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try copying and pasting them into another tab?Eh... I still can't click on the sections with static wikia links.
as for me they work just fine for me
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try copying and pasting them into another tab?Eh... I still can't click on the sections with static wikia links.
In what way is it smaller, if you meant text size then it’s just easier to read, the content of it is still just as largeits way smaller compared to other "bigger" threads but what should i do to make it more understandable for them?
Anyway, what are your thoughts on this thread?In what way is it smaller, if you meant text size then it’s just easier to read, the content of it is still just as large
i am referring to the fact that its way smaller to compared to most cosmology or massive abilite/hax threads added in that i made everything really easy to understand for the mods/admins.In what way is it smaller, if you meant text size then it’s just easier to read, the content of it is still just as large
That’s mostly on verses that are well know, and addresses a plethora of arguments, not just presenting one all the timei am referring to the fact that its way smaller to compared to most cosmology or massive abilite/hax threads added in that i made everything really easy to understand for the mods/admins.
Now.ur i get what ur saying but can't we just also help the mods/admins understand what I am proposing so they can accurately evaluate it.That’s mostly on verses that are well know, and addresses a plethora of arguments, not just presenting one all the time
This thread has a mountain of scans, additions, arguments etc for a verse that isn’t even that know good so it’s not gonna have a proper evaluation you do understand that right
What do you think about Information Type 2?I was asked to comment here.
I don't really know this verse, & this is a huge CRT in small font, so it may be easy to gloss it over.
I'm assuming the people commenting here are the Knowledgeable Members, so for now I'll tentatively trust the judgement of Thanganimator .
If anyone has issues, please bring them up, such as by quoting me; This OP has a ton of stuff.
Reading the explanation blog linked, this is Size Manipulation (Shrinking), but is it not also Existence Erasure?
Also, what is the basis for how they resist it? What (in)action demonstrates that they do? It may be worthwhile to include such info in the justification.
Game mechanics that they can be revived in spite of what their death animation depicts?
Why list this as Purification?
It's small yes but it would get reviewed much more quickly by other staff members, than this thread which would take forever, and then after that you can do the other section for the next minor CRT, just small chunks one by onezombie physiology
ability additions basic
- immorality further type 2,3,6,7(low-high): zombies can limbs including heads ripped off only to reattach them again and having stuff shoved through their head/skull/brain to missing organs like an brain or being reduced to nothing but bones with them even being able to regenerate from being reduced to nothing but liquid and reform from it on top of them being referred to as being just literally dead multiple times by the gov't.
- self-sustain type 2: zombies are able to survive not eating nor drinking for over 12 years and ain't affected by this.
- Memory absorption: it's implied that they get all the memories from the brains they consume as zomboss stated that when he eats Dave brains he will get the answer to if he or Dave made Penny.
- absorption: zombies can absorb things like crazy orbs, solar power by killing sunflowers and literal luck.
- Stats amplification/healing: Zombies can heal and increase their stats by eating brains,getting mad(which increases their strength and speed) or their vision via "listening" to carrots with brains making them immune to layered transmutation which can erase zombies memories.
- memory manipulation: zombies virus erased all stars memorys(according to one of the devs) which is consisent with him claimng that he used to play football while not knowing what foot ball is anymore.
- intangibility(elemental):when melted they enter an liquid state.
- data destruction: the zombies can destroy beings made out of pure code.
- further justifcation for non physical interaction: the plants can harm beings made out of pure code.
- immorality type 2,3,6,7 negation: the zombies can kill other zombies while mind controlled by hypno shroom.
- regeneration(mid-low to low-high): zombies can regenerate from burn marks in the span of a couple of seconds including other minor injuries as well with them being able to reattach their missing limbs to being reduced to nothing but liquid and reforming from this state.
