aim dodging, you either need to resist it or just outhax it
 
Then maybe CM3? It has direct statements about beyond the "concept" of dodging.
It's not Concept Manipulation at all. That's just boasting and flowery language of Lille, not Everything should be taken literally.

But for hax, Lille's X-Axis should be Durability Negation via Spatial Destruction, right? It doesn't warp space or anything like that, it just destroys it.
 
That's a flowery way of saying "it can't be dodged" directly.

And well, "logically" it can't without some serious shenanigans. What Shunsui did was pure aim-dodge to avoid being targeted by the muzzle in the first place.
Yes, this is an exaggeration. This is the No Limits Fallacy. This is a statement specific to him only and cannot be treated as something absolute.

It can be bypassed in many ways in fiction, so treating it as conceptual manipulation is incorrect; it is just an exaggeration. There are many abilities that can bypass this kind of ability, such as immeasurable speed, intangibility, or infinite durability. Everything is possible in fictional settings, so it cannot be treated as a concept that is truly unavoidable in an absolute sense. It is simply an exaggeration and a No Limits Fallacy.
 
Guys, just so you know, teleportation is part of spatial manipulation.

If you can "teleport" and be at every single coordinate at the same time between two locations, you are nigh omnipresent between the two coordinates.

Abilities can have similar effects and overlap in certain ways, but there are still distinctions between them.
 
It's not Concept Manipulation at all. That's just boasting and flowery language of Lille, not Everything should be taken literally.

But for hax, Lille's X-Axis should be Durability Negation via Spatial Destruction, right? It doesn't warp space or anything like that, it just destroys it.
Honestly I think causality manipulation is the most accurate regarding the durability negation as the effect of getting durability negated just appears and Bleach doesn't seem unfamiliar with causality considering multiple characters have it.
 
Just Spatial Destruction but I suppose Limited/Minor Causality Manipulation is fine, as the moment he Fires. Anything within its Line of fire is shot at, with no time/processes in between that
 
Eh I fail to see how this is spatial manipulation it doesn't really have anything to do with space especially manipulation of space in any way.
I propose either adding it to the Range or Speed Section (I prefer speed), removing the Spatial Manipulation and describing it as an nigh omnipresent attack if that makes sense or if someone is opposed to that a '''higher''' rating describing aptly what the attack does, it's limitations and how it can't be dodged by Infinite speed.
Just Spatial Destruction
It's not destroying space though ?
 
And that's being argued as wrong. And I agree it is wrong, because that's explicitly not what Lille is doing. He isn't manipulating space, his shots just penetrate everything and that's that.
We do not always have a perfect ability category that matches a fictional power exactly, but we can still narrow it down by going through the available options.

Without direct evidence, Conceptual Manipulation, Information Manipulation, Logic Manipulation, Subjective Reality, and Mathematical Manipulation should all be dismissed. There is nothing suggesting that the X-Axis is affecting concepts, information, logic, subjective perception, or mathematics.

I also disagree with classifying it as Causality Manipulation. It is not comparable to something like Gáe Bolg from Fate, where the normal order of cause and effect is reversed. The X-Axis does not appear to alter causality; it simply causes the target to be pierced once the attack is activated.

Likewise, Law Manipulation should not be given without some kind of statement or evidence that rules, laws, or principles are being imposed or rewritten.

Reality Warping is broad enough that it could technically cover many abilities, but using it as a catch-all feels too vague without stronger support.

Teleportation also does not make much sense unless we are arguing that the ability is somehow teleporting holes out of people, which seems needlessly convoluted.

Existence Erasure would have been a possible interpretation, but the fact that the attack leaves smoke behind makes that unlikely. If something were truly erased from existence, there would not normally be leftover smoke or physical residue from the affected area.

In my opinion, the three most reasonable classifications are Matter Manipulation, Deconstruction, or Spatial Manipulation. All three can explain the Durability Negation aspect, but unlike Matter Manipulation and Deconstruction, Spatial Manipulation has more direct backing.

First, there is the name itself. “X-Axis” is literally a spatial coordinate. While ability names should not be the sole basis for classification, they can be useful supporting evidence when the mechanics of an ability are vague.

Second, Matter Manipulation and Deconstruction become less likely because the ability is consistently described in terms of “penetration.” If the attack were manipulating or breaking down matter directly, “penetrate” would be an odd choice of wording. Penetration implies that the attack is passing through or piercing the target, not rearranging, dissolving, or decomposing their matter.

On the other hand, across multiple profiles, attacks that ignore distance and durability while simply piercing or slashing through targets are often treated as Spatial Manipulation, even when space is not explicitly mentioned. The X-Axis follows that same general logic: it does not behave like a normal projectile, and it does not overcome durability through raw force.

It affects the target along a defined line or axis, which is much more consistent with a spatial attack.

I am not saying Spatial Manipulation is a perfect classification, but it is the closest and most reasonable fit based on the available evidence. Since Spatial Manipulation is already listed on the profile, it also seems this interpretation has already been discussed and accepted before. Unless there is stronger evidence for another ability type, Spatial Manipulation should remain the safest classification.
 
And well, "logically" it can't without some serious shenanigans. What Shunsui did was pure aim-dodge to avoid being targeted by the muzzle in the first place.
Can you ping Damage and DT who participated to see if we can reach a consensus.
As for now the choices are between
  • Limited Infinite Speed (Original rating)
  • Limited Unconventional Infinite Speed (what was proposed originally as a suppliment)
  • Spatial Manipulation
  • A nigh omnipresent attack within a limited range
  • '''higher''' rating for speed/range with proper description of the attack and specifying the degree of speed required to dodge the attack
 
We do not always have a perfect ability category that matches a fictional power exactly, but we can still narrow it down by going through the available options.

Without direct evidence, Conceptual Manipulation, Information Manipulation, Logic Manipulation, Subjective Reality, and Mathematical Manipulation should all be dismissed. There is nothing suggesting that the X-Axis is affecting concepts, information, logic, subjective perception, or mathematics.

I also disagree with classifying it as Causality Manipulation. It is not comparable to something like Gáe Bolg from Fate, where the normal order of cause and effect is reversed. The X-Axis does not appear to alter causality; it simply causes the target to be pierced once the attack is activated.

Likewise, Law Manipulation should not be given without some kind of statement or evidence that rules, laws, or principles are being imposed or rewritten.

Reality Warping is broad enough that it could technically cover many abilities, but using it as a catch-all feels too vague without stronger support.

Teleportation also does not make much sense unless we are arguing that the ability is somehow teleporting holes out of people, which seems needlessly convoluted.

Existence Erasure would have been a possible interpretation, but the fact that the attack leaves smoke behind makes that unlikely. If something were truly erased from existence, there would not normally be leftover smoke or physical residue from the affected area.

In my opinion, the three most reasonable classifications are Matter Manipulation, Deconstruction, or Spatial Manipulation. All three can explain the Durability Negation aspect, but unlike Matter Manipulation and Deconstruction, Spatial Manipulation has more direct backing.

First, there is the name itself. “X-Axis” is literally a spatial coordinate. While ability names should not be the sole basis for classification, they can be useful supporting evidence when the mechanics of an ability are vague.

Second, Matter Manipulation and Deconstruction become less likely because the ability is consistently described in terms of “penetration.” If the attack were manipulating or breaking down matter directly, “penetrate” would be an odd choice of wording. Penetration implies that the attack is passing through or piercing the target, not rearranging, dissolving, or decomposing their matter.

On the other hand, across multiple profiles, attacks that ignore distance and durability while simply piercing or slashing through targets are often treated as Spatial Manipulation, even when space is not explicitly mentioned. The X-Axis follows that same general logic: it does not behave like a normal projectile, and it does not overcome durability through raw force.

It affects the target along a defined line or axis, which is much more consistent with a spatial attack.

I am not saying Spatial Manipulation is a perfect classification, but it is the closest and most reasonable fit based on the available evidence. Since Spatial Manipulation is already listed on the profile, it also seems this interpretation has already been discussed and accepted before. Unless there is stronger evidence for another ability type, Spatial Manipulation should remain the safest classification.
Bro.