So should I just remove parts of this crt or specifically the king gnomus newer pages and other stuff but keep the plants and zombies basic physiology stuff/respawning additions stuff(as it goes band to band with each other stuff)Well first of all don't cram all of your revisions into one big crt, have each section be its own minor thread one by one it goes by way quicker, like for one CRT you could just have this section
It's small yes but it would get reviewed much more quickly by other staff members, than this thread which would take forever, and then after that you can do the other section for the next minor CRT, just small chunks one by one
That'll still be a lot of additions mods will go throughSo should I just remove parts of this crt or specifically the king gnomus newer pages and other stuff but keep the plants and zombies basic physiology stuff/respawning additions stuff(as it goes band to band with each other stuff)
So should I rather just remove all of the plants/gnomus stuff and specifically forcus on the zombiesThat'll still be a lot of additions mods will go through
Like you can keep it how it is it's your thread it's just not gonna have the best process at all
He said the thread is yours, you have full control over it, man.So should I rather just remove all of the plants/gnomus stuff and specifically forcus on the zombies
Sorry I just wanna make sure that its more understandable for the mods/admins dude(not being rude) but i think I may have it stay the same.(but i am definitely not going to do this ever again)Can you stop asking these questions to me again and again dude
Fine with me. However, regarding the Super Brainz slime being able to transform into a liquid state... isn't that a different character? I don't think it applies to everyone.zombie physiology
ability additions basic
- immorality further type 2,3,6,7(low-high): zombies can limbs including heads ripped off only to reattach them again and having stuff shoved through their head/skull/brain to missing organs like an brain or being reduced to nothing but bones with them even being able to regenerate from being reduced to nothing but liquid and reform from it on top of them being referred to as being just literally dead multiple times by the gov't.
Fine
- self-sustain type 2: zombies are able to survive not eating nor drinking for over 12 years and ain't affected by this.
Yeah Although it actually came from the fandom wiki, I'm not sure if this is true or made up.
- Memory absorption: it's implied that they get all the memories from the brains they consume as zomboss stated that when he eats Dave brains he will get the answer to if he or Dave made Penny.
- absorption: zombies can absorb things like crazy orbs, solar power by killing sunflowers and literal luck.
Sure
- Stats amplification/healing: Zombies can heal and increase their stats by eating brains,getting mad(which increases their strength and speed) or their vision via "listening" to carrots with brains making them immune to layered transmutation which can erase zombies memories.
- memory manipulation: zombies virus erased all stars memorys(according to one of the devs) which is consisent with him claimng that he used to play football while not knowing what foot ball is anymore.
As I mentioned above, it's not really certain whether this applies to all zombies.
- intangibility(elemental):when melted they enter an liquid state.
It is said to be made from: "light"
- data destruction: the zombies can destroy beings made out of pure code.
No scanning
- immorality type 2,3,6,7 negation: the zombies can kill other zombies while mind controlled by hypno shroom.
Sure, although it actually came from pvz in China and from the fandom wiki, I'm not sure if this is true or made up.resistances
- empathic manipulation: which even zomboss was able to break out of the effects of his emotion ray(off screen) plus u can argue this applies to super Brainz who is just stronger.
Fine, although this is already part of their "absorption" process, there's no need to make it so complicated.
- Minor probability manipulation: Zombies can just absorb luck.
Not entirely sure, it's more like resistance to decay. https://vsbattles.fandom.com/wiki/Corrosion_Inducement
- matter maniuplation(atomic): Zomboss can survive the shooters emp peache explosion(with a random imp) point blank with his zombies doing this as well that atomized his z mechs and future technology across time.
Is the singularity that blue light? Is there any statement about it?
- black hole/spaital manipulation: zombies aint affected by singularities.
Can this be game mechanic?
- Explosion manipulation: they can survive and tank explosions with their body being able to survive the crazy explosive settings which makes them blow up randomly upon death.
Neutral but leaning towards agreement. Also zombies con destroy knowledges so NPI information type 1
- Existence erasure(Information type 1 mind body and possibly plot/history erasure) and reality wapring: the dreamworld can contains things like knowledge(which makes up all of their thoughts, memories and feelings) in their head with Dave being able to erase the whole entire dreamworld which not just contains all of these things but when his Taconado erased the dreamworld it also erased the comic panels themselves which characters like chest bread has acknowledged as existing in universe in this same comic with other comics showing that these panels make up the actual story itself. with the story also containing parallel universes created by the readers/characters decisions with the zombies being unaffected by escape though time effects and being inside of the gnomeverse(where space-time is completely unstable) with time itself removing things from existence on the temporal level and distorting reality whenever time becomes unstabilized with this even stopping moments from following another making it nonsensical and super wacked-out on top of any zombie besides imps being unable to be shrunk out of existence by shrinking violent.