Can you please read my comments.
It doesn't simply "ignore distance between coordinates"

It affects every coordinate simultaneously.
It's like teleportation, but the teleportation being at every point on earth at the same time, but in the case of a line here.

It's a textbook nigh omnipresent attack between two coordinates.

This is the actual closest and most logical description.
 
Bro.

Can you please read my comments.
It doesn't simply "ignore distance between coordinates"

It affects every coordinate simultaneously.
It's like teleportation, but the teleportation being at every point on earth at the same time, but in the case of a line here.

It's a textbook nigh omnipresent attack between two coordinates.

This is the actual closest and most logical description.
It being a Nigh-Omnipresent Attack with a Cylinder Shape, between two points, does not help explain what it actually DOES. How does it create holes in things? That's what's being discussed right now.
 
We do not always have a perfect ability category that matches a fictional power exactly, but we can still narrow it down by going through the available options.

Without direct evidence, Conceptual Manipulation, Information Manipulation, Logic Manipulation, Subjective Reality, and Mathematical Manipulation should all be dismissed. There is nothing suggesting that the X-Axis is affecting concepts, information, logic, subjective perception, or mathematics.

I also disagree with classifying it as Causality Manipulation. It is not comparable to something like Gáe Bolg from Fate, where the normal order of cause and effect is reversed. The X-Axis does not appear to alter causality; it simply causes the target to be pierced once the attack is activated.

Likewise, Law Manipulation should not be given without some kind of statement or evidence that rules, laws, or principles are being imposed or rewritten.

Reality Warping is broad enough that it could technically cover many abilities, but using it as a catch-all feels too vague without stronger support.

Teleportation also does not make much sense unless we are arguing that the ability is somehow teleporting holes out of people, which seems needlessly convoluted.

Existence Erasure would have been a possible interpretation, but the fact that the attack leaves smoke behind makes that unlikely. If something were truly erased from existence, there would not normally be leftover smoke or physical residue from the affected area.

In my opinion, the three most reasonable classifications are Matter Manipulation, Deconstruction, or Spatial Manipulation. All three can explain the Durability Negation aspect, but unlike Matter Manipulation and Deconstruction, Spatial Manipulation has more direct backing.

First, there is the name itself. “X-Axis” is literally a spatial coordinate. While ability names should not be the sole basis for classification, they can be useful supporting evidence when the mechanics of an ability are vague.

Second, Matter Manipulation and Deconstruction become less likely because the ability is consistently described in terms of “penetration.” If the attack were manipulating or breaking down matter directly, “penetrate” would be an odd choice of wording. Penetration implies that the attack is passing through or piercing the target, not rearranging, dissolving, or decomposing their matter.

On the other hand, across multiple profiles, attacks that ignore distance and durability while simply piercing or slashing through targets are often treated as Spatial Manipulation, even when space is not explicitly mentioned. The X-Axis follows that same general logic: it does not behave like a normal projectile, and it does not overcome durability through raw force.

It affects the target along a defined line or axis, which is much more consistent with a spatial attack.

I am not saying Spatial Manipulation is a perfect classification, but it is the closest and most reasonable fit based on the available evidence. Since Spatial Manipulation is already listed on the profile, it also seems this interpretation has already been discussed and accepted before. Unless there is stronger evidence for another ability type, Spatial Manipulation should remain the safest classification.
If you disagree with causality manipulation because it needs high proof like from other verses like Fate can we remove causality manipulation from other bleach profiles like Uryu, Jugram and Orihime?
 
It being a Nigh-Omnipresent Attack with a Cylinder Shape, between two points, does not help explain what it actually DOES. How does it create holes in things? That's what's being discussed right now.
It's a penetrating force that negates durability, it has no projectile, and it uniformly penetrates everything between two coordinates.
That's it.

It's simply a durability negating effect, that effects a nigh omnipresent amount of points between two coordinates.
 
If you disagree with causality manipulation because it needs high proof like from other verses like Fate can we remove causality manipulation from other bleach profiles like Uryu, Jugram and Orihime?
????????
SpaceMan is saying that X-axis has no proof for Causality Manipulation as such that ability can't be given via lack of substantial evidence that doesn't apply for those aforementioned three.
 