When I clicked on the "basic plants and zombies" section, I only saw the goat controlled by the player still able to move after aiming at the dwarf, so I'm not sure. Can you explain?
- time manipulation: basic zombies and plants aren't affected by time being stopped.
Limited
- size manipulation (doesn't apply to imps): any zombie besides imps/animal zombies are unable to be shrunk out of existence by shrinking violent.
Need more explain
- possible causality manipulation: the plants and zombies are unaffected by the gnomes reverting the effects of the space-time continuum collapsing on itself.
Toxic brainzs is just zombie who bath in toxic chemicals(added in that super brainzs is just an regular browncoat which zomboss just gave turned into an super zombie that has ab similar physiology to the other zombies)Fine with me. However, regarding the Super Brainz slime being able to transform into a liquid state... isn't that a different character? I don't think it applies to everyone.
its from one if pvz 2 says but if u want u can just give and get it fir u.Yeah Although it actually came from the fandom wiki, I'm not sure if this is true or made up
Zomblob has done the same similar to toxic brainzsAs I mentioned above, it's not really certain whether this applies to all zombies.
They are stated to be also made out of positional co-ordinates and they also come out of an arcade machine(implying that its referring to code/data)It is said to be made from: "light"
I can go find an scan for this but hypno-shrooms kinda just do this in like pvz 1-2 so I thought this wasn't needed.No scanning
It isn't from pvz in China but from one of the thyme events(the one the wiki listed but I can again just give and get the scan).Sure, although it actually came from pvz in China and from the fandom wiki, I'm not sure if this is true or made up.
Zomboss says that it plain out atomized his z mechs implying that its referring to that instead of them decayingNot entirely sure, it's more like resistance to decay. https://vsbattles.fandom.com/wiki/Corrosion_Inducement
The game and king gnomud himself refers to them as singularitiesIs the singularity that blue light? Is there any statement about it?
Their body's are also able to do the same in trials of gnomus mysterie portal modes(which are canon to the lore)Can this be game mechanic?
Specifically in the dreamworldNeutral but leaning towards agreement. Also zombies con destroy knowledges so NPI information type 1
In zomburger side quests the zombies somehow turn themselves into goats and deliver brain burgers and use the blue gnomes to freeze time itself(its listed on the physiology page) and the basic plants and zombies (like browncoats/weeds) are unaffected by it.
Make senseLimited
King gnomus collaspes the space-time continuum on itself to force the plants and zombies to battle against one another harder while space-time around them is literally getting destroyed then whenever one of them wins he then instantly reverts the space-time continuum normal undoing all of the effects which was caused by it collasping on itself.Need more explain
Because they have been transformed into different physiologies, they cannot be applied to everyone. For example, in a group, if there is one individual who is exceptionally intelligent or has different characteristics, does that mean the other individuals are the same? Obviously not.Toxic brainzs is just zombie who bath in toxic chemicals(added in that super brainzs is just an regular browncoat which zomboss just gave turned into an super zombie that has ab similar physiology to the other zombies)
Yeah, wiki already said source from orginal is better than fandom wikiits from one if pvz 2 says but if u want u can just give and get it fir u.
They are stated to be also made out of positional co-ordinates and they also come out of an arcade machine(implying that its referring to code/data)
Ok.I can go find an scan for this but hypno-shrooms kinda just do this in like pvz 1-2 so I thought this wasn't needed.
YesIt isn't from pvz in China but from one of the thyme events(the one the wiki listed but I can again just give and get the scan).
Ok i guess destruction tooZomboss says that it plain out atomized his z mechs implying that its referring to that instead of them decaying
Can i have scan?The game and king gnomud himself refers to them as singularities
OkTheir body's are also able to do the same in trials of gnomus mysterie portal modes(which are canon to the lore)
Yeah. Furthermore, Dreamworld should be a different key instead of physiology because Woody, and soon the characters in Gravity Falls, also have locations within it where they possess powers, which should be considered a different key.Specifically in the dreamworld
OkIn zomburger side quests the zombies somehow turn themselves into goats and deliver brain burgers and use the blue gnomes to freeze time itself(its listed on the physiology page) and the basic plants and zombies (like browncoats/weeds) are unaffected by it.