Can you ping Damage and DT who participated to see if we can reach a consensus.
As for now the choices are between
  • Limited Infinite Speed (Original rating)
  • Limited Unconventional Infinite Speed (what was proposed originally as a suppliment)
  • Spatial Manipulation
  • A nigh omnipresent attack within a limited range
  • '''higher''' rating for speed/range with proper description of the attack and specifying the degree of speed required to dodge the attack
As far as I'm concerned, this is just Spatial Manipulation & Durability Negation as we already have on the page.
 
If you disagree with causality manipulation because it needs high proof like from other verses like Fate can we remove causality manipulation from other bleach profiles like Uryu, Jugram and Orihime?
That's not related to the discussion right now.
It's a penetrating force that negates durability, it has no projectile, and it uniformally penetrates everything between two coordinates.
That's it.

It's simply a durability negating effect, that effects a nigh omnipresent amount of points between two coordinates.
Durability Negation is something that is applied to an attack; it's not an attack in and of itself.

Now, if there's confirmation that it's a penetrating "Force" then we can list it as Energy Manipulation, because force is a type of energy.
 
On topic Durability Negation is far better than assuming it manipulates space to reach that desirable effect (durability negation) via sheer lack of evidence, I also agree with Space Man regarding other abilities. I think Space Manipulation should be scrapped, Durability Negation is fine and I don't mind the ability being aptly describes in the speed or range section.
 
Durability Negation is something that is applied to an attack; it's not an attack in and of itself.
The attack simply has dura neg ?
Durability Negation Inducement ?
Now, if there's confirmation that it's a penetrating "Force" then we can list it as Energy Manipulation, because force is a type of energy.
Umm these are all the scans, it uses power iirc
 
As far as I'm concerned, this is just Spatial Manipulation & Durability Negation as we already have on the page.
That works sure but I still think Spatial Manipulation should be scrapped that aside where do you think the ability should be described other than in P&A as in the speed or Range section or like nowhere and in Notable Attacks/Techniques.
Either way thanks for the evaluation, appreciate it.
Edit: Sorry for spamming I will stop talking now.
 
Okay, prove that it's spatial manipulation, and in what way.
In the wider scope of Spatial Manipulation, "Spatial Piercing" is the ability to penetrate through matter/energy by creating a hole in space where the matter/energy previously occupied. It essentially deletes whatever was in a defined region of space; that region in this case being everything between the muzzle and Lille's target. Nothing traverses the distance of that space; it just deletes whatever was occupying the space.

There is nothing further for me to "prove" about it beyond just Lille's own description of what his ability does and the visuals for what we see it do.
 
The attack simply has dura neg ?
Durability Negation Inducement ?
But that raises the question: what exactly is the attack?

For example, if I had a Durability Negation punch, the punch itself would still be the attack. The force of the punch is what deals the damage; Durability Negation would only explain why that force bypasses conventional durability.

With the X-Axis, however, we already know it is not a bullet or conventional projectile. Calling it “power” is also too vague, because Lille is referring to his overall ability, not identifying the specific mechanism of the attack.

If we say the attack simply has Durability Negation applied to it, then there still needs to be an actual attack underneath that trait. In other words, without Durability Negation, whatever is being fired should still be capable of reaching and hitting everything between the muzzle and the target. It just would not pierce through what it hits.

But that loops back into the Infinite Speed issue, because it would imply that some attack is crossing the distance instantly.

Something has to be responsible for the penetration. Durability Negation alone does not explain what the attack physically is; it only explains how the attack bypasses durability. Some forms of Durability Negation naturally come packaged with an invisible or instantaneous effect, such as Spatial Manipulation or Reality Warping. In those cases, the “attack” is not a projectile moving at infinite speed, but the immediate application of an ability within a defined line or range.

That is why Spatial Manipulation makes more sense here.
 
That is why Spatial Manipulation makes more sense here.
I can see where you are coming from ngl I do think that Spatial Manipulation or specifically Penetration is the best way but my disagreement stems from the lack of Direct evidence ig either way not that hard of a feeling against indexing that, that aside what do you propose about this ?
That works sure but I still think Spatial Manipulation should be scrapped that aside where do you think the ability should be described other than in P&A as in the speed or Range section or like nowhere and in Notable Attacks/Techniques.
 
In the wider scope of Spatial Manipulation, "Spatial Piercing" is the ability to penetrate through matter/energy by creating a hole in space where the matter/energy previously occupied. It essentially deletes whatever was in a defined region of space; that region in this case being everything between the muzzle and Lille's target. Nothing traverses the distance of that space; it just deletes whatever was occupying the space.
It's simply described as being penetrative in nature, the rest is simply a deduction as to how or why it penetrates and sticking abilities that would make it "fit" together.

So, is the effect omnipresent in the region that is affected or not?
if it exists everywhere between A and B, then it is omnipresent in nature, so unless you disagree, then i'd like to see a proper argument as to why this would be invalid.

Im essentially saying the effects is omnipresent in the affected range, when fired.

It can be described as spatial erasure, that is nigh omnipresent in that range, as it affects every coordinate.

Or we could simply describe it as durability negation, that is nigh omnipresent within a line.

Either of these options are fine to me.

The consensus is that it affects everything between two coordinates simultaneously, which is text book nigh omnipresent, using the definition of the wiki.
The effect itself would simply be spatial hax, durability negation or whatever.
 
I agree with most people here that it just means you can't dodge it without any cm involved, however, buddy tf are these reasonings😖😖😖
It can be bypassed in many ways in fiction, so treating it as conceptual manipulation is incorrect; it is just an exaggeration.
cm can also be bypassed in many ways in fiction…
There are many abilities that can bypass this kind of ability, such as immeasurable speed, intangibility, or infinite durability.
Immeasurable speed and durability aren't abilities and X-Axis literally interacted with intangible beings before😖😖(also, even a character with immeasurable speed wouldn't normally detect anything coming to strike them). Ofc, one may have layered intangibility or whatever, but please don't act like the ability is weaker than it is.
Everything is possible in fictional settings, so it cannot be treated as a concept that is truly unavoidable in an absolute sense. It is simply an exaggeration and a No Limits Fallacy.
Nothing below tier 0 is truly unavoidable in fiction and tier 0's literally do nothing…
Don't mess with Azerty the goat ig

Anyway, more seriously, I think the fact the bullet is nonexistent should warrant the ability smth like limited NEP
 
Are we forgetting about Lille’s other forms?

The X-Axis itself is simply a property later on applied to himself and all his attacks.

He starts shooting out beams of light with the x-axis property.

And his body is the x-Axis as well.
 
But that raises the question: what exactly is the attack?

For example, if I had a Durability Negation punch, the punch itself would still be the attack. The force of the punch is what deals the damage; Durability Negation would only explain why that force bypasses conventional durability.

With the X-Axis, however, we already know it is not a bullet or conventional projectile. Calling it “power” is also too vague, because Lille is referring to his overall ability, not identifying the specific mechanism of the attack.

If we say the attack simply has Durability Negation applied to it, then there still needs to be an actual attack underneath that trait. In other words, without Durability Negation, whatever is being fired should still be capable of reaching and hitting everything between the muzzle and the target. It just would not pierce through what it hits.

But that loops back into the Infinite Speed issue, because it would imply that some attack is crossing the distance instantly.

Something has to be responsible for the penetration. Durability Negation alone does not explain what the attack physically is; it only explains how the attack bypasses durability. Some forms of Durability Negation naturally come packaged with an invisible or instantaneous effect, such as Spatial Manipulation or Reality Warping. In those cases, the “attack” is not a projectile moving at infinite speed, but the immediate application of an ability within a defined line or range.

That is why Spatial Manipulation makes more sense here.
It can literally be classified as Spatial durability negation, that has an omnipresent range between two coordinates, and that would describe the ability perfectly..

Do you agree that it affects everything between two coordinates at once, like all sub coordinates between at the same time?
If you believe it fits that description, then according to the wiki it is omnipresent within this range, and would fit "nigh omnipresence.
as nigh omnipresence, would mean it's present at every coordinate at the same time in a certain area.
 
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