Understand.King gnomus collaspes the space-time continuum on itself to force the plants and zombies to battle against one another harder while space-time around them is literally getting destroyed then whenever one of them wins he then instantly reverts the space-time continuum normal undoing all of the effects which was caused by it collasping on itself.
hereYeah Although it actually came from the fandom wiki, I'm not sure if this is true or made up.
hereNo scanning
hereSure, although it actually came from pvz in China and from the fandom wiki, I'm not sure if this is true or made up.
hereIs the singularity that blue light? Is there any statement about it?
hereCan this be game mechanic?
they seem to have the exact same phsyiology with the difference really being their power some newer abilities and resistances but this is rather to just more consistently for it.Because they have been transformed into different physiologies, they cannot be applied to everyone. For example, in a group, if there is one individual who is exceptionally intelligent or has different characteristics, does that mean the other individuals are the same? Obviously not.
we could just add the stuff from by blog into their physiology blogs (as it's something that applies to all of the characters that can sleep or to put in more simple terms literally everyone)yeah. Furthermore, Dreamworld should be a different key instead of physiology because Woody, and soon the characters in Gravity Falls, also have locations within it where they possess powers, which should be considered a different key.
Because they've transformed, they've acquired new abilities, so yeah, we can't apply this to everyone. A simpler example is Captain America; he's also human and has human physiology, but after being vaccinated, he transforms into a superhero and gains superpowers.they seem to have the exact same phsyiology with the difference really being their power some newer abilities and resistances but this is rather to just more consistently for it.
Okwe could just add the stuff from by blog into their physiology blogs (as it's something that applies to all of the characters that can sleep or to put in more simple terms literally everyone)
The difference is that toxic brainzs is showing an consistent regeneration feat that the basic zombies have shown making it more consistentBecause they've transformed, they've acquired new abilities, so yeah, we can't apply this to everyone. A simpler example is Captain America; he's also human and has human physiology, but after being vaccinated, he transforms into a superhero and gains superpowers.
Zom-Blob is also a zombie, but it also has a slime body, so I still wouldn't agree.The difference is that toxic brainzs is showing an consistent regeneration feat that the basic zombies have shown making it more consistent
Zom-blob was an regular zombie thst turned into an slime after his body was melted into this state(going based off of the whole primordial soup thing)Zom-Blob is also a zombie, but it also has a slime body, so I still wouldn't agree.
Okay thenZom-blob was an regular zombie thst turned into an slime after his body was melted into this state(going based off of the whole primordial soup thing)
Actually, thinking back, I'm not entirely sure if that was the effect of the soup or not; I read about it and it was quite out of context.Zom-blob was an regular zombie thst turned into an slime after his body was melted into this state(going based off of the whole primordial soup thing)
These scans should replace the old ones.
i already did that.These scans should replace the old ones.
it seemly implies that as zom-blob is also implied to just be another regular zombie that got turned into that somehowActually, thinking back, I'm not entirely sure if that was the effect of the soup or not; I read about it and it was quite out of context.
I agree with everything except the time manipulation; I really don't know if this is part of the game mechanics or not.heroes:
- madness manipulation should be changed to type 2 due to its description just not following type 3 in really any way and for further jutifcation crazy has shown to not be affected by his mirror balls.
- limited size manipulation(layered 1): hero's zombies can resist layered size manipulation.
- precognition/information analysis: the bfn zombies fighting style being even more unpredictable than Dave strategies which are so unpredictable that a supercomputer brain(should likely be superior to past machines zomboss made like steve who can process over 40 quadrillions terra's of computations that zomboss created to only to just baby sit and take care of the imps) created and filled with all knowledge on dave/the plants to predict every possible move he could make literally collapse on itself trying to predict him.
- self-resurrection: heroes can revive themselves in garden/graveyard ops.
- time manipulation: heroes can reset the wave with team retires restarting everything all over again.
Surebosses:
- limited size manipulation (layered 1): boss zombies like gargs can resist layered size manipulation.
- precognition/information analysis: the bfn zombies fighting style being even more unpredictable than Dave strategies which are so unpredictable that a supercomputer brain(should likely be superior to past machines zomboss made like steve who can process over 40 quadrillions terra's of computations that zomboss created to only to just baby sit and take care of the imps) created and filled with all knowledge on dave/the plants to predict every possible move he could make literally collapse on itself trying to predict him.
Sureplants physiology
ability additions basics:
Power mimicry/Adaptation/biology manipulation: In the comics its shown they can adept to Zomboss weather mani with peashooters being able to adapt to being set on fire near instantly to the point the heat doesn`t bother them and can rather use it to power themselves up with the variants being described to just be plants which adapted to the environment in gw2 with all plants having this this allowing them to become non physical shadow, literal electricity, to being made out of the cosmos and magic to even gaining the abilities of their other variants or even completely different plants
Not sure why this has power mimicry
accelerate development: the zombies grow in power (as shown here) to the point that attacks which would one shot even hero zombies in gw2 and bfn can be tank by post bfn bosses to even regular browncoats zombies/zombies consistently in the comics without even getting a scratch nor faze much by it. with the plants showing this as well as they could grow strong enough to defeat z mechs by themselves in gw2(story mode) and bfn who were not just were massively stronger than any of the pvz heroes characters(including all zombie heroes) but even destroyed whole entire armys of plants quite causally withe even bosses like sunflower queen in bfn someone who got defeated by the heroes zombies easily while she has a army supporting her in gw2 storymode was going to actually defeat and win against the hero zombies(making it consistent that the plants grow in power alongside the zombies) added in that both the plants and zombies went from needing to use the infinity mechs to fight the gnomes then after the story mode(the trials of Gnomus takes place an while after infinity time) with them going from being massively weaker than the gnomes and infinity mechs(yet still being able to harm it) to fighting the gnomes in groups without any mechs nor amps to now being able to 1v1 Gnomus all by themselves(including in bfn) while they are being backed up with an army of gnomes who in the story mode/infinite time can massively damage and defeat the infinity mechs(on top of survive its most powerful attacks) showing just how insane their growths in power are like an another example super bean needing to call for help when fighting just four or even one of the hero zombies(literally turning himself invincible just to keep up) who in gw2 needed to be jumped by all of super brainz variants for them to stand an chance.(with the plant still being able to keep up with the zombies physically even despite this)
Didn't read, Allah. Anyway, that's fine with me.- Statistics amplification (passively via sun): plants get amp and stamina by sunlight to any form of solar radiation on top of it increasing their size and with water can increasing their stats and healing them.
Yeah, and Additional Limbs too.
immorality type 2,3,5,6,7negation: the plants can kill the zombies that have the immoralitys listed here and above to ghost zombies.
Sure but why is there Immortality Type 5?- Body control: plants have grown and use vines to serve as pseudo-limbs, as seen above, and stretch and shift their bodies.
Sure
- Absorption: the plants can absorb crazy orbs,water and solar radiation. (similar to the zombies)
- data destruction: the plants can destroy/eat zombies made out of pure code.
- longevity: the gw plants are still alive fighting the zombies 1000 years into the future.
Yeahresistances
- Body puppetry: weaker plants are unaffected by Conga_Leader music which forces all zombies to dance even though they have their own independent thoughts and this is consistent.
- mind manipulation: should be comparable to Dave who was barely affected by zomboss hypno taco which was made to mind control him.
- black hole/spatial manipulation: characters are unaffected by being inside of singularities(in infinity time) and the plants are unaffected by black holes in PVZ heroes/bfn with cosmic brainzs having to punch them inside of black holes to trap them in it.
- Explosion manipulation: plants/zombie's bodies are unaffected despite them literally exploding upon death and they can still be revived upon death with this being consistent in the trial of gnomus trials.
- matter manipulation: plants are unaffected by the shooter emp peaches explosions as well.
- existence erasure(history) and reality warping: the plants are unaffected by being inside of the gnome verse(where space-time is completely destabilized) with time itself removing things from existence on the temporal level and distorting reality whenever time becomes destabilized with this distorting time to the point that moments stop following another making it nonsensical and super wacked-out.
This is just disease
Sure
- time manipulation: basic plants and zombies are unaffected by time being stopped.
- Social influencing(fear): the plants ain’t afraid of mr.stubbins or Zomboss who made their own zombies fear them despite zombies lacking fear.
- Minor probability manipulation/absorption: the plants are resistant to the zombies absorbing their luck.
Fine with me
- Energy drain: zombies have to kill sunflowers to drain them of their solar power.
Resistance to Petrification should fine.
Yeah
- possible causality manipulation: the plants and zombies are unaffected by the gnomes reverting the effects of the space-time continuum collapsing on itself.
Fine.heroes:
bosses
- self-resurrection: heroes can revive themselves in garden/graveyard ops.
- time manipulation: heroes can reset the wave with team retires restarting everything all over again.
- resistance to Layered Transmutation (2)/biology manipulation: Midas Tough doesn't affect them in any way with the plant heroes being comparable to the rose herself who is able to turn back to normal after being hit by her own transmutation spell after a while (which bypass zombies resistance to this including super brainzs).
- resistance to information analysis/precognition :they should be comparable to the bfn zombies fighting style being even more unpredictable then Dave strategies which are so unpredictable that a supercomputer brain(should likely be superior to past machines zomboss made like Steve who can process over 40 quadrillions terra's of computations that zomboss created to only to just baby sit and take care of the imps) created and filled with all knowledge on Dave/the plants to predict every possible move he could make literally collapse on itself trying to predict him.
- information analysis/precognition: should be comparable to the bfn zombies fighting style being even more unpredictable than Dave strategies which are so unpredictable that a supercomputer brain(should likely be superior to past machines zomboss made like Steve who can process over 40 quadrillions terra's of computations that zomboss created to only to just baby sit and take care of the imps) created and filled with all knowledge on Dave/the plants to predict every possible move he could make literally collapse on itself trying to predict him.
Sure this is fine. Also Time manipulation too.party variants physiology:
- black hole/spatial manipulation:by partying hard enough they can rip apart the very fabric of space-time and even create singulaitys.
Only Dimension Travel.
- time/dimensional travel:by partying hard enough they can time travel or even go to competely different dimensions outside of space-time.
Sure.weakness: upon dealth it party time resets.
- further stats ampification/healing:when in party mode their damage speed and damage resistance get increased added in with them being healed back up to half health.
they should have their own part on the plants/zombies physiology page that applies to peashooter and any of the party characters.
Its something u can earn in game from packs and use in the story mode(ops) so I am pretty sure its canon.
Party citron via partying hard enough time traveled into the future after ripping open an tear in space-timeOnly Dimension Travel.
Specifically in the 3rd vol of the gw comics crazy dave treated the bfn zombies as being massively more unpredictable then himself with crazy dage also having his own version if information analysis as wellAlthough I don't understand why Crazy Dave's resistance to prophecy/information analysis is justified for everyone.
I'll see the rest later.
Đó là thứ bạn có thể kiếm được trong game từ các gói vật phẩm và sử dụng trong chế độ cốt truyện (OPS), nên tôi khá chắc chắn nó là nội dung chính thức trong game.
Party citron, thông qua những cuộc vui chơi thâu đêm suốt sáng, đã du hành thời gian đến tương lai sau khi xé toạc một vết nứt trong không gian-thời gian.
Cụ thể, trong tập 3 của bộ truyện tranh GW, Crazy Dave coi lũ zombie BFN khó đoán hơn mình rất nhiều, và Crazy Dave cũng có phiên bản phân tích thông tin riêng của mình.
Because they can kill ghost zombies like haunting ghoul who should be beyond the traditional life and death due to just only being an soul/ghost now.Then it's fine. (Huh... what's going on? I can't go to imgur now. Maybe some error.)
I just noticed, why does the section on Immortality Negations include Immortality Type 5?
No, the ghost is Immortality Type 7.Because they can kill ghost zombies like haunting ghoul who should be beyond the traditional life and death due to just only being an soul/ghost now.
lesson learned through what are ur opinions on the respawns being appliable for basic/boss charactersI agree with Thanganimator (btw please make the next CRT a LOT smaller).